Commit graph

421 commits

Author SHA1 Message Date
ehouse
12be76bac4 If search limits in use, try vertical as well as horizontal initial moves. 2008-03-29 19:40:03 +00:00
ehouse
61272a3a7e add assertions that formatted string returned fit within the provided space. 2008-03-23 19:14:20 +00:00
ehouse
ffd7dffd27 When scrolling in response to a drag, invalidate under the tile both
before and after the scroll.  Otherwise on platforms where scrolling
is via a bitmove the old position gets scrolled away and never redrawn
leaving ghost tile parts lying around.
2008-03-15 14:00:05 +00:00
ehouse
ddafe8b97a Indicate empty cell with CELL_ISEMPTY rather than an empty string; fix
palm to not draw star on top of placed tile.
2008-03-14 09:36:42 +00:00
ehouse
88ef41af15 rewrite invalCellsUnderRect to be less stupid: start from rect passed
in rather than whole board.
2008-03-14 09:20:26 +00:00
ehouse
8f7d120b8c Remove commented-out field. (Forgot to save before checking in....) 2008-03-13 12:43:33 +00:00
ehouse
3dbf026372 fold hint-region-drag into dragdrpp, saving a bunch of code and
gaining scrolling during drag on small screens.
2008-03-13 12:23:22 +00:00
ehouse
93a621c65c fix crash: check that tile exists before removing 2008-03-12 12:21:23 +00:00
ehouse
0f18efb925 Make function static 2008-03-11 12:28:57 +00:00
ehouse
20ea57cf77 Fix errors, all in debug-only code, flagged by __attribute__ format addition. 2008-03-11 12:24:23 +00:00
ehouse
1eb2933d49 Don't return tile to tray on a simple tap when drag-drop is available; move
function between files.
2008-03-11 12:22:10 +00:00
ehouse
0988159795 add owner param to drawTileMidDrag so can color tiles correctly 2008-03-11 11:48:53 +00:00
ehouse
42e10c2ac2 invalidate divider when first touched so that it's drawn in-drag immediately. 2008-03-10 00:49:06 +00:00
ehouse
da665d1bc9 add dragdrpp.{c,h}, since apparently merging doesn't include svn adding 2008-03-08 23:19:04 +00:00
ehouse
c26eed3462 merge with drag_n_drop branch: apply patch generated with this command on that branch: svn diff -r 2080:2087 2008-03-08 23:16:21 +00:00
ehouse
7b11fa228b make new turnChanged notification compile-time conditional 2008-02-27 05:43:27 +00:00
ehouse
497e5beb76 remove dead code 2008-02-27 05:38:28 +00:00
ehouse
93f95588d8 add and call util_turnChanged 2008-02-26 13:46:33 +00:00
ehouse
0b5a14c424 Add ENABLE_LOGGING define so logging can be used on non-debug builds, e.g. to trace opening of non-debug saved games and prefs files. 2008-02-17 21:48:48 +00:00
ehouse
62f95cdda1 fix compile warning 2008-02-16 17:09:21 +00:00
ehouse
642e6611db Mark params unused in compiles for standalone; remove unused param. 2008-02-16 16:02:49 +00:00
ehouse
ff457236ef Don't hide tray if there's only one player. 2008-02-16 15:53:00 +00:00
ehouse
df4c9fe442 Don't cast char array to long and write to it! Newer arm compilers
don't like this -- or maybe I was just lucky until now.
2008-02-04 06:13:11 +00:00
ehouse
19ea3e1f6e change name of field. No code change. Pending on symbian and franklin which don't compile. 2008-02-02 15:17:53 +00:00
ehouse
a05f869472 Fix to compile and run standalone 2008-01-19 16:04:48 +00:00
ehouse
bf5a1f1487 Log unusual case. 2008-01-07 01:19:47 +00:00
ehouse
0c459e007d Error code used with method to check consistency of BT address. 2008-01-07 01:11:29 +00:00
ehouse
880fb716c6 Unify lookup by address and by channelNo; add method to check consistency of BT address. 2008-01-07 01:10:43 +00:00
ehouse
dfee56609a Warn user, and refuse to continue, when new game is as host and has no remote players. API
changes, so other platforms won't compile until changed.
