Commit graph

439 commits

Author SHA1 Message Date
Eric House
1a8f91203e Send MQTT messages in batches
Resend sends all types in batches. Send of new messages goes back for
MQTT only and sends the whole un-ack'd queue.
2023-03-25 10:24:39 -07:00
Eric House
7b2c327ba8 change send method to take list instead of array 2023-03-25 10:24:39 -07:00
Eric House
22d0d50130 add a public part of MsgQueueElem to simplify passing outside 2023-03-25 10:24:39 -07:00
Eric House
6ec0e64657 toward changing APIs to allow combined messages for mqtt 2023-03-25 10:24:39 -07:00
Eric House
b811653c89 remove ifdef-d out code storing all messages in one queue 2023-03-25 10:24:39 -07:00
Eric House
7929ddea47 cleanup comms 2023-03-25 10:24:39 -07:00
Eric House
daac5ca098 store messages in channel rather than a single queue
Moving toward being able to send in groups per device for MQTT
optimization
2023-03-16 07:44:14 -07:00
Eric House
b27384df63 print caller in logging func 2023-03-16 07:44:14 -07:00
Eric House
e849d628d9 log when messages could be combined 2023-03-16 07:43:51 -07:00
Eric House
bb2a2dacae cleanup 2023-03-08 20:48:55 -08:00
Eric House
073271fe61 tweak test script to better test rematching 2023-03-08 20:48:55 -08:00
Eric House
a0f5e2d5d4 remove dead code 2023-02-23 10:55:05 -08:00
Eric House
5382941f63 snapshot: play via MQTT works for a while 2023-02-22 19:52:45 -08:00
Eric House
9ca291cf0d enable rematch for 3- and 4-device games
Because only the host/inviter knows the addresses of all the devices
in a game it's hard for guests to rematch (unless it's a 2-device
game, as they know the host's address.) So now, as part of telling
guests the game is ready to play, include the addresses of other
guests. It's usually only 9 bytes per device, and only happens when
more than two devices are in a game.
2023-02-16 21:36:46 -08:00
Eric House
ee859a6c6a cleanup: remove dead code 2023-02-15 08:31:51 -08:00
Eric House
34ba254e64 cleanup 2023-02-11 07:50:53 -08:00
Eric House
0e14783d3b use negotiated streamVersion to decide what to send via MQTT
No point in sending the old-topic-format MQTT messages to clients that
know about the new one, and in fact it's harmful. Devices in a game
already agree on the stream version to use and communicate it, so pass
that into comms once it's known and from there on to the device code
that builds mqtt messages.
2023-02-09 16:53:18 -08:00
Eric House
646e806ae4 get rid of stream_open(), which was a NO-OP 2023-02-04 07:44:57 -08:00
Eric House
4a57b76817 cleanup: pass xwe with closeProc rather than to destroy
It's only needed when there's a close proc, and that's rare.
2023-02-03 22:00:47 -08:00
Eric House
e79450ab4c refactor message queue access
Cleanup to reduce changes when queue storage changes, which is coming
to optimize mqtt sends.
2023-02-03 10:18:54 -08:00
Eric House
c820abb514 remove unused params 2023-02-03 10:18:54 -08:00
Eric House
fcff8dab35 send from inside comms_invite on Linux but not Android
This is probably a temporary fix for Linux not being aggressive enough
about calling comms_resendAll() when opening a game. For now, though,
test scripts fail without it.
2023-01-30 12:02:46 -08:00
Eric House
18973675d0 don't send invite from inside comms_invite() 2023-01-27 21:07:39 -08:00
Eric House
6bb14548c9 fix TransportSendInvt to include type
In failing to pass the type into TransportSendInvt I was forcing
implementations to send to all types, which led to a lot of duplicate
invitations.
2023-01-24 17:11:05 -08:00
Eric House
ffe571664c remove asserts flagging problems I can't fix yet 2023-01-24 11:38:11 -08:00
Eric House
7fdf43eba6 add logging 2023-01-23 22:08:50 -08:00
Eric House
873501f8da changes for better testing invites and sms 2023-01-17 18:01:30 -08:00
Eric House
f1262e49e7 remove unused util method 2023-01-16 10:10:01 -08:00
Eric House
c620f9bc75 Don't allow comms types that aren't in selfAddress
(Likely crashes on android)
2023-01-15 16:18:26 -08:00
Eric House
a02ea95600 remove dead code: game_reset and friends 2023-01-11 12:28:09 -08:00
Eric House
a5b0f3dd20 add debug-only code to check for thread-safety 2023-01-06 07:53:10 -08:00
Eric House
4caf660c1c cleanup 2023-01-04 14:13:53 -08:00
Eric House
16ced1dd49 fix linux compile; log gameID as %X everywhere 2022-12-30 16:15:03 -08:00
Eric House
550248bce0 fix assertions from missing timestamps 2022-12-29 22:39:26 -08:00
Eric House
fdbd404f37 cleanup 2022-12-27 17:38:20 -08:00
Eric House
6648a25dd0 tweak logging 2022-12-26 19:24:39 -08:00
Eric House
5fe02a0888 set initial flags to reflect new version for invites
Creating an address record without having heard from the remote is
new, and setting it to an old version was preventing using new msg
format. So set to new by default. Not sure how it'll get downgraded
facing an old client, but a 100-game upgrade test passes.....
2022-12-21 16:11:55 -08:00
Eric House
5887140d9b use hex for gameID in games list; fix compile error 2022-12-21 10:38:31 -08:00
Eric House
9b1fe83b61 fix to compile without DEBUG set 2022-12-21 10:29:48 -08:00
Eric House
7764c17705 resend all even if some unsendable
Looks like invitations become unsendable before they're deleted
sometimes and so block sending real messages. This fixes device
accepting invitation but never hearing back from host.
2022-12-21 10:21:41 -08:00
Eric House
b179a0bade remove dead code 2022-12-18 18:50:05 -08:00
Eric House
53e1a68d6d track, and offer to display, comms-sent invites like others
I'm only keeping the most recent since they're sent every time a game
opens, app launches, etc.
2022-12-10 22:17:14 -08:00
Eric House
0141f110be fix to compile without DEBUG set 2022-11-18 11:09:22 -08:00
Eric House
92b02fccb7 cleanup 2022-11-18 11:09:22 -08:00
Eric House
86303475af fix assertion firing when relay address still present 2022-11-18 11:09:22 -08:00
Eric House
f2b034d710 recognize in-comms invites when opening incomplete game
Android offers to invite when it thinks no invitations have been
sent. Now it knows about those buried in comms.
2022-11-18 11:09:22 -08:00
Eric House
6f57665da2 pass number of pending comms invites into informMissing() 2022-11-18 11:09:22 -08:00
Eric House
924695d3fb add new stream version that skips relay and allows longer string
And remove some dead code
2022-11-18 11:09:22 -08:00
Eric House
be9d80533e cleanup and add helper functions
Looking toward a time when channelNo's high-order bits ensuring the
right device is receiving messages go away.
2022-11-18 11:09:22 -08:00
Eric House
e960877256 more 2022-11-18 11:09:22 -08:00