Eric House
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2bfda1b56d
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function to print StackMoveType
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2013-02-22 21:34:53 -08:00 |
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Eric House
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60e1d50f43
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add stream_copyBits, and use it to hash the move stack -- commented
out via conditional compile as it still doesn't work in all cases.
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2012-05-22 19:24:54 -07:00 |
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Eric House
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5c11f1b284
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add XP_LOGSTREAM
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2012-03-11 14:46:03 -07:00 |
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ehouse
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bbe8cceb6e
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debug changes: change defines to remove gremlin-only code; add missing constants.
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2008-10-11 16:46:08 +00:00 |
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ehouse
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e6a485f653
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Add ENABLE_LOGGING define so logging can be used on non-debug builds, e.g. to trace opening of non-debug saved games and prefs files.
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2008-02-17 21:48:48 +00:00 |
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ehouse
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5457ea1b59
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replace all __FUNCTION__ with __func__
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2007-12-02 19:13:25 +00:00 |
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ehouse
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b171900dfb
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When moving focus through tray, skip empty space; when through board,
skip cells with tiles permanently played. Space char raises focus but does
not move it laterally.
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2006-11-09 06:05:40 +00:00 |
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ehouse
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57f2f4ba2a
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debug functions to turn enums and defines into loggable strings
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2006-11-03 06:19:27 +00:00 |
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