2008-01-04 14:47:52 +00:00
ehouse
d658c29c88 test for duplicate initial client message and if so drop it; add const keyword; add assertion in addr comparion in attempt to learn why duplicates are getting through. 2007-12-31 20:00:13 +00:00
ehouse
a6e3df1ad4 draw hint borders wider on high-res devices so they're actually visible (part 2) 2007-12-19 05:31:53 +00:00
ehouse
ef8a5d0b11 Make initial value of confirmBTConnect true. 2007-12-15 18:55:32 +00:00
ehouse
1872928530 Don't end game when player has no tiles left in tray but still
tentative tiles on board.
2007-12-14 13:25:40 +00:00
ehouse
c8bbfc5432 Instead of warning user on failure to connect via BT, add preference
to allow user to confirm before every attempt.  Users will learn to
set this when T650s are in the mix.  Save a new preference, and up the
stream version.  Up beta version.  Add the preference both to the prefs
dialog and to the bluetooth connection (for guest) dialog, with both
impacting the same field in gamePrefs.
2007-12-14 03:38:55 +00:00
ehouse
63ccaed46e cleanup; replace a bunch of EvtAddEventToQueue calls with
postEmptyEvent; pass transport type with incoming packets so they can
be rejected if not on expected channel (to stop IR, which is always
on, from injecting into a BT game); do BT work and fire timers even
when menu is down; don't let robot run until after board is drawn for
the first time; on startup, don't let robot run until after board is
drawn once.  Up version to b3.
2007-12-09 01:59:15 +00:00
ehouse
244e600afa call util_addrChange prior to closing comms to fix crash moving from
BT to standalone game; add a couple of similar assertions; up beta
version.
2007-12-07 07:50:19 +00:00
ehouse
f70bdb54ae Remove excessive focus logging; fix timer bug for BT by posting event so EvtGetEvent can exit 2007-12-06 05:26:44 +00:00
ehouse
3a85db7b38 Rewrite of checkIncomingStream to be cleaner and fix bug with initial messages getting dropped
while heartbeat feature was enabled.  Fixed the problem on Linux, but experience on Treo650
is still better without HB feature, so turning it off on Palm.  This seems ready for beta,
but will test a bit more.
2007-12-05 06:33:37 +00:00
ehouse
036294a42e Comments only. 2007-12-05 06:31:30 +00:00
ehouse
c2ad749f99 Change util function to use signed type; other cleanup to compile with various features. 2007-12-05 06:28:51 +00:00
ehouse
0d5543b28f Fix dialog title; send heartbeat based on when connected even if no
messages yet received; reset bt connection on palm in two stages;
remove unused param.  Change version number for beta.
2007-12-03 01:20:32 +00:00
ehouse
bd1222f2dc Fix bug showing remote/robot moves only on host to include client too. 2007-12-02 22:07:24 +00:00
ehouse
b527110379 replace all __FUNCTION__ with __func__ 2007-12-02 19:13:25 +00:00
ehouse
42615345c9 Re-add direct-via-ip transport, and implement for linux in order to
better test heartbeats.  Fix so can play against Palm over BT.
Assertions failing on Linux when reset, but it's otherwise done.
2007-11-26 02:58:25 +00:00
ehouse
4e335550a7 Add file and line number to debug version of realloc and free. 2007-11-22 05:04:40 +00:00
ehouse
321acd1d42 Add and set a compile-time option so comms will set a periodic timer
and use it to send and check for heartbeats over any transport.
Caller must supply a reset proc which is called when heartbeat hasn't
been received in too long.  No changes required to comms protocol, but
that means the heartbeat interval is fixed at compile time: can't be
negotiated, and the two ends had better agree.  Currently tested with
linux host and PalmOS guest, where only the first heartbeat failure is
recovered from.  So there's some debugging to be done still.
2007-11-18 23:43:27 +00:00
ehouse
9f1d02c7cd Byte-swap psm field to callback on ARM: now both client and host work. Move SDP-related constants out where linux can use too. 2007-11-03 22:04:06 +00:00
ehouse
302abd3be5 fix log_hex to print nibbles in right order. 2007-09-27 02:56:35 +00:00
ehouse
e5d5584a04 add logging to help catch a recurring assertion 2007-09-15 13:46:59 +00:00
ehouse
4aa1f8188b reset in/out var before each call to util_askPassword 2007-06-10 14:54:47 +00:00