Commit graph

74 commits

Author SHA1 Message Date
eehouse
28d9d4559d add new-game/default prefs for phonies and timer_enabled 2010-05-26 02:27:16 +00:00
eehouse
da7c59a869 subclass ListPreference in order to provide a list of dicts at runtime
for setting the default.  Remove the hint that says "do it on dicts
screen."
2010-05-26 02:26:24 +00:00
eehouse
84f76a8c9a Add a summary visible before default dict has been set directing user
on how to change it.  Goes away when it becomes possible to set
directly in prefs activity.
2010-05-20 04:28:53 +00:00
eehouse
7913292942 get "Player 1" etc from a resource; don't hard-code! 2010-05-18 02:27:34 +00:00
eehouse
f3f350a12d Create new prefs screen with per-game defaults, adding existing and
new for dicts; use dict pref when creating new game; add menuitem to
dicts view to set that pref.  I want to launch the dicts activity from
the preference instead (which is information-only right now) but can't
figure out how to do startActivityForResult from a Preference....
2010-05-18 02:27:14 +00:00
eehouse
40c25d6137 add initial/default value of gameSeconds as a preference and honor it
when creating and copying CurGameInfo instances.
2010-05-14 12:43:17 +00:00
eehouse
24c1527232 fix yOffsetChanged to follow new API, but still leave commented out;
set game file name from resource, and make visible in board title and
as part of games list entries.
2010-05-12 11:56:01 +00:00
eehouse
1e560bfd42 move the download-url string into non-localizable strings 2010-05-12 11:48:33 +00:00
eehouse
5542350094 comment out Hidden games menuitem; rearrange menuitems; fix missing
string that compiler didn't notice earlier.
2010-05-08 19:29:03 +00:00
eehouse
e3b77aa1f1 add dialog confirming delete_all menu 2010-05-08 19:28:38 +00:00
eehouse
0e3411ecd4 modify configure connection button to reflect conn type chosen; add
role-specifig hints to relay config dialog (in a way it'll be easy to
follow for others.)
2010-05-08 15:27:32 +00:00
eehouse
2992fd2d1f add connection separator/title; add prompt to Connection dialog 2010-05-08 15:26:47 +00:00
eehouse
a4bc872906 provide different players labels for the three roles 2010-05-08 15:25:54 +00:00
eehouse
7e9be7de11 nuke commented-out dup string 2010-05-08 15:24:26 +00:00
eehouse
b62fcfd5ce improve hint text for Host; call remote players guests where context
is limited to host's view.
2010-05-06 12:47:58 +00:00
eehouse
5a42bd54f0 Add prompt to role spinner. Would really like to add hints to each
element but don't know how to do that yet.
2010-05-06 12:47:15 +00:00
eehouse
03fedd6cbc remove "State" from state string 2010-05-06 12:46:25 +00:00
eehouse
84a98fab4d get rid of carriage returns in strings formerly consed together in one
text field.
2010-05-05 04:12:02 +00:00
eehouse
638ce53661 strings required by new game summary fields 2010-05-01 02:48:57 +00:00
eehouse
6d71b7be02 add summaries to PreferenceScreens 2010-04-25 18:13:41 +00:00
eehouse
6bc3408d8e move resources not requiring localization, both strings and string
arrays, into new file.  Remove arrays.xml since it's now empty.
2010-04-25 03:39:13 +00:00
eehouse
9ced0bb154 Give spinners string arrays as resources rather than via code; remove
headers from above spinners and instead include header info in text.
May want to revisit this latter change
2010-04-25 03:38:27 +00:00
eehouse
ac2b1728a9 first use of a style, for section headings 2010-04-25 03:37:44 +00:00
eehouse
541cfc9925 raise version to b1 and make it a constant so localized strings don't
have to change each time.
2010-04-24 15:14:46 +00:00
eehouse
a219b4ae37 remove game config activity's menu. It was down to one item and that
(revert) isn't needed if the confirm logic is working.
