Commit graph

488 commits

Author SHA1 Message Date
Andy2
57b74391bc remove duplicates that the compiler missed at first 2010-06-10 21:27:17 -07:00
Andy2
f9fbe386f5 add menu and menuitem to prefs dialog (shows up for main screen only)
to reset colors to defaults
2010-06-10 21:10:06 -07:00
Andy2
f7c737bcde latest from translator 2010-06-10 19:27:14 -07:00
Andy2
222f30b5ac hide zoom buttons when laying out board in case they're visible and
we're switching to landscape.
2010-06-08 22:55:40 -07:00
Andy2
7b897acfc1 don't put up zoom control in landscape mode. There just isn't room
and it in effect disables the tray.  Rather, think of landscape as
zoomed mode: no zooming necessary.  Volume controls still zoom if
enabled.
2010-06-08 22:40:17 -07:00
Andy2
e727fa7a03 first cut at Slovak from translator 2010-06-08 22:06:18 -07:00
Andy2
aa825bf662 fix for new location. Need to get this out of git somehow. 2010-06-07 06:11:11 -07:00
Eric House
d7d162d474 rearrange menus, promoting undo and hint and demoting flip and turndone 2010-06-06 13:33:19 -07:00
Eric House
34ecac303a make optional and then turn off feature whereby tap in empty part of
tray undoes current move.  It's too easy to hit this on a capacitive
display.
2010-06-06 13:32:12 -07:00
Eric House
94b3e16b7b add versioning codes required by market; up beta so they match. 2010-06-06 09:04:08 -07:00
eehouse@eehouse.org
db2c36eda9 add string 2010-06-06 06:41:45 -07:00
Eric House
e42404a8a6 Allow tray to be shorter when scrolling will be required. 2010-06-05 14:10:29 -07:00
Eric House
c897aefb7e quick uninstall script since I can't remember the syntax 2010-06-05 10:43:03 -07:00
Eric House
f9518d5a87 try pushing and popping any local changes around the build tag checkout 2010-06-05 10:29:22 -07:00
Eric House
e015bf81d1 add --tag option that causes to build from the tagged tree. Will
currently use tagname in about box only if there are no uncommitted
local revisions.  git stash might fix this.  Also need either to use
user-friendly tag names or provide them as alternatives here.
2010-06-05 10:17:53 -07:00
Eric House
d3eb3233a3 up version string to b6 -- to have something different from tag to work with 2010-06-05 09:22:02 -07:00
Eric House
564dfff2c0 rename generated class SvnVersion->GitVersion 2010-06-05 08:30:55 -07:00
Eric House
e10778b2f3 put result of 'git describe --always' into the about box for now.
Later will be using tagname if present.
2010-06-05 08:24:43 -07:00
Eric House
d98b2ad5d6 make git version available as a read-only advanced preference. I sure
hope I never need to ask a user to transcribe this!
2010-06-05 07:55:40 -07:00
Eric House
cbbaeb57a0 gitignore additions 2010-06-05 07:50:09 -07:00
Eric House
d91f3de9a9 again: replace use of dead constant with numerals. git is a pain... 2010-06-04 23:37:16 -07:00
eehouse
ca968d8294 pass only -1 or 1 into board_zoom 2010-06-05 03:40:43 +00:00
eehouse
d0b9f0f7aa add Retry button to dialog announcing client failure to find expected
room on relay.  From handler call new comms_resetSame and existing
code to init client game connecion.
2010-06-05 03:40:09 +00:00
eehouse
9f797afe73 export comms_resetSame through jni 2010-06-05 03:39:38 +00:00
eehouse
a80d874e9d change api for board_zoom and change callers. No effect on java and
no behavior change.
2010-06-05 03:39:06 +00:00
eehouse
9b81a668ad move System.loadLibrary("xwjni"); to XwJNI.java which is certain to
always be loaded before any jni call is made.  Fixes -- I hope --
occasional UnsatisfiedLinkError happening on-device.
