Commit graph

4147 commits

Author SHA1 Message Date
Eric House
e383d9c7ad show the multi-game icon for multi-games even if they have no conn
options set.
2015-02-01 22:31:03 -08:00
Eric House
8abe7720c8 don't allow saving/playing a multi-divice game that doesn't have at
least one way of connecting. Instead, give a choice between discarding
it and editing, and if the latter choice it taken open the alert for
picking ways to connect. Requires a new version of showConfirmThen()
that lets the negative button be other than "Cancel".
2015-02-01 22:15:06 -08:00
Eric House
02da56ce9c add populate() that can be called to add defaults when new type is added 2015-02-01 19:55:06 -08:00
Eric House
4bd15c072b add isFinishing() to base class 2015-02-01 19:51:32 -08:00
Eric House
46c4cc0669 warn when user disables all communication options in prefs 2015-01-31 23:17:13 -08:00
Eric House
5d58c09120 remove must-invite alert when game connects 2015-01-28 06:17:27 -08:00
Eric House
0972e07b4e give download button a green background for greater visibility 2015-01-27 21:42:42 -08:00
Eric House
a4842bdaab just hide the "hide title" pref on devices where it's a no-op --
rather than explain to a user why his action is being ignored
2015-01-27 21:40:22 -08:00
Eric House
1b6f0de8e6 inset checkbox for better visibility 2015-01-27 08:24:06 -08:00
Eric House
fb13c949e8 re-enable ActionPairs stuff now that an additional button works/fits. 2015-01-27 08:14:06 -08:00
Eric House
5cece9f3cc Merge remote-tracking branch 'sf/android_branch' into android_multi2
Conflicts:
	xwords4/android/XWords4/archive/R.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DlgDelegate.java
2015-01-27 07:53:42 -08:00
Eric House
828b620c44 make "do not show again" a checkbox instead of a button -- requires a
trivial custom view.
2015-01-27 07:46:18 -08:00
Eric House
41a2655248 move newbie hint about hiding newgame buttons to the buttons
themselves, and disable third button because it isn't shown on the
devices I'm testing on. Not sure why. Tweak text to make sense in that
context.
2015-01-27 07:11:49 -08:00
Eric House
8044fb0fc7 exit board when invite alert cancelled 2015-01-26 07:25:46 -08:00
Eric House
5f5e35e885 hide (the right way) play-via-sms preference on non-gsm phones 2015-01-26 07:06:43 -08:00
Eric House
74ce8116ea don't allow to enable SMS or BT if the feature's off on the phone, and
warn via an alert (varies by whether in prefs or game config) in that case.
2015-01-25 17:40:23 -08:00
Eric House
2c5cf9da39 move conn-via set manipulation into a custom view prefs and game
config can both use.
2015-01-25 16:14:34 -08:00
Eric House
c506805235 show SMS and BT as connect-via options only when available on the
device -- which for SMS means it's a GSM phone.
2015-01-25 15:18:20 -08:00
Eric House
b3f1b6ae3e hide SMS as invite option (for now) 2015-01-25 15:17:49 -08:00
Eric House
b851427fd9 tweak string 2015-01-25 15:17:28 -08:00
Eric House
2710ef7243 turn off invite via SMS (for now) 2015-01-25 14:00:03 -08:00
Eric House
f983e477a2 remove all code for sending and receiving non-data SMS. The plan is
that SMS will only be supported for GSM phones from here out (unless
Google figure out how to make the Data SMS APIs work on CDMA devices.)
2015-01-25 13:56:33 -08:00
Eric House
1ec5df0914 fix so button is correctly enabled from the start 2015-01-24 21:55:44 -08:00
Eric House
9806b01d6b get rid of send-invitation menuitem, since it's never there unless
there's a dialog in front of the board forcing you to send an
invitation.