2010-04-23 08:57:39 +00:00
eehouse
8ba15776d2 get rid of string for discard menu which is gone 2010-04-23 08:55:39 +00:00
eehouse
f78ff6786a replace menuitem to juggle players with button; place it and add
player button below player list; remove heading above phonies, adding
"phonies" to each spinner text; add "game settings" heading.  Still
need to find a way to make the headings pop visually.
2010-04-23 08:54:04 +00:00
eehouse
cdbf68de67 add new advanced pref: default board size. 15x15 is default. Isn't
used yet.
2010-04-23 08:49:07 +00:00
eehouse
f08f9ac390 put back smart robot string. 2010-04-23 08:40:22 +00:00
eehouse
baac58c090 add summaries to global prefs; remove "hide values" pref since screen
is big enough we'll never need it.
2010-04-23 08:39:24 +00:00
eehouse
56270dbe7e add missing carriage return (assumed by common code) 2010-04-20 02:38:55 +00:00
eehouse
70554b869f change string describing color 2010-04-17 04:20:20 +00:00
eehouse
a6a421f550 add preference for empty cell color, which other platforms have. This
change makes the pref editable and persistent, but doesn't use it to
draw.
2010-04-17 04:17:49 +00:00
eehouse
348f3cfef3 up alpha version 2010-04-17 04:16:57 +00:00
eehouse
95ddf7ddd4 add preference controlling whether volume keys or a
ZoomButtonsController is used to support zooming.  Default is the more
discoverable ZoomButtonsController.
2010-04-15 03:34:03 +00:00
eehouse
7a5b2e10c3 changes, previously committed, to take advantage of new zoom API: hook
up to volume key and to ZoomButtonsController, pass from UI thread to
JNI thread and back, dis/enable buttons based on zoomability, and
remove zoom submenu.
2010-04-15 02:16:30 +00:00
eehouse
805ac26d09 add zoomin/zoomout menuitems. These should become a zoomwindow later. 2010-04-08 04:15:48 +00:00
eehouse
97569ae6d0 add advanced pref to hold dict download url; use it. 2010-04-08 04:12:08 +00:00
eehouse
02a96cdaa6 remove ability to edit host and port when configuring relay. Must use
prefs/advanced.
2010-03-21 03:13:16 +00:00
eehouse
815ac74ebe change color prefs key names so won't crash opening older db 2010-03-21 03:12:28 +00:00
eehouse
9466203844 use sliders instead of text fields for editing of colors, and store
them as ints.  This will probably cause older versions to crash.  Need
either to change the names of keys or warn with next release.
2010-03-21 03:11:49 +00:00
eehouse
76926abdbf get rid of "ignored" since passwd no longer is 2010-03-21 03:10:20 +00:00
eehouse
5f6c8fd579 support passwords: save 'em when configuring player, and implement
askPassword in jni and java code.
2010-03-21 03:09:47 +00:00
eehouse
f28f5b80d3 include name of dict being downloaded in download progress dialog 2010-03-14 16:24:54 +00:00
eehouse
f5f54f53f4 increase size of miniwindow text and move linebreak in trading text so
still fits at larger size.
2010-03-14 16:24:37 +00:00
eehouse
7fadce15ef add menuitem to main games list view that brings up view of all
installed dicts.  Currently allows to delete them.  Later should allow
invoking a browser like DawgShow.
2010-03-14 05:01:55 +00:00
eehouse
cd2fc9b49a don't try to work on games whose dicts are missing (though users can't
actually delete them yet): check in GamesList, and put up alert via which
they can launch the download activity.
2010-03-13 23:11:57 +00:00
eehouse
6e77904d56 layout for dict download progress and string to populate 2010-03-13 23:10:42 +00:00
eehouse
2761772e05 When user dismisses GameConfig form, check if the game being viewed
has any state (moves) and if the changes being made would invalidate
that state and force a reset.  If so, give the user a choice between
save and discard.  Means CurGameInfo behaves slightly differently if a
game is in progress.  Also fix game reset to preserve comms address.
2010-03-13 23:10:30 +00:00
eehouse
846f07e929 get rid of save button in comms config dialog 2010-03-09 06:29:49 +00:00