Eric House
f625332782
add preference (dialog) to set default address types. Not used yet,
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and still ugly.
2014-11-13 07:27:29 -08:00
Eric House
f2ecefd573
copy bt address info too
2014-11-13 07:27:03 -08:00
Eric House
74afdbd8b6
add more asserts
2014-11-12 06:52:58 -08:00
Eric House
c008f55133
add invite button only if I'm a host and am missing players
2014-11-12 06:52:40 -08:00
Eric House
0e2bbfc1ad
augment addresses even when message received is a duplicate. Now games
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using (fake) SMS and relay work whichever of the address modes is
disabled during the game, on either side. At least for two-device
games.
2014-11-11 07:46:01 -08:00
Eric House
552ab8fa48
fix assertion (leaving the confusion in the code about tracking the
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open relay socket)
2014-11-11 07:36:55 -08:00
Eric House
ba44863381
add simple tell() as wrapper on ask()
2014-11-11 07:35:56 -08:00
Eric House
10a960930c
collect number to be invited. (Not tested: whether a number other than 1 works)
2014-11-11 07:35:14 -08:00
Eric House
ba6151c385
remove param that causes assert to fire
2014-11-10 07:31:51 -08:00
Eric House
c704b7ff4f
remove dead code
2014-11-10 07:31:33 -08:00
Eric House
e82589a526
replace overloaded method with diff-named one, avoiding call to wrong
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one when compiled on old 32-bit Atom. 32-bit issue, or what? This is
quick and sure to fix it. Should be grafted back to main branch.
2014-11-10 06:43:42 -08:00
Eric House
94cfaecfb1
replace overloaded method with diff-named one, avoiding call to wrong
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one when compiled on old 32-bit Atom. 32-bit issue, or what? This is
quick and sure to fix it. Should be grafted back to main branch.
2014-11-08 23:07:34 -08:00
Eric House
c087824b47
snapshot with a bit of debugging added, mostly to tranfer to another machine
2014-11-07 20:26:02 -08:00
Eric House
786d775878
don't pass null address
2014-11-07 20:25:13 -08:00
Eric House
8e616095ad
add a bit more logging of channelNos
2014-11-06 20:28:51 -08:00
Eric House
70f4541bbe
Merge branch 'android_branch' into android_multi2
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Conflicts:
xwords4/common/comms.c
2014-11-06 20:09:20 -08:00
Eric House
a34a859d18
log channelNo more consistently
2014-11-06 18:44:19 -08:00
Eric House
540d3e9622
wire disabling checkboxes into comms. They work -- and show that
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multi-addressing needs debugging still.
2014-11-06 06:35:28 -08:00
Eric House
b1de8663d6
fix to compile with DEBUG undefined
2014-11-06 06:32:00 -08:00
Eric House
2426e04a70
fix overwriting of address info so that, AFAICT, both address types
...
are successfully being used through much of a test game.
2014-11-05 21:57:25 -08:00
Eric House
3d9ee4b9f9
use app define, not relay's
2014-11-05 21:45:14 -08:00
Eric House
68e7f303b0
oops -- here's the relay md5sum logging. app side went in prior.
2014-11-05 21:42:45 -08:00
Eric House
c516e1f77c
add code to log md5 sums of udp packets sent and received. These match
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relaycon logging to be added shortly.
2014-11-05 21:42:03 -08:00
Eric House
405b3eef93
remove dead/commented out code
2014-11-05 21:33:54 -08:00
Eric House
564e671b47
quick hack to add checkboxes for turning off transport sends and
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receives to be used for testing after it's actually hooked up. This
is just the UI.
2014-11-05 18:48:53 -08:00
Eric House
8aae7ae10a
fix crash: don't use comms before initialized
2014-11-05 07:49:17 -08:00
Eric House
17bc0ab47c
snapshot of work toward communicating when two addresses are in use.
...
An invitation works with relay and (fake) SMS on, and the invited
client connects successfully using both (the second to arrive being
correctly identified as a dupe.) While the game can be played after,
only SMS messages are being received. And opening a saved game
crashes.
2014-11-05 07:41:20 -08:00
Eric House
fc6ccf217f
fix formatting of types: don't crash on too-small buffer, and add
...
separator only when needed.
2014-11-02 17:25:56 -08:00
Eric House
e1a10508e1
when preprocessing a message, limit search to the address type of the
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channel it came in on if known.
2014-11-02 17:24:37 -08:00
Eric House
f853aad904
add checkbox to tab label when selected
2014-11-02 11:55:46 -08:00
Eric House
71fbae622a
clean up code a bit
2014-10-28 20:13:48 -07:00
Eric House
1ca5515b07
Add checkbox to each type tab indicating whther the game will use that
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addressing type to communicate.
