Commit graph

31 commits

Author SHA1 Message Date
ehouse
a02feee3b9 fix stream creation to include channelNo; correctly return success
from sym_send; fix to build in standalone case.
2005-03-20 19:55:49 +00:00
ehouse
9b66f40d78 tweak CIdle timer use to handle incoming packets so these don't have
to be handled from within socket handler's RunL.  Other cleanup around
relay use, name changes, etc.
2005-03-19 22:27:59 +00:00
ehouse
4ca237cb32 fold reading into send socket. Now receives packets from relay,
though things break down after a few moves.
2005-03-09 15:04:28 +00:00
ehouse
8ffb617a17 open socket for incomming, and provide callback to get incomming data
to comms.  Doesn't work yet, likely because of firewall issues, so
simple UDP may not be the answer.
2005-03-03 15:24:53 +00:00
ehouse
c8b87e64f7 add sym_util_listenPortChange 2005-03-03 02:17:46 +00:00
ehouse
0e3e09eba9 initial null addr rec is normal; deal with it 2005-03-01 01:14:34 +00:00
ehouse
61961f3bcf passing wrong name to open 2005-02-27 20:07:05 +00:00
ehouse
f64ed67cc8 create and use sending socket 2005-02-26 02:59:23 +00:00
ehouse
91a94660d9 hack around string concat issues. to be fixed later 2005-02-25 03:36:25 +00:00
ehouse
1368a95f32 change loc for file search 2005-02-12 03:01:13 +00:00
ehouse
9d4f351fe1 update to work with series 60 and 80 SDKs on linux 2005-02-08 06:59:06 +00:00
ehouse
7d2bce051b start work for multi-device games: send proc and address tracking. 2005-01-31 03:27:23 +00:00
ehouse
336734c7ff eliminate picky compiler warnings 2005-01-23 18:02:39 +00:00
ehouse
be6a486af4 pass backspace key through 2005-01-23 17:31:52 +00:00
ehouse
67be3191c8 revert change to board_invalRect 2005-01-23 08:17:37 +00:00
ehouse
6a0a00af6b call board_invalRect rather than board_invalAll from ::Draw 2005-01-23 06:14:57 +00:00
ehouse
c256310a4e remove dead param 2005-01-23 06:03:34 +00:00
ehouse
06ae18922e draw game/dict names over gray background; cleanup PositionBoard. 2005-01-22 22:37:03 +00:00
ehouse
646076b6bb include dict name with game above scoreboard 2005-01-22 07:36:07 +00:00
ehouse
61f14ddd0e move scoreboard down and draw open game's name above it 2005-01-21 07:58:34 +00:00
ehouse
6e74c6fb35 add DoImmediateDraw 2005-01-20 02:50:51 +00:00
ehouse
bb7717096a test for file before opening 2005-01-19 15:15:04 +00:00
ehouse
12b8e0a593 save games and prefs 2005-01-18 16:01:29 +00:00
ehouse
9cbc3688dc separate info and query, and use the right one 2005-01-13 14:39:12 +00:00
ehouse
3f772057d5 clean up compile warnings; implement menuitems that use ask dlg 2005-01-13 02:13:17 +00:00
ehouse
d353d1eb85 pass key events to board 2005-01-10 01:41:38 +00:00
ehouse
2dbc132f9b call blanks dlg 2005-01-09 21:58:08 +00:00
ehouse
127c569d8f gather dicts manually; call game info dlg when no game saved (which is always still) and use dict chosen there 2005-01-09 18:55:41 +00:00
ehouse
fbe614705b implement final scores 2005-01-08 18:27:50 +00:00
ehouse
6f8318d073 Fix to compile for series 60 under Linux. Completely untested! 2005-01-07 11:06:54 +00:00
ehouse
1f5783cbf2 first checked in 2005-01-04 15:01:00 +00:00