Andy2
b490618c8e
silence warning with cast
2011-10-28 06:34:59 -07:00
Eric House
ed055b83c6
export index from jni and use for fastscrolling. Works, but is a bit slow still.
2011-10-27 07:01:57 -07:00
Andy2
a7ce5a43de
fix so count comes from dict; combine two jni methods into one; fix
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crash in destructor. Now an entire dict can be scrolled through if
you have the patience.
2011-10-25 18:36:12 -07:00
Andy2
74cf751729
use existing dict iteration APIs to implement jni that adequately
...
displays a dict. But I don't have a getNth in C to implement the one
I've added in java; need to add that, and caching, to speed it up.
2011-10-24 20:15:52 -07:00
Andy2
c237717de5
dict_getInfo returns false if the dict doesn't parse so can be used to
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test validity of downloaded dict. Internally (in jni), add lots of
checks that format is correct and we don't run off end of ptr walking
truncated dict.
2011-10-23 14:21:57 -07:00
Andy2
4eee7f8aa7
Pass selected tiles into new util function, and from there into java
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world, so confirming query can include them.
2011-10-19 18:34:26 -07:00
Andy2
90b0a4e46f
if words stream is null, don't pass into java code (where current impl
...
will get a NPE)
2011-10-18 21:28:50 -07:00
Andy2
6793742f0f
remove option to list all words played in a single lookup dialog, and
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supporting code in the jni/common C.
2011-10-14 22:32:30 -07:00
Andy2
0e6b4d749f
When pen held on committed tile on board, cons up list of all words
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played that include that tile and pass to new util_cellSquareHeld()
method. In java implementation of that method, use existing lookup
activity code to display list of words. Enabled on the C side by a
compile-time flag in case it has problems. Right now the time spent
saving a game before launching the lookup activity, and reloading it
after, is pretty apparent, but that's in emulator which is slow.
2011-10-13 19:14:08 -07:00
Andy2
90f11abc37
add to game state passed into java world whether it's the cur selected
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player's turn, and use that to enable/disable Pass/Turn done button.
2011-10-05 06:36:01 -07:00
Andy2
c5c0fbccae
remove unused DrawFocusState params from jni interface
2011-10-04 19:03:27 -07:00
Andy2
dc20b04a4c
remove unused param (on the C/jni side)
2011-10-04 18:54:53 -07:00
Andy2
3ec97d5c07
Turn "Turn done" into "Pass" when the pending score is 0. To do that
...
I had to pass the score into draw_trayBegin since
draw_drawPendingScore() isn't called until the first tile's placed.
Note: as long as I'm messinng with this menuitem it should be disabled
when it's not the player's turn.
2011-10-04 18:48:33 -07:00
Andy2
f4b8b2806e
remove unused parameter
2011-10-04 06:48:53 -07:00
Andy2
5dd21a16ea
don't crash if words stream is null, as it will be when turn's a pass.
2011-10-04 06:45:16 -07:00
Andy2
35e4c21f17
add util_informMove to jni. Use it, but not to advantage yet.
2011-10-02 16:42:10 -07:00
Andy2
fcdbed0920
fix to work with changed C api
2011-09-22 06:49:34 -07:00
Andy2
dced47e202
export server_listWordsPlayed via jni.
2011-09-18 19:06:23 -07:00
Andy2
c9c498786e
add to game state whether any tiles selected. Use that to disable
...
'commit exchange' button when there's nothing to commit, and get rid
of error message used when committing nothing since it's now
impossible (on Android).
2011-09-09 19:04:25 -07:00
Andy2
2aa5447301
remove some logging
2011-09-08 19:03:08 -07:00
Andy2
8087153b73
log name of dict being set -- as an easy way to confirm that the right
...
dicts are getting passed to the jin.
2011-09-03 20:19:51 -07:00
Andy2
da475347a5
get rid of unused constants
2011-09-02 18:36:26 -07:00
Andy2
2d2f3e23fd
change signature of util_playerScoreHeld(): pass player num rather
...
than formatted text. Client code can use new
model_getPlayersLastScore() or whatever else it wants to build text to
show the user.
2011-09-02 18:36:03 -07:00
Andy2
42950c38bd
export model_getPlayersLastScore()
2011-09-02 18:33:34 -07:00
Andy2
e94524958f
get rid of util_setInTrade(); fix passing of selBits when trading
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(broken with prev checkin.)
2011-09-01 19:51:26 -07:00
Andy2
671877cbca
implement new util_ methods in jni and java; remove old miniwindow
...
stuff. In java, respond to util_playerScoreHeld() and
util_bonusSquareHeld() by putting up toasts with existing strings.
