ehouse
ceb34e32c0
remove background from pts display in tray; center arrow; fix draw
...
during multiple hints.
2004-02-13 13:47:37 +00:00
ehouse
ce29cdb1b3
beta 8
2004-02-13 13:28:13 +00:00
ehouse
da2a895b3c
hit-test in divider using bigger rect
2004-02-13 04:47:22 +00:00
ehouse
e3149b0e42
abort draw quickly if platform can't
2004-02-13 04:46:50 +00:00
ehouse
6940f21009
change return type of draw_boardBegin
2004-02-13 04:45:19 +00:00
ehouse
95f7452b35
commented-out experimental draw changes
2004-02-12 04:36:48 +00:00
ehouse
aec1fd1972
Don't call BeginPaint etc when handling WM_PAINT in order to better
...
use inval system in common.
2004-02-12 04:35:10 +00:00
ehouse
cbc449d81f
add invalTilesUnderRect
2004-02-12 04:20:11 +00:00
ehouse
05f3232d0a
export functions
2004-02-12 04:19:27 +00:00
ehouse
6dade8d97f
inval tray when miniwindow disappears
2004-02-12 04:18:38 +00:00
ehouse
6bc3be9711
fix reported bug: when tile placed on arrow and arrow can't move
...
further, hide the arrow so tile can be drawn.
2004-02-10 05:23:32 +00:00
ehouse
982994dce6
Eliminate recursive search of VFS file system in attempt to speed
...
search for dicts.
2004-02-10 05:22:39 +00:00
ehouse
bc4937048c
tweak file opening and saving (incomplete)
2004-01-30 05:48:24 +00:00
ehouse
db9391df36
provide default dict name for first game
2004-01-30 05:46:03 +00:00
ehouse
7226c92adf
move logLastError
2004-01-30 05:45:23 +00:00
ehouse
68e2975472
fix compiler warning
2004-01-29 05:07:10 +00:00
ehouse
3c0c7be7f5
new id for bonus resource
2004-01-29 05:05:37 +00:00
ehouse
49191dee06
fix bug preventing game save; read bonus squares from resource
2004-01-29 04:49:34 +00:00
ehouse
402c45ac7f
Add bonus square resource
2004-01-29 04:47:32 +00:00
ehouse
c1d918dd79
field for board resource
2004-01-29 04:45:53 +00:00
ehouse
f2a252534d
first checkin
2004-01-25 19:22:24 +00:00
ehouse
2928160660
ignore evc++ cruft
2004-01-25 16:53:07 +00:00
ehouse
407a1bc174
tweak about dialog for first sourceforge release
2004-01-25 16:48:09 +00:00
ehouse
354427d33c
fix non-debug compile
2004-01-25 16:47:12 +00:00
ehouse
294bd21097
first checkin
2004-01-25 16:46:33 +00:00
ehouse
cf0bf85af4
first checkin of simply dictionary to make getting started easier
2004-01-25 16:32:28 +00:00
ehouse
a0e82c37eb
first checked in
2004-01-25 14:37:58 +00:00
ehouse
05f2ae79b7
tweak dict-building sanity check
2004-01-25 14:31:34 +00:00
ehouse
c1cde174db
Add test to allow dragging a selected tile.
2004-01-25 14:30:29 +00:00
ehouse
5ffb365510
draw after robot move; fix error opening saved game in STUB_DICT build
2004-01-22 03:21:19 +00:00
ehouse
aea4964feb
always draw arrows in black
2004-01-22 03:20:19 +00:00
ehouse
09f657eef2
make stubbed dict work
2004-01-17 22:10:23 +00:00
ehouse
a22019c928
confirm each dict converted from old format
2004-01-17 19:34:34 +00:00
ehouse
5010dbe1b3
confirm each dict converted from old format; recover from open when
...
none avail.
