Commit graph

202 commits

Author SHA1 Message Date
ehouse
50a55d1335 formatting 2005-09-05 15:32:40 +00:00
ehouse
b99675640a reset cookieID for a new game 2005-09-04 20:30:47 +00:00
ehouse
48495df7e5 handle OTHER_CONNECT message by resending any unACKed messages. 2005-09-03 18:31:32 +00:00
ehouse
49676995e7 handle other-disconnected error message 2005-09-03 15:37:49 +00:00
ehouse
460cda0390 Receive disconnect events and display message for error codes. 2005-09-03 06:57:01 +00:00
ehouse
b1ab4d8e27 Add range for relay errors. 2005-09-03 06:56:33 +00:00
ehouse
44996f14a7 send XWRELAY_RECONNECT 2005-09-02 06:26:33 +00:00
ehouse
eb0e79041e add stream_setOnCloseProc 2005-08-21 14:33:38 +00:00
ehouse
af6f1406d5 rename constant 2005-08-21 14:04:32 +00:00
ehouse
cd8d18bd76 add a const 2005-07-30 01:48:17 +00:00
ehouse
711e0cdc36 cleanup for wince compile 2005-07-23 15:28:15 +00:00
ehouse
30f1e9b6db add const 2005-07-23 15:21:23 +00:00
ehouse
0a8b5bb563 Get rid of unused param 2005-07-14 02:54:47 +00:00
ehouse
1bc8a981b3 protect TIMER_HEARTBEAT for standalone platforms 2005-07-09 15:27:06 +00:00
ehouse
bb974c39b1 dict_tilesToString sig change; remove glyph-measuring API just added
(since it belongs in drawing, not dict)
2005-07-08 03:06:08 +00:00
ehouse
56accaaad5 dict_tilesToString sig change 2005-07-08 03:02:31 +00:00
ehouse
3d067ccbbc (conditionally) modify dicts to support getting height of platform
glyphs, pass into drawing code so can be fetched and cached, and
implement for Palm.  This is to allow drawing glyphs (like Danish's
A-with-circle) that are taller than normal without the visual padding
the rest can have.  So far works for 68K/non-highres.  Will not
compile for ARM yet.
2005-07-07 03:46:07 +00:00
ehouse
a26549afa9 Pass protocol version code with connect request, and return error if
it isn't what relay can handle.  Report error to user.
2005-07-06 01:36:52 +00:00
ehouse
9d4bc009c0 name change 2005-07-06 00:58:20 +00:00
ehouse
93b78bc3f6 Make cookieID a 32-bit value instead of 16-bit 2005-07-05 23:02:15 +00:00
ehouse
2d23ffddd3 eliminate unnecessary setHeartbeatTimer call 2005-07-05 20:57:37 +00:00
ehouse
d29698c1b0 put back functions that never should have been removed. 2005-06-27 05:45:28 +00:00
ehouse
74087bd5b7 cast to stop warning on wince 2005-06-27 03:56:09 +00:00
ehouse
2abb6fe77f cleanup: make module-local functions static 2005-06-25 05:43:56 +00:00
ehouse
82a0045cb3 convert util_setTimer to take procptr; remove timer call on board; add
heartbeat to comms that uses util_setTimer with new timer type.
2005-06-23 04:16:53 +00:00
ehouse
657454aa6c catch franklin up with recent API changes 2005-06-16 05:12:28 +00:00
ehouse
bda6841a8f don't draw board before it's set up 2005-06-13 14:51:21 +00:00
ehouse
844cab6e5d make one formal param const 2005-05-29 19:31:09 +00:00
ehouse
3296642486 casts to stop compiler warnings 2005-05-29 19:29:33 +00:00
ehouse
11c732ef7a separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.  call util_addrChange.
2005-04-03 17:00:59 +00:00
ehouse
85dbf98aca separate internalization of comms from call to connect to relay since
the first must finish before the caller will have a valid reference to
comms.
2005-04-03 16:58:36 +00:00
ehouse
e6c3278f0f add util_util_addrChange 2005-04-03 16:57:01 +00:00
ehouse
85f10cd2e7 add comms_getInitialAddr; protect against recursive sends 2005-04-03 02:49:04 +00:00
ehouse
1241c0fdfe add comms_getInitialAddr 2005-04-03 02:48:50 +00:00
ehouse
712ec202d2 create new comms object if needed for non-first game 2005-04-03 01:36:59 +00:00
ehouse
99f2804141 don't instantiate comms unless it'll be used. Internally it has no
idea it's not supposed to connect to relay otherwise.
2005-03-25 03:11:54 +00:00
ehouse
94df6e022c too much logging 2005-03-21 05:29:37 +00:00
ehouse
3ee16b6cd8 fix to build in standalone case 2005-03-20 19:43:00 +00:00
ehouse
356ede1a73 add XP_LD so symbian can long 32-bit vals 2005-03-20 19:41:30 +00:00
ehouse
d7e834f87e fix bad assert 2005-03-20 15:01:59 +00:00
ehouse
90fe785790 Wrapping protocol around standard comms stuff that talks to the relay.
Revert previous relay-related changes.
2005-03-19 22:01:38 +00:00
ehouse
4d454a8fff remove gross connectRelay hack. There's now a wrapping protocol that
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
7d84a2654f added '-I relay/' 2005-03-19 21:47:18 +00:00
ehouse
040df7f128 listen port goes away; add separate union member for relay addressing 2005-03-19 21:46:51 +00:00
ehouse
9c3a8dc228 util_listenPortChange gone 2005-03-19 21:45:21 +00:00
ehouse
083104a49f nuke logging that was polluting ncurses screen 2005-03-19 21:44:35 +00:00
ehouse
2f8320cba8 add stringFromStreamHere() 2005-03-19 21:44:09 +00:00
ehouse
cb674f16ac fix problems with clients in networked games making a move after the
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
f15bae46d2 add assert 2005-03-15 15:13:52 +00:00
ehouse
5d9fb3e326 add model_recentPassCountOk 2005-03-15 03:31:52 +00:00