Eric House
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ed1b6af246
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turn on -std=c99
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2014-10-16 20:21:32 -07:00 |
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Eric House
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fa3a2c1c5e
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don't crash if somehow a game gets opened without a dict
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2014-09-30 21:20:47 -07:00 |
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Eric House
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6f07098cf3
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return succes from server_initClientConnection()
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2014-09-14 13:42:11 -07:00 |
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Eric House
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172d01137a
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copy stuff required to make main app support BT
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2014-09-11 20:42:15 -07:00 |
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Eric House
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88248131da
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show new client-formatted turn summary in notification; remove old
common-formatting code.
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2014-08-26 21:37:33 -07:00 |
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Eric House
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2d08848715
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snapshot: toward having a better description of the last move in
notifications.
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2014-08-26 06:55:26 -07:00 |
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Eric House
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a902bdcbad
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limit width of scoreboard too
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2014-07-17 21:31:17 -07:00 |
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Eric House
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d51a5e67f0
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fix for super-wide screen: tiles are never wider than tall. Next:
scoreboard.
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2014-07-17 08:01:00 -07:00 |
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Eric House
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ddd1ef70b6
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prevent games reset at the same time from all having the same seed by
passing rand()'s seed from java world rather than using current
seconds.
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2014-07-15 07:32:57 -07:00 |
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Eric House
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dee75f5a0a
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don't ref dicts from dmgr_get()
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2014-03-10 21:50:06 -07:00 |
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Eric House
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f601f2bf57
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use dictmgr in java. This requires jni globals that live across boards being opened and that include a mempool dicts will be allocated out of. Seems to work, and to get ref counts as high as 6 or so before they drop down to one when all boards are closed. (The final is held by the dictmgr which won't give it up until the app itself is GC'd)
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2014-03-10 19:14:59 -07:00 |
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Eric House
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a2671f5ef0
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add global mempool that can survive individual games, and include it every game's globals. Use it instead of game's mempool to create dictionaries so they can outlive a game and not trip asserts on pool delete. Wrap dicts in a java class that refcounts them when BoardCanvas wants to keep one so that, I hope, the bug using a deleted dict will go away.
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2014-03-09 14:46:33 -07:00 |
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Eric House
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9d9c822bb8
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save, commented out, how to call the contstructor of a nested class -- in case I go back to doing things that way.
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2014-03-09 14:23:24 -07:00 |
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Eric House
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a7c114e3f9
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refcount dicts. Model "owns" its copy and so increments the refcount when gaining one and decrements the count on any being replaced (and on all on exit). This is setting up the real change, which is to let the java world wrap dicts in objects that hang onto them until they're destroyed, which should fix problems where dicts are referenced after they've been destroyed.
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2014-03-08 20:57:27 -08:00 |
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Eric House
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9d174740c8
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don't show "send pending messages" menuitem when there are none
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2014-03-01 16:15:35 -08:00 |
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Eric House
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c1e22dd3cf
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add summary DB column and jni code to fetch it to store and display number of unacked messages a game has. And add debug-only option to display it in the main list. In the future I want to be able to iterate over all these games and resend their packets (without opening them visually) when an internet connection comes back up.
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2014-02-28 18:59:12 -08:00 |
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Eric House
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29d08b95ce
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expose comms_getStats() via a debug-build-only menu and dialog
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2014-02-26 21:41:49 -08:00 |
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Eric House
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339e784d7c
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fix compile warnings
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2014-02-10 18:23:03 -08:00 |
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Eric House
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b29dcb1d2c
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add debug-only logging toward figuring out occasional bad-dict crash
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2014-01-31 07:55:07 -08:00 |
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Eric House
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57cd547078
|
remove apparently gratuitous second call to srandom
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2014-01-31 07:54:43 -08:00 |
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Eric House
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1b185d1575
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use ccache for jni if present
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2014-01-21 07:20:51 -08:00 |
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Eric House
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e34cc9007d
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fix problems with opening and using wordlists on 64-bit linux by
making XP_U32 32 rather than 64 bits. Duh. Do same on Android jni just
in case.
