Commit graph

28 commits

Author SHA1 Message Date
ehouse
290cb0b9da fix to build in standalone case 2005-03-20 19:43:00 +00:00
ehouse
19b0d88a69 remove gross connectRelay hack. There's now a wrapping protocol that
talks to the relay entirely inside comms.c.
2005-03-19 21:48:47 +00:00
ehouse
dd8f2f92c5 fix problems with clients in networked games making a move after the
game should end: check number of passes and that all players still
have tiles before running robot.
2005-03-15 15:18:58 +00:00
ehouse
71870695cc HACK: server must ping relay or it can't be contacted 2005-03-06 17:51:18 +00:00
ehouse
2e9dd5f3ea cleanup; add debugging info for state changes 2005-03-06 17:49:37 +00:00
ehouse
b77d8b8fbb use dict_getShortName 2004-12-18 01:06:47 +00:00
ehouse
fbc2f86187 Don't use Palm APIs in common code! 2004-11-09 02:03:28 +00:00
ehouse
a4938db8fe server_formatRemainingTiles and server_formatDictCounts 2004-11-06 02:46:08 +00:00
ehouse
80cc53eb11 fix endienness problem for game id 2004-09-30 13:43:07 +00:00
ehouse
8a4b9eed3a remove dead code 2004-07-20 15:13:54 +00:00
ehouse
665ff7b4c4 make < 80 columns 2004-07-10 22:56:20 +00:00
ehouse
e320ae9617 output the right string 2004-07-10 14:17:07 +00:00
ehouse
d9efe4258b cleanup for no hintlimit feature case 2004-06-27 04:35:42 +00:00
ehouse
173eba64e3 version now part of stream 2004-06-24 05:19:31 +00:00
ehouse
7914876294 Change engine to, when given a rect that's a subset of the board,
constrain the search for moves to those that involve filling only
tiles within the rect -- while still using the rest of the board as
context for the moves.  Robot moves use the whole board.
2004-06-15 01:58:09 +00:00
ehouse
7437e6089a move undoing-assign warning here 2004-05-15 16:05:14 +00:00
ehouse
b07b947c44 Allow deletion of picked tiles during face-up picking. 2004-05-14 08:57:38 +00:00
ehouse
791d371b90 guard server_do against reentrance 2004-02-18 04:28:32 +00:00
ehouse
68e2975472 fix compiler warning 2004-01-29 05:07:10 +00:00
ehouse
ca9eeed95b Swedish dict has 0-count tiles that are available only for blanks.
Don't print these with counts/values.
2003-12-13 06:39:35 +00:00
ehouse
6e9e668035 fix compiler warning 2003-11-30 19:11:12 +00:00
ehouse
f69eb698b3 pass current tray into util_userPickTile, removing to-be-traded tiles
first.
2003-11-30 18:53:51 +00:00
ehouse
e1fd8fda5b robots can be given picked tiles too 2003-11-19 04:49:30 +00:00
ehouse
6a30f1c7c1 Add vars to support turning on/off picking tiles 2003-11-19 04:06:32 +00:00
ehouse
8789ed9bc5 don't let pick robot tiles 2003-11-18 03:39:43 +00:00
ehouse
57295ffee8 when picking, deal with not having enough tiles 2003-11-16 19:25:53 +00:00
ehouse
f32c407d01 add option for user to pick tiles from pool. 2003-11-16 17:12:54 +00:00
ehouse
5776da0b93 first checkin 2003-11-01 05:35:29 +00:00