2015-01-24 16:32:11 -08:00
Eric House
b8ff064819 turn another set of constants into an enum: no code change 2015-01-24 16:20:13 -08:00
Eric House
bd55ed025e fix handling bt invitations when the wordlist specified is missing 2015-01-24 15:59:36 -08:00
Eric House
9031885eb0 fix duplicate NFC invites being accepted (but not working to create
usable games) by fixing broken query used by getMostRecentCreate()
2015-01-24 14:59:15 -08:00
Eric House
56e61061be add alert explaining "just tap" when user picks nfc for sending invite 2015-01-24 14:29:49 -08:00
Eric House
dd6aa95068 force invite alert to stay up as long as a host has players missing. 2015-01-24 14:18:30 -08:00
Eric House
445d44e773 import child class to cut a few characters from file -- no code change 2015-01-24 13:48:03 -08:00
Eric House
da374db1bc fix progress alert thinging being left after BT invites accepted in
case where more than one device being invited. Really should
incorporate progress into the dialog showing missing players, but this
is better than before.
2015-01-24 13:22:51 -08:00
Eric House
f87dd30bd6 don't create new using-defaults game is if from a received invitation 2015-01-24 13:07:52 -08:00
Eric House
17f4e35bf4 tweak wording 2015-01-24 12:57:42 -08:00
Eric House
b2781afeb3 offer to hide newgame buttons via augmented showNotAgainDlgThen shown
when player has five or more games in list.
2015-01-24 12:47:22 -08:00
Eric House
3a1e091852 fix crash on receiving end: inviteID is optional 2015-01-24 11:26:48 -08:00
Eric House
95f761d664 cleanup for better logging, including replacing constants with an enum 2015-01-24 11:01:50 -08:00
Eric House
027cd319e6 Merge branch 'android_branch' into android_multi2
Conflicts:
	xwords4/android/XWords4/archive/R.java
2015-01-24 10:10:10 -08:00
Eric House
7b2a6fddf8 add an assert toward figuring out google-reported assert 2015-01-24 09:48:11 -08:00
Eric House
44624b20d9 up strings and changes list for release 2015-01-24 08:59:44 -08:00
Eric House
9b0eba8be6 up copyright for the new year 2015-01-24 08:54:06 -08:00
Eric House
f48d79d4c8 provide default default language name (and rename string constant
being used that way now too)

Conflicts:
	xwords4/android/XWords4/archive/R.java
2015-01-23 08:35:04 -08:00
Eric House
e0c9d626ae rename script 2015-01-23 08:30:19 -08:00
Eric House
178156b7d7 Add UI to invite via SMS more than one player per device (if the
"Advanced" option is enabled).
2015-01-23 08:19:20 -08:00
Eric House
bfd6b2162d swap two config positions 2015-01-22 07:39:07 -08:00
Eric House
aec70782f4 tweaks to get game initialization working, including not looking on
startup for incoming text messages if on KITKAT or above.
2015-01-22 07:37:06 -08:00
Eric House
c3482925b4 Send NLI data for invitation instead of field-by-field. Try to prevent
duplicate phone number entries when the same number is formatted
differently.
2015-01-20 07:57:08 -08:00
Eric House
4b345ff28e new methods to store and retrieve byte arrays 2015-01-20 07:52:49 -08:00
Eric House
f8e530da9b Snapshot toward making SMS work again: invites now work via
user-visible SMS, providing a URL same as email that launches the app
with a new game. Game works sending via NBS (data SMS) when both
devices are on GSM (T-mobile, anyway.) Plan is to use os version and
gsm info included in invite to warn user when the game can't
communicate, but that test isn't done yet. Also removed debug pref
allowing to force send by NBS.
2015-01-18 10:49:15 -08:00
Eric House
f05d8c774e include class name in log 2015-01-17 22:11:20 -08:00
Eric House
71839b1e85 add READ_PHONE_STATE permission so I can send my phone number in invitatiosn 2015-01-17 22:00:43 -08:00
Eric House
182b651d21 remove unused import 2015-01-17 14:54:37 -08:00
Eric House
1da2ba7220 move commas -- no code change 2015-01-17 08:52:24 -08:00
Eric House
5f657bdfc4 add new change-connect-via button to set disabled when game in play 2015-01-17 08:13:54 -08:00
Eric House
e5ac525087 provide default default language name (and rename string constant
being used that way now too)
2015-01-16 21:28:59 -08:00
Eric House
004cd350fc fix uri encoding/decoding so that invite-by-email works 2015-01-16 21:07:55 -08:00
Eric House
31b524e6c0 include forceChannel in emailed invitations 2015-01-15 07:03:35 -08:00
Eric House
306c9ef4b6 hide relay-related stuff when relay communication not enabled; remove
sms status stuff altogether.