2004-01-17 19:34:25 +00:00
ehouse
5694e9de3d
first attempt to let others use M$ tools
2004-01-10 18:19:18 +00:00
ehouse
f61eba7fd8
juggle button; partial fix to when to autosave games and when to insist on a name; don't launch multiple instances
2004-01-10 18:11:28 +00:00
ehouse
415713b42e
first cut
2004-01-10 18:06:18 +00:00
ehouse
ce5e7c1238
juggle replaces undo
2004-01-10 18:05:35 +00:00
ehouse
91fc71c4e1
Add juggle button; copyright date fix
2004-01-10 18:03:27 +00:00
ehouse
1ec43c2262
fix tile drawing; move rem string
2004-01-10 18:02:10 +00:00
ehouse
a33abf1a40
return NULL when no dict
2004-01-10 17:59:15 +00:00
ehouse
416bd76667
fix to work with new DAWG flags
2004-01-06 15:56:56 +00:00
ehouse
40d9c99ecb
cleanup
2004-01-06 15:54:18 +00:00
ehouse
2ebb3fc8df
remove foo
2004-01-06 15:52:02 +00:00
ehouse
4f03f6644d
single-= works better on windoze
2004-01-06 05:43:34 +00:00
ehouse
fdfb77abde
binmode for windoze compatibilty
2004-01-06 05:40:39 +00:00
ehouse
18ca2b226e
turn on NEWDAWG for all languages
2003-12-14 19:53:07 +00:00
ehouse
c44d83e413
fix for langs with custom tiles
2003-12-14 19:52:49 +00:00
ehouse
75d2f37d56
fix for two-byte non-7-bit ascii chars
2003-12-14 19:52:21 +00:00
ehouse
c56192f4f1
first checked in
2003-12-14 19:51:44 +00:00
ehouse
bdc95f2669
first checked in
2003-12-14 17:58:42 +00:00
ehouse
d1df5342e4
set new dict variable
2003-12-14 17:55:45 +00:00
ehouse
d051a1b1ed
need to switch two bits in every node when converting old-format
...
dicts.
2003-12-14 17:55:30 +00:00
ehouse
c0b3e8696c
make 6-bit tile indices possible in 4-byte format; better decision
...
whether to go 3- or 4-byte. With this checkin I can no longer build
in the old format (for current shipping Crosswords); may need to fix
that if don't release new soon.
2003-12-14 17:54:09 +00:00
ehouse
997f0884cc
new macros for new dawg node format
2003-12-14 16:59:58 +00:00
ehouse
348ae6194d
boolean for nodeSize should make for faster tests
2003-12-14 16:21:01 +00:00
ehouse
a4f9a4075a
[re]define masks for different format dawgs
2003-12-14 16:20:21 +00:00
ehouse
9cebba4153
remove turn-on-option part of picking tiles into tray. If you enable
...
it for a game you're stuck with it. Less complex UI is better.
2003-12-13 18:40:17 +00:00
ehouse
e5801bd6f6
fix compiler warning
2003-12-13 18:37:43 +00:00
ehouse
3d6bb303ba
first checked in.
2003-12-13 18:27:53 +00:00
ehouse
a098bb17fd
experiment over
2003-12-13 16:44:14 +00:00
ehouse
ca9eeed95b
Swedish dict has 0-count tiles that are available only for blanks.
...
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
be92c9bfd1
change new dict creator from Xwr4 to XwrD so doesn't get deleted along
...
with Crosswords.
2003-12-12 10:54:50 +00:00
ehouse
952f16981a
more extensions to ignore
2003-12-12 10:24:59 +00:00
ehouse
213ae843ed
meant '==', not '='
2003-12-12 10:24:06 +00:00
ehouse
3655cd1b4d
add dict conversion confirm string
2003-12-12 10:21:37 +00:00
ehouse
82ef3eba3b
complete conversion of old format dicts to new, including for those on
...
SD cards. Works now unless there are same-named files on both, in
which case SD card one doesn't get converted but the question keeps
getting asked.
2003-12-12 10:21:09 +00:00
ehouse
1c70dd2bb3
turn off IP stuff, and on new dict format stuff
2003-12-12 10:19:21 +00:00
ehouse
98fd464f3d
it's ok for there to be no form yet
2003-12-12 10:18:39 +00:00
ehouse
93303973e3
call offerConvertOldDicts; fix palmask to work pre/without globals.
2003-12-12 10:17:59 +00:00
ehouse
6064061811
OFFSET_OF
2003-12-11 06:03:37 +00:00
ehouse
574dc672b4
prototype for offerConvertOldDicts
2003-12-11 06:01:50 +00:00
ehouse
804af9b960
return null when unknown dict flags found
2003-12-11 05:59:09 +00:00
ehouse
3e3fca64dc
rough code to convert dicts. untested
2003-12-11 05:58:24 +00:00
ehouse
d9f71dd341
first checked in
2003-12-11 05:55:34 +00:00
ehouse
592f5e9b3f
first checkin
2003-12-10 06:05:19 +00:00
ehouse
892b26fe7c
add two more blank-only tiles
2003-12-10 06:02:25 +00:00
ehouse
7d1808a9cc
add two more blank-only tiles; force NEWDAWG format (since too many tiles for old)
2003-12-10 06:01:57 +00:00
ehouse
423ea04cb8
better error message
2003-12-10 06:00:56 +00:00
ehouse
21cd456fa8
build dict from NODE_CAN_4 form of dawg
2003-12-10 05:57:54 +00:00
ehouse
9285bc9172
NODE_CAN_4 form of dawg is of type Xwr4
2003-12-10 05:56:16 +00:00
ehouse
34a3532041
move flags to end of palm dict header for NODE_CAN_4 form of dawg
2003-12-10 05:55:47 +00:00
ehouse
5a3a353bbf
add flags for NODE_CAN_4 form of dawg
2003-12-10 05:55:11 +00:00
ehouse
a1b7202f80
define (commented-out) NODE_CAN_4
2003-12-10 05:52:39 +00:00
ehouse
551cbfcfdd
first checked in
2003-12-09 06:08:12 +00:00
ehouse
2d1b000e62
first checked in
2003-12-09 05:21:42 +00:00
ehouse
2a35df4adc
tweak dialogs
2003-12-09 05:20:56 +00:00
ehouse
bdf8ad0932
add pick-tiles checkbox
2003-12-09 05:20:10 +00:00
ehouse
a2d627e970
fix double-start of new game
2003-12-09 05:18:47 +00:00
ehouse
6919c06826
move center "X" to middle of cell
2003-12-09 05:17:49 +00:00
ehouse
184ed6244d
tweak that seemed to fix crash, but I don't get why
2003-12-09 05:17:12 +00:00
ehouse
f485f870f2
additions to tile picking
2003-12-09 05:16:11 +00:00
ehouse
a4128d6eb6
API changed
2003-12-03 04:32:20 +00:00
ehouse
c346d2e78e
first checked in
2003-12-03 04:30:32 +00:00
ehouse
7854b936af
turn ntiles dialog into hint config dialog (experimental)
2003-12-01 14:34:09 +00:00
ehouse
56821f9f2a
turn ntiles dialog into hint config dialog (experimental); <cr>
...
