Commit graph

7 commits

Author SHA1 Message Date
ehouse
1d4c68d8d2 replace int with bool where appropriate; fix to compile with newer g++ 2008-12-30 05:13:30 +00:00
ehouse
dcd31cd092 update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
ehouse
2db65eaec6 add missing header file 2005-10-28 09:20:51 +00:00
ehouse
4bcc9ccbc5 make location of file storing next ID configurable. 2005-10-23 21:06:07 +00:00
ehouse
2b58da4cdf New scheme for accepting and limiting reconnections. Now device must
send player counts, local and expected.  Based on these the relay
accepts connections, declares the game full and ready for message
forwarding, and decides whether to accept a reconnect.
2005-10-02 15:39:38 +00:00
ehouse
e098e6f7b2 make transmitted vars smaller where possible; new relay identifying
scheme where cookie is used only to connect, and is replaced for
reconnects by a relay-generated name that's supposed to be unique
across all games on all relays and includes a hostname read in from
config file; relay assign non-servers' hostIDs.
2005-10-01 16:33:45 +00:00
ehouse
4e38b864d2 works, but not yet used. And wants relay host identifier added in. 2005-09-19 04:34:51 +00:00