2015-01-13 21:59:54 -08:00
Eric House
d035396371 string tweak 2015-01-13 21:51:36 -08:00
Eric House
d1c300d752 string tweak 2015-01-13 21:51:27 -08:00
Eric House
af7335c729 refactor 2015-01-13 21:38:27 -08:00
Eric House
7e28d2004b add button to game config activity for changing the connection types to be used in that game 2015-01-13 21:27:51 -08:00
Eric House
2073098a5e fix crash: adding wrong item to list 2015-01-13 19:53:02 -08:00
Eric House
1139b1d5d1 put some space before all but the first heading 2015-01-13 19:42:19 -08:00
Eric House
ea62b90f61 show conn status based on most recently successful connType 2015-01-12 08:00:20 -08:00
Eric House
fc9c262796 catch exception whose cause I'm not sure of but that make it
impossible to launch the app when a game gets into a certain
state. Probably need to catch exceptions at a top level of game
listing process and offer to discard those in which non-recoverable
exceptions occur. Later...
2015-01-12 07:27:24 -08:00
Eric House
5c00e31d95 BT sends fail all the time, e.g. when BT isn't enabled on
remote. Until I figure out how to not try BT after some point, don't
log exceptions.
2015-01-12 07:24:39 -08:00
Eric House
a49e732371 remove logging 2015-01-12 06:26:03 -08:00
Eric House
2fa0ea3375 fix new game alert titles to differ depending on type being created 2015-01-12 06:25:28 -08:00
Eric House
0caf30c4e7 fix forceChannel for NFC invite 2015-01-07 06:53:36 -08:00
Eric House
688b3944bb fixes to invite: don't allow non-servers to invite; have common code
inform of number of missing even when it hasn't dropped to 0 (so
second invite can be sent for 3+ device games); take down older alerts
before posting new (again since number of missing may have changed)
2015-01-05 07:43:45 -08:00
Eric House
50f29383f5 tweak invite message to not require all invitations to be sent at once 2015-01-05 07:41:31 -08:00
Eric House
e394bf01e8 add assertion 2015-01-05 07:40:01 -08:00
Eric House
6da1b54636 add preference controlling whether more than on player is invited per
remote device
2015-01-05 06:32:16 -08:00
Eric House
05aaffb933 cleanup 2015-01-05 06:31:46 -08:00
Eric House
af6f01fd9c tweak drawing and size of status icon background 2015-01-03 22:18:30 -08:00
Eric House
f39b5e8e82 separate heads in new game icon too 2015-01-03 17:22:57 -08:00
Eric House
327b20a9fe add white space between the heads 2015-01-03 17:20:31 -08:00
Eric House
ddd1efd8dd modify new game actionbar icons to derive from game status icons 2015-01-03 16:44:13 -08:00
Eric House
641d83ab48 use new game type icons 2015-01-03 15:17:12 -08:00
Eric House
d1d6a2669b snapshots of icons 2015-01-03 14:57:19 -08:00
Eric House
6f64ff062e one shot at new one-device game icon 2015-01-03 10:33:32 -08:00
Eric House
4701fe2b90 pass in number of devices already connected so forceChannel can be set
more correctly; put up alert when device rejects an invitation as a
duplicate.
2015-01-03 09:50:07 -08:00
Eric House
9e67106adc fix crash by always initializing 2015-01-03 09:49:10 -08:00
Eric House
a7cc96c697 add ability to invite more than one player per device. This is mostly
for testing and needs to be hidden by an "advanced" pref so folks
don't stumble onto it. Works for BT (SMS will crash), but needs
cleaning up.
2014-12-31 06:54:31 -08:00
Eric House
d46c7a39f1 pass forceChannel as part of invitation 2014-12-30 07:25:26 -08:00
Eric House
28bfa3c904 make forceChannel part of CurGameInfo rather than comms, since Android
needs to save it there on receipt of an invitation (doesn't create
full game with comms until later.)  Passes discon2 tests and seems to
work on a single Android device. (Haven't tested inviting on Android
yet.)