dismisses tile pick dialog
2003-12-01 14:32:47 +00:00
ehouse
0ac0e9c237
pull tiles from right side of tray first
2003-12-01 14:28:50 +00:00
ehouse
313095c487
new form for picking nTiles used in hint
2003-11-30 22:03:02 +00:00
ehouse
e82ae5b9a1
name change
2003-11-30 20:08:09 +00:00
ehouse
00a3f65262
new wince directories
2003-11-30 20:07:25 +00:00
ehouse
6e9e668035
fix compiler warning
2003-11-30 19:11:12 +00:00
ehouse
5a915fe5d1
new file; -D option to workaround extra event leftover from probably
...
bug in new nTiles select dialog.
2003-11-30 19:10:47 +00:00
ehouse
589d9d3eaf
new slot
2003-11-30 19:09:39 +00:00
ehouse
03baf8cb2b
add test of board_requestHint change: limit number of tiles used in
...
hint.
2003-11-30 19:08:55 +00:00
ehouse
31017a455b
folloe board_requestHint signature change
2003-11-30 19:07:01 +00:00
ehouse
183eb9e283
first checked in
2003-11-30 19:06:22 +00:00
ehouse
1116117410
add button for count-limited hint; tweak pick-blank dialog
2003-11-30 19:02:03 +00:00
ehouse
1dc66f856a
first checkin; still very rough!
2003-11-30 19:01:19 +00:00
ehouse
62c254b3cd
name changes; add button for count-limited hint
2003-11-30 19:00:39 +00:00
ehouse
ddba3adef0
name changes; drop control enter on pick enabled when not new game
2003-11-30 18:59:03 +00:00
ehouse
42e6c071f6
new state variable
2003-11-30 18:58:17 +00:00
ehouse
8b458d4e53
show current tray in pick dialog; begin work of letting user specify
...
how many tiles to use in hint.
2003-11-30 18:57:57 +00:00
ehouse
78ec0b9493
post prefsChangedEvent before newGameOkEvent
2003-11-30 18:55:29 +00:00
ehouse
4eaae2bddf
new button for limited hint
2003-11-30 18:54:49 +00:00
ehouse
2ffa052d61
pass current tray into util_userPickTile
2003-11-30 18:54:08 +00:00
ehouse
f69eb698b3
pass current tray into util_userPickTile, removing to-be-traded tiles
...
first.
2003-11-30 18:53:51 +00:00
ehouse
21456efa8b
formatting only
2003-11-30 18:51:05 +00:00
ehouse
6bb65a94a8
change variable names around tile picking; pass stream version into
...