2014-10-28 08:08:11 -07:00
Eric House
9b336bde49
fix crash: must iterate when multiple types are possible
2014-10-28 08:04:05 -07:00
Eric House
b624867cb4
add addr_rmType()
2014-10-28 08:03:19 -07:00
Eric House
1789d442ba
let me look at another player's tiles, regardless of pref setting,
...
when game is over
2014-10-27 19:24:22 -07:00
Eric House
2163d25a27
let me look at another player's tiles, regardless of pref setting,
...
when game is over
2014-10-27 19:23:52 -07:00
Eric House
3024bcbd50
get rid of bt and sms new game options
2014-10-27 19:12:38 -07:00
Eric House
93f0b626af
snapshot: invite sent by NFC connects two devices using relay with BT
...
ability passed too (though not yet used.)
2014-10-27 07:51:25 -07:00
Eric House
7a1cd06486
fix crash in dict iteration: add to thread map the env that creates globals
2014-10-23 07:44:41 -07:00
Eric House
c3e7b12103
merge android_branch
2014-10-23 06:33:28 -07:00
Eric House
51a1ddfe39
include robot name in report of his score
2014-10-23 06:32:24 -07:00
Eric House
8486bad44b
add default robot name to prefs
2014-10-23 06:21:16 -07:00
Eric House
9886d5a6e6
merge over changes to run with new bash
2014-10-22 18:57:33 -07:00
Eric House
3fe3b1724a
replace stacked tracking of env with explicit mapping from pthread to
...
env for that thread to fix occasional assertion failure that indicated
I was using the wrong env occasionally. I'm not super confident in
this because I've seen the env for a thread change, but that could be
due to reuse of the thread id.
2014-10-22 06:58:42 -07:00
Eric House
452729fb9d
merge android_branch
2014-10-17 18:36:08 -07:00
Eric House
53d2c2f0f2
rename method
2014-10-17 18:35:14 -07:00
Eric House
f1e6e2f8f5
can't assert yet -- breaks upgrade
2014-10-17 07:58:26 -07:00
Eric House
df093e1c10
preexisting db field now a set, so treat it that way in the other place it's read
2014-10-17 07:55:04 -07:00
Eric House
4e37947d94
assert, for now at least, no unexpected types being added from jni world
2014-10-17 07:54:34 -07:00
Eric House
7cef0c8c06
un-stub-out summary info
2014-10-17 07:47:48 -07:00
Eric House
2e74b97b4a
oops: set typeset field in java struct
2014-10-17 07:46:32 -07:00
Eric House
3dfb4ae6f8
Merge remote branch 'origin/android_branch' into android_branch
2014-10-16 20:48:39 -07:00
Eric House
39f8ec4734
expand pattern to match newer .apks
2014-10-16 20:47:43 -07:00
Eric House
ed1b6af246
turn on -std=c99
2014-10-16 20:21:32 -07:00
Eric House
ebfe8ceb28
use Collections.toArray() rather than roll my own
2014-10-16 20:16:50 -07:00
Eric House
dd00ba477b
fix mistaken commit: uncomment
2014-10-16 20:16:35 -07:00
Eric House
878a16b3bc
snapshot: android compiles, and works well enough to exchange moves
...
via relay! Lots of changes, mostly around treating connTypes as a Set
inside the java world. Jni to translate to that is a pain.
2014-10-16 06:45:24 -07:00
Eric House
215cbe94ba
turn on -std=c99
2014-10-15 21:43:34 -07:00
Eric House
14a0ca95fe
don't crash with, and correctly save, multiple addresses
2014-10-15 07:52:35 -07:00
Eric House
fe4c7b52f2
snapshot: relay test script works with a second address type set
...
(though with its actual transport stubbed out). Android doesn't even
compile.
2014-10-15 07:26:18 -07:00
Eric House
737af802b0
don't abort if core file count goes down -- I probably removed some
...
old thing
2014-10-15 06:38:43 -07:00
Eric House
52465b3e1e
merge android_branch
2014-10-14 06:57:52 -07:00
Eric House
76db94effc
move git rev pref to bottom
2014-10-14 06:35:12 -07:00
Eric House
5c4242ac62
Fix (by inspection) NPE reported to google: test for null lock before
...
trying to save its game. Also remove empty overridden method.
2014-10-14 06:31:57 -07:00
Eric House
c73eec567b
fix some const confusion the stricter android gcc found
2014-10-14 06:24:41 -07:00
Eric House
f14c3216a5
commit changes that have been running for a while
2014-10-13 19:10:56 -07:00
Eric House
bf1f0485df
include git hash in name of .apk file
2014-10-13 19:06:40 -07:00
Eric House
2643c655f8
Merge branch 'android_branch' into android_multi2
2014-10-13 07:25:28 -07:00
Eric House
858187b9d7
include git rev hash in update info -- for later use detecting when a
...
tagged build has changed
2014-10-13 07:20:17 -07:00
Eric House
0362bf5cc9
Merge branch 'android_branch' into android_multi2
...