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2014-01-07 06:58:20 -08:00 |
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Eric House
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b5d6c513a6
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add canUndo to GameStateInfo and use to hide the undo menu
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2013-12-03 07:06:48 -08:00 |
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Eric House
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94216a5fb9
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add canTrade to GameStateInfo, pass through to java world, and use to
determine whether to show trade menuitem
|
2013-12-01 21:53:41 -08:00 |
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Eric House
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9b6f8d18e0
|
fix timer: don't reinit secondsUsed to 0 every time game loaded
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2013-12-01 19:04:44 -08:00 |
|
Eric House
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08b72bbc55
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add asserts
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2013-11-29 07:35:13 -08:00 |
|
Eric House
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11bde2b7fd
|
remove logging
|
2013-11-27 07:10:08 -08:00 |
|
Eric House
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0b00f303bb
|
cleanup after code review
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2013-11-25 07:46:25 -08:00 |
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Eric House
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0cc45ad865
|
add new field canHideRack to GameStateInfo and use it to disable menu.
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2013-11-17 13:54:21 -08:00 |
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Eric House
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088dd1bd75
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center board when it must be narrower than screen
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2013-11-15 20:46:22 -08:00 |
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Eric House
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e20a72e527
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remove and turn off active rect stuff
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2013-11-14 05:59:51 -08:00 |
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Eric House
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da3215c116
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reduce logging
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2013-11-11 08:00:56 -08:00 |
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Eric House
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dfdbd9a8a2
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pass scoreWidth separately into formatting code so space can be left
for network status icon.
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2013-11-09 05:34:23 -08:00 |
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Eric House
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71d83e188e
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null param ok for board_getActiveRect in jni
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2013-11-07 19:54:13 -08:00 |
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Eric House
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a26dced506
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drawing tray tiles can fail, e.g. when font info not yet available, so
only clear bits when successful. Fixes problem where tray didn't get
drawn until tiles were somehow invalidated.
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2013-11-07 07:29:54 -08:00 |
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Eric House
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baba78535f
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fixes to the merge
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2013-11-07 05:30:02 -08:00 |
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Eric House
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bb80cdfb08
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Merge branch 'android_branch' into android_thumbnail
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/BoardCanvas.java
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
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2013-11-07 05:25:51 -08:00 |
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Eric House
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929399793b
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Merge branch 'android_x86_release' into android_branch
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2013-11-06 22:28:36 -08:00 |
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Eric House
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272fc6e812
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Move board_layout call onto jni thread, and change order in which it's
done to make that work. This is a snapshot: not all boards draw completely,
and there's other debugging to be done.
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2013-11-06 06:49:27 -08:00 |
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Eric House
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7c47c27cee
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dispose any existing draw ctxt before setting another.
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2013-11-05 07:36:56 -08:00 |
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Eric House
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499e07d84b
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follow convention: width usually comes before height
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2013-11-05 06:38:48 -08:00 |
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Eric House
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f1f02df355
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remove file to be generated by build system
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2013-11-04 19:19:09 -08:00 |
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Eric House
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633d41a6ef
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Revert "x86-only for this one release"
This reverts commit 67c6c635e4 .
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2013-11-04 07:35:12 -08:00 |
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Eric House
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03b023d506
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dispose any existing draw ctxt before setting another.
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2013-11-04 07:33:12 -08:00 |
|
Eric House
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d4cf98553c
|
Merge branch 'android_branch' into android_thumbnail
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2013-11-04 06:37:13 -08:00 |
|
Eric House
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2d7392a16d
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pass new score- and tray-size params through
|
2013-11-04 06:36:52 -08:00 |
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Eric House
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9c9a04025a
|
Merge branch 'android_branch' into android_thumbnail
Conflicts:
xwords4/android/XWords4/src/org/eehouse/android/xw4/jni/XwJNI.java
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2013-11-04 06:20:53 -08:00 |
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Eric House
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9f1b0c5121
|
Specify relative height of scoreboard and tray in board_figureLayout,
and allow those to be 0.
|
2013-11-04 06:19:33 -08:00 |
|
Eric House
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67c6c635e4
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x86-only for this one release
|
2013-11-03 12:52:53 -08:00 |
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Eric House
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d11375b5f5
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apply contributed patch adding x86 version of libxwjni.so
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2013-11-03 12:21:52 -08:00 |
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