2014-12-29 07:39:28 -08:00
Eric House
e8bb624b0b add preference checkbox for hiding newgame buttons (which are
duplicated by menu items)
2014-12-29 07:02:56 -08:00
Eric House
e961756f12 give up on hard-coding size of thread->env map: expand it as needed. 2014-12-08 20:43:24 -08:00
Eric House
c8e55a85a3 use a constant; log a bit more for now 2014-12-02 06:08:58 -08:00
Eric House
a1b967033f summarize role based on relay if in use, bt or sms otherwise 2014-12-02 06:08:18 -08:00
Eric House
73851b285e fix a couple of NPEs 2014-12-01 07:01:10 -08:00
Eric House
fe76cfa1a1 remove logging 2014-11-26 07:21:27 -08:00
Eric House
9bdf9b2f5e pass conType into java world from jni send proc, eliminating loops
e.g. sending relay setup traffic over BT.
2014-11-26 07:18:29 -08:00
Eric House
eac026a1a1 remove unused string 2014-11-25 07:18:16 -08:00
Eric House
0250f42b36 remove dead invite code 2014-11-25 07:17:52 -08:00
Eric House
8974407a67 setTitle: it's either networked or not 2014-11-25 07:17:03 -08:00
Eric House
2df8c68e60 remove commented-out logging 2014-11-25 07:16:43 -08:00
Eric House
938756a34f switch for loop to using C99-style variable declarations; no other change 2014-11-25 06:09:18 -08:00
Eric House
363215841d add assert 2014-11-24 07:50:54 -08:00
Eric House
963b0e23cf don't send bt pings on non-bt addresses 2014-11-21 23:00:16 -08:00
Eric House
80229376e9 include connection types string in header text 2014-11-21 08:02:55 -08:00
Eric House
38e37bfbb9 use gameID as inviteID when it's not provided. Originally it was a
relay-only thing, but it's associated with being not-standalone in
places and this seems like the easiest fix.
2014-11-21 08:02:18 -08:00
Eric House
67d41f34a3 remove loggin 2014-11-21 07:58:17 -08:00
Eric House
6c917f34ba fix race-condition assert by dropping message. This needs a better fix. 2014-11-21 07:57:58 -08:00
Eric House
c3ca257a10 oops: new style 2014-11-20 19:13:15 -08:00
Eric House
d08a7f8d24 use a style for new game buttons 2014-11-20 19:12:56 -08:00
Eric House
8d021aa11e trying to hide the buttons when they take too much space. Leaving
commented out for now
2014-11-20 19:11:22 -08:00
Eric House
301ce8bc3c spelling error in comment :-) 2014-11-20 18:57:57 -08:00
Eric House
fbea67e479 don't kill relay when bluetooth turned off: pass comms type into
comms_transportFailed()
2014-11-20 07:12:25 -08:00
Eric House
d3d83b3557 cleanup 2014-11-20 06:21:22 -08:00
Eric House
a35527ae88 need to copy in BT address too 2014-11-20 06:21:14 -08:00
Eric House
e236a32c20 forgot a mutex 2014-11-20 06:04:11 -08:00
Eric House
56121fdcd4 stop (or at least greatly reduce) leakage of thread->env mappings in
jni, mostly by having jnithread explicitly announce that it's closing.
Yuck. This stuff *should* obey a stacking protocol but the callback
stuff I'm doing makes me unsure that can work.
2014-11-19 21:42:21 -08:00
Eric House
a1bbbe3371 separate the new-game icons into two (as stubs) 2014-11-19 19:26:08 -08:00
Eric House
ae81404215 remove assert that was firing 2014-11-19 19:25:42 -08:00
Eric House
7977c8f799 cleanup 2014-11-19 19:19:12 -08:00
Eric House
1962371fe2 flesh out MultiMsgSink so that subclasses invoked e.g. in response to
BT traffic can send messages via other means as well.  Relay games
with both participants on one device work again.