reader
2003-11-30 18:50:41 +00:00
ehouse
1072bf2499
add option to limit number of tiles used by robot
2003-11-30 09:34:40 +00:00
ehouse
20d37cf49a
dicts are read-only: use query rather than get
2003-11-30 09:32:25 +00:00
ehouse
40c8c5036d
first checkin from personal archive
2003-11-20 16:26:35 +00:00
ehouse
be238e5eb9
checkin from personal archives
2003-11-20 04:40:34 +00:00
ehouse
8d3c4d490a
ifdef code requiring ifdef'd constant
2003-11-19 04:51:09 +00:00
ehouse
1133b1d694
nuke unused vars (for compiler warnings)
2003-11-19 04:50:29 +00:00
ehouse
e1fd8fda5b
robots can be given picked tiles too
2003-11-19 04:49:30 +00:00
ehouse
11347ef641
Add UI to support turning on/off picking tiles
2003-11-19 04:09:15 +00:00
ehouse
6a30f1c7c1
Add vars to support turning on/off picking tiles
2003-11-19 04:06:32 +00:00
ehouse
767d7fa2f4
update to use new blank-picking API
2003-11-18 03:40:03 +00:00
ehouse
8789ed9bc5
don't let pick robot tiles
2003-11-18 03:39:43 +00:00
ehouse
d5331d97e4
checkin from personal archive
2003-11-16 19:49:04 +00:00
ehouse
685de6afc5
get rid of DIRECT_PALMOS_CALLS
2003-11-16 19:46:51 +00:00
ehouse
3dc9c8520d
checkin from personal archive
2003-11-16 19:37:12 +00:00
ehouse
c4e5a4927e
add .seb files
2003-11-16 19:26:38 +00:00
ehouse
c1032ee957
comment typo
2003-11-16 19:26:18 +00:00
ehouse
57295ffee8
when picking, deal with not having enough tiles
2003-11-16 19:25:53 +00:00
ehouse
33ba7edc72
checked in from personal archive
2003-11-16 19:23:48 +00:00
ehouse
14c9a5096a
copied in from personal archive
2003-11-16 19:17:54 +00:00
ehouse
8f1cfaec23
first checked in
2003-11-16 17:30:19 +00:00
ehouse
38f211270e
new menuitems (not yet used); blank-pick API change
2003-11-16 17:28:54 +00:00
ehouse
e9f34e8484
common code does more picking work now.
2003-11-16 17:25:46 +00:00
ehouse
4d31200290
util_userPickTile replaces util_askBlankFace
2003-11-16 17:17:04 +00:00
ehouse
f2766ec8e9
first checked in
2003-11-16 17:15:41 +00:00
ehouse
b5f54608da
remove code to new shared file
2003-11-16 17:14:28 +00:00
ehouse
9e966e7815
new files; commented-out -D option to turn on tile picking
2003-11-16 17:14:01 +00:00
ehouse
a961f9a343
more file extensions to ignore
2003-11-16 17:13:21 +00:00
ehouse
f32c407d01
add option for user to pick tiles from pool.
2003-11-16 17:12:54 +00:00
ehouse
ef138e5187
util_userPickTile replaces util_askBlankFace
2003-11-16 17:11:33 +00:00
ehouse
3e3cc8f5e3
export model_packTilesUtil
2003-11-16 17:10:14 +00:00
ehouse
c13e799b11
factor some work of picking tiles/blanks into common code; add option
...
for user to pick tiles from pool.
2003-11-16 17:09:11 +00:00
ehouse
db7656def8
new typedef
2003-11-16 16:40:44 +00:00
ehouse
311ea2071f
add
2003-11-01 20:49:45 +00:00
ehouse
c442df3434
a few more tips on env setup.
2003-11-01 20:49:32 +00:00
ehouse
405ad7583e
Add comment for getting simulator started.
2003-11-01 19:37:23 +00:00
ehouse
fc952c90aa
don't show obj directories
2003-11-01 19:19:59 +00:00
ehouse
8f699b21b1
don't show .bin files
2003-11-01 19:17:54 +00:00
ehouse
5257247710
xloc didn't belong there.
2003-11-01 18:49:33 +00:00
ehouse
3aae8ca37a
first checkin
2003-11-01 18:45:06 +00:00
ehouse
f40f4a12a1
first checkin
2003-11-01 18:36:13 +00:00
ehouse
695e5d3087
first checkin
2003-11-01 18:10:48 +00:00
ehouse
1f9f72c121
first checkin
2003-11-01 18:03:30 +00:00
ehouse
c34d715f2d
first checkin
2003-11-01 17:53:41 +00:00
ehouse
dc289ec451
first checkin
2003-11-01 17:12:27 +00:00
ehouse
685cdb77b3
add xlock.bin to fix non-palm dict format
2003-11-01 15:38:10 +00:00
ehouse
4376f58d8d
first version
2003-11-01 06:34:23 +00:00
ehouse
25ac130d4e
Sample dictionary. I'm not sure they all belong in this project, but
...
there needs to be one for a good initial developer experience.
2003-11-01 06:20:53 +00:00
ehouse
5c9152b175
first checkin from personal project
2003-11-01 06:19:20 +00:00
ehouse
9bc9550a07
gettimeofday call burried in an assert; need to work for non-debug
...
builds too.
2003-11-01 05:56:24 +00:00
ehouse
5776da0b93
first checkin
2003-11-01 05:35:29 +00:00
ehouse
c505d9a0f7
in the wrong place
2003-09-07 17:27:50 +00:00
ehouse
ec410e7b21
Initial revision
2003-09-07 17:16:50 +00:00