Eric House
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0b01caf262
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add missing image, fixing build breakage
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2014-03-21 19:48:28 -07:00 |
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Eric House
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9dab6bc772
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add studylist menu to lookup selected words -- same as tapping, but maybe easier to discover.
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2014-03-21 19:42:23 -07:00 |
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Eric House
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b776b7cd71
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try inverting it
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2014-03-21 19:07:12 -07:00 |
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Eric House
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13b64871d5
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update strings for release
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2014-03-21 18:57:00 -07:00 |
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Eric House
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638f9725e3
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new versions of placeholders
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2014-03-20 18:57:15 -07:00 |
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Eric House
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2f49f64c4f
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clear selection in onResume since we're rebuilding list; fixes it being forever out of sync after a wordslist is opened
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2014-03-20 18:56:56 -07:00 |
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Eric House
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c2c81dbbf1
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use tmp model to find words crossing a point to avoid undoing pending turns
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2014-03-20 18:52:57 -07:00 |
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Eric House
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5d32fce43e
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don't allocate new Runnable on every draw
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2014-03-20 05:18:40 -07:00 |
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Eric House
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673ab53a61
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go back to extending XWListAdapter
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2014-03-20 05:11:52 -07:00 |
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Eric House
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3717035150
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include number to be deleted in comfirm message
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2014-03-19 22:56:17 -07:00 |
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Eric House
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c7818bd364
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build query a bit more effeciently
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2014-03-19 22:52:33 -07:00 |
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Eric House
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38fe8ec3fd
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invalidate menubar when might change
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2014-03-19 22:39:21 -07:00 |
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Eric House
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426e939b61
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hook up onClick to launch lookup
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2014-03-19 22:25:14 -07:00 |
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Eric House
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64a5aab456
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hook up long click to [de]select
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2014-03-19 21:36:49 -07:00 |
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Eric House
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fd817a98da
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implement menus, including adding crappy placeholder icons
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2014-03-19 21:29:20 -07:00 |
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Eric House
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aa6fbf8605
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snapshot on the way to making studylists editable: add checkbox to xwlistitem. It's to be an alterative to long tap to select. Implement selectAll and deselectAll.
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2014-03-19 20:42:29 -07:00 |
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Eric House
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e7708ef439
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fix NPE when serializing
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2014-03-19 20:17:53 -07:00 |
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Eric House
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c333e561af
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use a global enum for DlgDelegate actions -- should be no real code change
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2014-03-18 06:06:21 -07:00 |
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Eric House
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12e77e8c47
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get rid of three Utils.format calls
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2014-03-17 08:20:43 -07:00 |
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Eric House
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a5f0c797bb
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use one message for deletion of groups, whether one or many
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2014-03-17 07:45:09 -07:00 |
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Eric House
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37b2458140
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add number being reset to message
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2014-03-17 06:56:10 -07:00 |
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Eric House
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cb5bb00ef0
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remove LookupActivity
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2014-03-14 19:21:31 -07:00 |
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Eric House
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94a838d88e
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give lookup alert a title
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2014-03-14 18:55:06 -07:00 |
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Eric House
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be440c8abf
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try, again, making lookup dialog an alert rather than an activity. It's a much better experience on a nexus 5 but I've lost my records of why I made it an activity in the first place -- what phones it sucked on as an alert. Still probably doesn't bundle itself correctly and is missing a title.
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2014-03-14 18:41:54 -07:00 |
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Eric House
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d4930e157b
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make method private
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2014-03-14 07:12:53 -07:00 |
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Eric House
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ea189c5717
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turn study lists on by default
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2014-03-14 06:45:17 -07:00 |
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Eric House
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94d9a03d51
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add enum to hold all dialogIDs so they're forced to be unique across the app. (The diff's big but there's no behavior change.)
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2014-03-14 06:37:32 -07:00 |
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Eric House
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ad0f882335
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change port to live server's so recovery can be faster
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2014-03-12 19:47:14 -07:00 |
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Eric House
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5f34fe3317
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first cut at script to fetch messages for a game
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2014-03-12 19:45:07 -07:00 |
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Eric House
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ed41fdd924
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Fix to work with newest format. (This should fix updating of wordlists.)
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2014-03-12 19:26:08 -07:00 |
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Eric House
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b869940997
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fix another 64-bit bug, this one prevening opening new SOWPODS.
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2014-03-12 19:24:00 -07:00 |
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Eric House
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2bb9a12b63
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add missing (for android build) header
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2014-03-11 22:04:30 -07:00 |
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Eric House
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1ee16ca09d
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remove unnecessary import
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2014-03-11 22:01:30 -07:00 |
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Eric House
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d1a9b716bb
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protect refcount operations with mutex
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2014-03-11 22:01:11 -07:00 |
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Eric House
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4231ed1108
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fix refcount leak
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2014-03-11 21:59:53 -07:00 |
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Eric House
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fbcd953a3e
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define as void instead of <empty>
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2014-03-11 19:38:51 -07:00 |
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Eric House
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7d8f5844bd
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fix to compile without DEBUG defined
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2014-03-11 19:38:08 -07:00 |
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Eric House
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640837f318
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up strings for new release
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2014-03-11 19:16:41 -07:00 |
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Eric House
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a3e9562654
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put related fields together -- no code change
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2014-03-11 07:02:10 -07:00 |
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Eric House
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dee75f5a0a
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don't ref dicts from dmgr_get()
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2014-03-10 21:50:06 -07:00 |
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Eric House
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a4302897e2
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enlarge dictmgr to track a compile-time defined number of dicts
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2014-03-10 21:01:24 -07:00 |
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Eric House
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55267f2e42
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add memmove
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2014-03-10 20:25:38 -07:00 |
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Eric House
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f601f2bf57
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use dictmgr in java. This requires jni globals that live across boards being opened and that include a mempool dicts will be allocated out of. Seems to work, and to get ref counts as high as 6 or so before they drop down to one when all boards are closed. (The final is held by the dictmgr which won't give it up until the app itself is GC'd)
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2014-03-10 19:14:59 -07:00 |
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Eric House
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3c32ca6402
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add option to log callsites of dictmgr put and get for easier ref leak tracking
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2014-03-10 18:59:10 -07:00 |
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Eric House
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6203a23c62
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don't crash in networked games
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2014-03-10 18:58:16 -07:00 |
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Eric House
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fec1ce3bed
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use pthreads mutex to protect with will become critical sections in dict mgr, as will be accessed from several threads on android
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2014-03-10 18:56:39 -07:00 |
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Eric House
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5500d36cde
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add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
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2014-03-09 19:12:21 -07:00 |
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Eric House
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a2671f5ef0
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add global mempool that can survive individual games, and include it every game's globals. Use it instead of game's mempool to create dictionaries so they can outlive a game and not trip asserts on pool delete. Wrap dicts in a java class that refcounts them when BoardCanvas wants to keep one so that, I hope, the bug using a deleted dict will go away.
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2014-03-09 14:46:33 -07:00 |
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Eric House
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9f5d470c07
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no need for final
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2014-03-09 14:39:18 -07:00 |
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Eric House
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9d9c822bb8
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save, commented out, how to call the contstructor of a nested class -- in case I go back to doing things that way.
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2014-03-09 14:23:24 -07:00 |
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