ehouse
588c16d45f
rename and reorganize/simplify dialog-handling code common to all
...
dialogs, handling scrolling and backspace key (smartphone only) and
scroll-by-focus in a single place.
2008-06-05 04:29:28 +00:00
ehouse
cdd8ce3960
Remove params from ceDlgSetup and ceDoDlgFocusScroll
2008-03-31 00:23:07 +00:00
ehouse
63c0cd8aee
Use new APIs to scroll dialogs; use new saved games dialogs.
2008-03-24 12:41:12 +00:00
ehouse
9d42d1b902
Fix compilation errors due to constant name changes -- no change to binary.
2007-12-14 13:06:44 +00:00
ehouse
e891a26756
substitute macro for common sizeof(x)/sizeof(x[0]) pattern; no generated code change
2007-05-26 14:03:07 +00:00
ehouse
916ea4abc2
name change only: Connectedness becomes DeviceRole
2007-02-02 08:34:37 +00:00
ehouse
e5e36f0fa4
Use new XP_TriEnable type; begin work to support bluetooth by tracking
...
connType and adding choice how to connect. Bt connect dialog is
invoked, but the fields won't be populated. Pass conn type into
socket constructor, assuming socket code doesn't change much to use BT
rather than TCP.
2006-10-28 14:56:04 +00:00
ehouse
5780da7b93
catch up with recent API changes; fix bug in newgame dialog.
2006-09-15 07:39:57 +00:00
ehouse
c2ddb62591
modify API for "portraitizing" dialogs, and space the buttons evenly
...
rather than stacking all from bottom. This doesn't quit work on ce
since GetWindowInfo isn't available and IsWindowVisible does the wrong
thing.
2006-05-27 17:18:42 +00:00
ehouse
3ca36f57fc
For dialogs in portrait-mode, move OK and Cancel buttons to the right
...
side and shrink up from the bottom
2006-05-25 03:41:32 +00:00
ehouse
eef7b20544
get rid of unneeded DH()
2006-03-20 04:13:40 +00:00
ehouse
2e901dde4e
type changes to stop warnings
2006-01-31 14:40:49 +00:00
ehouse
df72a59423
use debhacks
2006-01-28 19:03:10 +00:00
ehouse
dcd31cd092
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
ehouse
19734cc053
begin work of allowing multi-device play over WiFi/Cellular: add
...
dialog to gather params, save 'em, and stub out send proc. Still need
to debug a bit, and add threads to send/receive packets.
2005-07-23 15:31:21 +00:00