For util_setInTrade(), fix exchange mode. Add two buttons at bottom
that replace toolbar (and corresponding buttons on menu). Redraw
scoreboard and board with high transparency to make it clear they're
disabled. Still to do: deal with case where ability to switch which
player's tray is visible is enabled.
2011-08-31 06:37:33 -07:00
Eric House
c01981bc8f
Make miniwindow stuff compile-time optional. The goal's to use native
...
features where they look better or are easier to manage, e.g. Toasts
and dialogs on Android.
2011-08-29 20:36:01 -07:00
Andy2
84e61f3b3f
remove no-op line
2011-08-22 18:43:42 -07:00
Andy2
c41af221b7
fix non-debug compile warning
2011-08-21 11:33:23 -07:00
Andy2
8adb925cca
only load and pass in dict as byte[] when path isn't available
...
(i.e. when it's a builtin), and use mmap in that case. Works! Still
need to try a speed test.
2011-08-08 20:27:42 -07:00
Andy2
755d3e5bb2
as first step in using mmap for dictionaries instead of passing byte
...
arrays into the jni, pass the full file paths in in addition to the
byte arrays. This isn't possible with the built-in dicts, but does
work for the downloaded ones (which are usually larger). This checkin
does the mmap and uses memcmp to verify that the bytes are the same as
passed in. Next step is to not pass the bytes when the path will do
and to actually use the mmap'd ptr.
2011-08-08 19:41:45 -07:00
Eric House
1c227c8921
remove code for engine progress -- it's been disabled for a while
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anyway as it gave away whether robot had blanks.
2011-07-31 20:52:27 -07:00
Andy2
698d549fd1
assert fired for unknown reason. Fix behavior in non-assert-enabled
...
build to do the right thing in that case.
2011-07-21 05:07:41 -07:00
Eric House
febb640049
add name of remote player to notification that remote player moved.
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And remove a few dead strings.
2011-07-15 18:13:55 -07:00
Andy2
ab8e4e437b
call server_do before passing message to server to give it a chance to
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get any pending work done.
2011-07-04 12:37:23 -07:00
Andy2
7024718c87
add timestamps to jni logs
2011-07-04 09:38:22 -07:00
Andy2
cd844a5bad
plug memory leak flushed out by auto-juggle code: null dict doesn't
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mean the end of the list.
2011-06-29 18:28:55 -07:00
eehouse@eehouse.org
484bb295d0
Merge branch 'android_branch' into android_invite
2011-06-06 22:08:49 -07:00
Andy2
7fc267bb24
google reports a crash in warnIllegalWord that only makes sense if I'm
...
passing a 0-length array of bad words. Which should never happen, and
would be caught by asserts in a debug build, but: when there are no
bad words don't call back into the java world.
2011-06-06 20:35:34 -07:00
Andy2
232e4ec1e9
track missing players -- players for whom space is reserved locally
...
and whose names have not yet been received from host/server -- as part
of summary. They can be drawn differently to give a clear visual
indication which games are not in play and for which the user might
want to issue an invitation.
2011-05-19 22:53:04 -07:00
Andy2
4c5c435fb5
add new parameter so client always gets notified on connection
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including how many players are still missing.
2011-05-19 05:51:00 -07:00
Andy2
f05e02144c
move setting gameID (if not already set) to creation of C version of
...
the struct so it always happens, and also set it back into the java
version at the same time. Makes creation of new games easier.
2011-05-06 06:47:44 -07:00
Andy2
ba026f761d
get rid of unused parameter
2011-04-28 18:47:16 -07:00
Andy2
09100dcb2c
track lang code of last dict sent and don't send repeats.
2011-04-28 18:41:39 -07:00
Andy2
bf67a88c5a
expect the array of dicts passed to include the game dict (as part of
...
changes to always have a game dict and to have player dicts only when
they're different.)
2011-04-25 20:16:38 -07:00
Andy2
6aa0d38c45
don't call through to java draw_dictChanged unless it's for the main
...
game dict.
2011-04-25 20:15:34 -07:00
Andy2
c814226a08
get rid of gi.dictName: don't pass it across the jni boundary
2011-04-21 18:29:37 -07:00
eehouse@eehouse.org
5a21aea2e5
Merge branch 'android_branch' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into android_branch
2011-04-13 06:58:58 -07:00
Eric House
baedbdff2c
remove logging
2011-04-12 22:17:56 -07:00
Andy2
002bb40a09
report counts/values using language rather than dictionary name. To
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support that, pass lang name from java into jni.
2011-04-11 18:55:42 -07:00