Conflicts:
xwords4/common/board.c
xwords4/common/comtypes.h
xwords4/common/model.c
xwords4/common/strutils.c
2014-10-13 07:03:20 -07:00
Eric House
518a6a903d
list one more change
2014-10-13 06:48:00 -07:00
Eric House
fd7a03dfc4
remove logging
2014-10-13 06:47:49 -07:00
Eric House
4914e5b564
up strings and change log for new release
2014-10-12 21:12:25 -07:00
Eric House
501f9ad3d9
don't assume group will be found among visible views
2014-10-12 20:51:54 -07:00
Eric House
509df4cad5
add comment
2014-10-12 08:55:07 -07:00
Eric House
0770062559
when it becomes the turn of a game in a non-expanded group, update
...
that group to show it now contains an in-turn game.
2014-10-12 08:13:02 -07:00
Eric House
e87457cfbe
cleanup: a view can always call getContext()
2014-10-10 08:01:08 -07:00
Eric House
9d038d13e4
add "new group" button to move game alert, and logic to relaunch the
...
move game alert after new group alert exits.
2014-10-10 07:29:36 -07:00
Eric House
b12d12590a
don't memcpy 0 bytes
2014-10-09 21:21:41 -07:00
Eric House
4eb836ab2b
fix to compile -- graft missed a constant defined earlier
2014-10-09 21:21:27 -07:00
Eric House
badc40f90b
move dividerLoc into model and use to limit sorting to tiles to its
...
right
2014-10-09 20:09:24 -07:00
Eric House
195371ea2e
as proof of concept, skip the first 3 tiles when sorting newly
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assigned. Later '3' will be replaced by the location of the tray
divider, but that has to be moved from board to model first.
2014-10-09 20:08:41 -07:00
Eric House
019daa6b84
Fix robot and human default dicts being able to be of different
...
languages: add new languages pref above the two, filter their choices
to be limited to that language, and change them to the first dict of
the new language when it's changed.
2014-10-09 08:03:25 -07:00
Eric House
4f22caafe9
don't assume there was only one missing after downloading first
...
missing dict
2014-10-09 06:31:43 -07:00
Eric House
d308baca8c
add blank line so easier to read
2014-10-09 06:30:00 -07:00
Eric House
74eb6890b9
when user while configuring game chooses to download a new wordlist,
...
make it the new selection in the spinner from which "Download more"
was chosen.
2014-10-08 19:12:00 -07:00
Eric House
e4e5d599cd
Fix new game process to not leave unconfigured new game behind when
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user chooses to configure then cancels.
2014-10-07 06:52:55 -07:00
Eric House
095011020d
cleanup
2014-10-07 06:07:30 -07:00
Eric House
6d5a556c78
break up chained method calls so stack crawls can more accurately show
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source of a crash.
2014-10-07 06:02:00 -07:00
Eric House
a28dc8c182
catch up with comments added
2014-10-01 22:11:58 -07:00
Eric House
618d180aab
fix broken about dialog
2014-10-01 22:10:42 -07:00
Eric House
731e2c49e0
call server_do even if not a client, fixing weeks-old breakage of
...
local-only games. git bisect rocks!!
2014-10-01 21:54:23 -07:00
Eric House
3534bc0e49
print usage prettier (with an apparent off-by-one error)
2014-10-01 19:52:07 -07:00
Eric House
b82383a5ad
fix -- I hope -- array syntax that was getting lots of games launched
...
without an app (until it got upgraded)
2014-10-01 19:49:46 -07:00
Eric House
aade0a9aae
cleanup
2014-10-01 08:08:45 -07:00
Eric House
76fb527b11
Handle NFC-invite case same as BT one: create a needs-download
...
notification rather than a broken game when required wordlist is
missing
2014-10-01 07:36:34 -07:00
Eric House
c1445f11b8
tweak text
2014-10-01 06:45:24 -07:00
Eric House
615d558fac
revert 44e0f30520
: no longer required
...
and I'm afraid of changes elsewhere the function's used
2014-10-01 06:32:09 -07:00
Eric House
8b15895380
forget about creating games when wordlists are missing. Instead adopt
...
the SMS strategy and post a notification response to which opens a
download-or-decline dialog. On finishing the download open and connect
the game.
2014-10-01 06:24:52 -07:00
Eric House
2be0db06ea
revert list item change (but keep the padding)
2014-10-01 06:06:47 -07:00