ehouse
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72bd18316d
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juggle until something changes. This is better than there sometimes being
no change, until I figure out how to force drawing as on Palm.
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2006-07-01 14:14:48 +00:00 |
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ehouse
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45979f547a
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disable juggle button if only one player active; copy all four players when saving game state after dismissal.
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2006-06-18 19:02:47 +00:00 |
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ehouse
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b80808bc57
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Support new tri-part enabled type; add "game info" dialog/menu to test
read-only side; support new attributes for column head and nplayers
label; hide labels as well as controls that go with them.
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2006-06-10 05:50:27 +00:00 |
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ehouse
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956c169d08
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Refer to players as "remote" rather than "not local" to be consistent
with Palm and PPC; fix juggle bug by adjusting lines after moving them.
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2006-06-08 01:26:18 +00:00 |
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ehouse
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e58d397c2b
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change newgame api names; implement juggle; change getter to take a
callback to copy strings that will go out of scope before the getter
returns (e.g. wince). Use changed API in gtk dialog.
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2006-06-07 01:45:03 +00:00 |
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ehouse
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8c176ed53c
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use common/nwgamest.c. Lots of code removed, and the dialog works now.
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2006-06-07 01:28:37 +00:00 |
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ehouse
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92485783af
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update email address in header comments: no code change
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2006-01-08 01:25:02 +00:00 |
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ehouse
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5e4fd3368e
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add role to newgame dialog
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2005-09-05 05:31:11 +00:00 |
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ehouse
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2a39b6950f
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switch to g_signal_connect
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2005-05-29 20:17:09 +00:00 |
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ehouse
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ae8a861098
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formatting fixes; casts for GTK
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2005-05-29 19:37:42 +00:00 |
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ehouse
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5776da0b93
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first checkin
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2003-11-01 05:35:29 +00:00 |
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