2010-06-04 03:47:37 +00:00
eehouse
33a1efd725 save after every network event when running in background 2010-06-04 03:47:22 +00:00
eehouse
a3926f42ff move game save into jnithread so it can be synchronized with other
activities accessing the jni, then do it once in onPause and again in
onDestroy before closing the game.  Network activities are probably
the only things that can change the game state after onPause is
called, so they'll probably want to be followed by SAVE commands.
2010-06-03 04:57:46 +00:00
eehouse
7b33455799 move game-close logic from onPause to onDestroy. Makes for much
faster resume and seems ok.  But need to do some saving in onPause so
no data's lost if we're killed without onDestroy getting called.
2010-06-03 04:57:27 +00:00
eehouse
0920eeb6b3 set default font height based on scale rather than assuming Paint's
defaults make sense.
2010-06-02 12:46:08 +00:00
eehouse
bcac60b2d4 don't display zoom control at all if both buttons disabled. 2010-06-02 04:59:51 +00:00
eehouse
68bf571f26 figure maxCellSize and pass to jni; call after doing layout to
correctly get whether zooming is possible.
2010-06-02 04:59:34 +00:00
eehouse
048e854d4e no point in triggering a zoom call meant to get state before layout's
been done.
2010-06-02 04:59:14 +00:00
eehouse
c7bedc297c include new param to board_zoom 2010-06-02 04:58:53 +00:00
eehouse
4fe36455c6 Add upper bound on cell size yielding left and right margins for
super-wide screens.
2010-06-02 04:58:20 +00:00
ehouse
69cb7bce15 up release to b5 2010-06-01 02:50:11 +00:00
eehouse
a8e705dcc8 mark blanks with a circle around it rather than rects in the corners 2010-05-28 02:31:46 +00:00
eehouse
0d7b09cb01 revert 3407; deleted a string I needed 2010-05-27 12:52:48 +00:00
eehouse
4b7dad5f5c fix jni reentrancy problem when onPause called while a blocking dialog
is up.  The fix is to track if there's a thread blocked and to
interrupt it so it can return through the jni as if the dialog were
cancelled.  More explanation in comments part of this checkin.
2010-05-27 02:58:56 +00:00
eehouse
b54ffe2b7d robot move/trade report dialogs need to block in case the next player
is also a robot
2010-05-27 02:58:42 +00:00
eehouse
c5a0384d79 include name of game in title of game-configure screen 2010-05-27 02:58:27 +00:00
eehouse
6b9c4a4e0f shorten pattern to include multi-line elements (I should use
xmlstarlet here but need to grok xslt); don't report as missing
strings in the common file
2010-05-27 02:58:08 +00:00
eehouse
cc984f02ab remove unused string 2010-05-27 02:57:57 +00:00
eehouse
282f9ce237 wrap in scrollview so still usable in landscape orientation 2010-05-27 02:57:46 +00:00
eehouse
4be4a8156a wire new edittext to seekbar and vice-versa, including hack boolean to
prevent loop that resets the cursor to the 0 position on every
keystroke.
2010-05-27 02:57:35 +00:00
eehouse
8c790edd04 add numerical edittexts to left of seekers in color edit view. Not
yet wired up but layout's ok
2010-05-27 02:57:21 +00:00
eehouse
8e06ff446a Preferences->Settings; remove duplicated strings. 2010-05-27 02:56:54 +00:00
eehouse
2449962185 add icons to the games list activity menu, three built-in and one with
a CC license.
2010-05-27 02:56:36 +00:00
eehouse
b345938e03 dictionary icon adapted from http://icons2.iconarchive.com/icons/mattahan/buuf/48/Dictionary-icon.png using gimp. Original by Mattahan (Paul Davey) license: CC Attribution-Noncommercial-Share Alike 3.0 2010-05-27 02:56:24 +00:00
eehouse
695c5736e5 fix default phonies value; improve some strings related to default timer 2010-05-26 02:51:15 +00:00