2014-11-19 18:46:35 -08:00
Eric House
f14a1c095f print all conn types, not just the first 2014-11-17 07:06:56 -08:00
Eric House
11f7083eb6 remove dead classes and layouts; add menu to create networked games. 2014-11-15 20:42:09 -08:00
Eric House
64276b041e echo so I know it's doing something 2014-11-15 20:37:22 -08:00
Eric House
2465017e46 add buttons that create new games, bypassing the NewGame activity for
a simpler experience.
2014-11-15 17:59:59 -08:00
Eric House
d848c17d03 use real strings rather than enum's toString() result in prefs UI 2014-11-14 07:53:12 -08:00
Eric House
e750811836 add relay and bt as default address types when there's no preference set 2014-11-14 07:32:27 -08:00
Eric House
76fe26a057 include the list of currently selected conn types as pref summary 2014-11-14 07:24:24 -08:00
Eric House
2e8f4097d9 remove unused widget 2014-11-14 07:23:54 -08:00
Eric House
15e380291b snapshot: invite by BT now works well enough that moves can be
exchanged. Haven't checked whether the relay's also seeing traffic.
2014-11-14 07:12:03 -08:00
Eric House
f625332782 add preference (dialog) to set default address types. Not used yet,
and still ugly.
2014-11-13 07:27:29 -08:00
Eric House
3024bcbd50 get rid of bt and sms new game options 2014-10-27 19:12:38 -07:00
Eric House
93f0b626af snapshot: invite sent by NFC connects two devices using relay with BT
ability passed too (though not yet used.)
2014-10-27 07:51:25 -07:00
Eric House
7a1cd06486 fix crash in dict iteration: add to thread map the env that creates globals 2014-10-23 07:44:41 -07:00
Eric House
c3e7b12103 merge android_branch 2014-10-23 06:33:28 -07:00
Eric House
51a1ddfe39 include robot name in report of his score 2014-10-23 06:32:24 -07:00
Eric House
8486bad44b add default robot name to prefs 2014-10-23 06:21:16 -07:00
Eric House
3fe3b1724a replace stacked tracking of env with explicit mapping from pthread to
env for that thread to fix occasional assertion failure that indicated
I was using the wrong env occasionally.  I'm not super confident in
this because I've seen the env for a thread change, but that could be
due to reuse of the thread id.
2014-10-22 06:58:42 -07:00
Eric House
452729fb9d merge android_branch 2014-10-17 18:36:08 -07:00
Eric House
53d2c2f0f2 rename method 2014-10-17 18:35:14 -07:00
Eric House
f1e6e2f8f5 can't assert yet -- breaks upgrade 2014-10-17 07:58:26 -07:00
Eric House
df093e1c10 preexisting db field now a set, so treat it that way in the other place it's read 2014-10-17 07:55:04 -07:00
Eric House
4e37947d94 assert, for now at least, no unexpected types being added from jni world 2014-10-17 07:54:34 -07:00
Eric House
7cef0c8c06 un-stub-out summary info 2014-10-17 07:47:48 -07:00
Eric House
2e74b97b4a oops: set typeset field in java struct 2014-10-17 07:46:32 -07:00
Eric House
3dfb4ae6f8 Merge remote branch 'origin/android_branch' into android_branch 2014-10-16 20:48:39 -07:00
Eric House
39f8ec4734 expand pattern to match newer .apks 2014-10-16 20:47:43 -07:00
Eric House
ed1b6af246 turn on -std=c99 2014-10-16 20:21:32 -07:00
Eric House
ebfe8ceb28 use Collections.toArray() rather than roll my own 2014-10-16 20:16:50 -07:00
Eric House
dd00ba477b fix mistaken commit: uncomment 2014-10-16 20:16:35 -07:00
Eric House
878a16b3bc snapshot: android compiles, and works well enough to exchange moves
via relay!  Lots of changes, mostly around treating connTypes as a Set
inside the java world.  Jni to translate to that is a pain.
2014-10-16 06:45:24 -07:00
Eric House
215cbe94ba turn on -std=c99 2014-10-15 21:43:34 -07:00
Eric House
76db94effc move git rev pref to bottom 2014-10-14 06:35:12 -07:00
Eric House
5c4242ac62 Fix (by inspection) NPE reported to google: test for null lock before
trying to save its game. Also remove empty overridden method.
2014-10-14 06:31:57 -07:00