Commit graph

2673 commits

Author SHA1 Message Date
Eric House
c041792f83 move methods toward better encapsualtion (no behavior change) 2012-12-03 08:03:00 -08:00
Eric House
ad606cdec0 trying to figure out why games list is occasionally redrawing itself
all the time: add logging that activated only when XWApp's DEBUG flag
is set, and turn that flag on.  The latter change should be reversed
before the next release.
2012-12-03 06:53:15 -08:00
Eric House
a640f9d97b up version number and string 2012-12-03 06:51:50 -08:00
Eric House
da9c7a1afd comment out unused column 2012-12-02 21:39:33 -08:00
Eric House
bda0d51c7f add Rematch button to game over dialog -- which only puts up notImpl
toast so far.
2012-12-02 18:45:35 -08:00
Eric House
7621b909c3 hide a couple of message-related menuitems for standalone games 2012-12-02 18:19:52 -08:00
Eric House
9eea15185c set m_gameOver when it's first known. 2012-12-02 18:09:15 -08:00
Eric House
e5bb360537 When a game is over, show "Game over" dialog containing score summary
every time it's opened.  This is a quick way to get around it being a
bit hard to tell a board's in that state.
2012-12-02 18:02:27 -08:00
Eric House
9007331fb0 cleanup, and suggest accepting Android's make-default offer 2012-12-01 21:13:04 -08:00
Eric House
0d0146cb17 additional changes required post-merge to compile 2012-12-01 10:53:55 -08:00
Eric House
c4e638bd84 Merge branch 'android_branch' into android_groups
Conflicts:
	xwords4/android/XWords4/res/values/strings.xml
	xwords4/android/XWords4/src/org/eehouse/android/xw4/DBHelper.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWApp.java
2012-12-01 10:52:42 -08:00
Eric House
38e6eac3a1 improve page users see when opening invite from new device on an old one. 2012-12-01 10:10:28 -08:00
Eric House
dd882ba9d4 first cut at script old clients will see responding to new-style invitations 2012-12-01 09:34:21 -08:00
Eric House
0394579b7c cleanup (and use factored-out updateRow a couple of additional places) 2012-11-30 19:58:23 -08:00
Eric House
795e05f544 update with changes and next steps 2012-11-30 19:57:46 -08:00
Eric House
13b7877a80 put name of file being downloaded in progress dialog 2012-11-30 08:08:45 -08:00
Eric House
74fec9d3d3 disable attachments as part of invitations -- for now. 2012-11-30 07:50:10 -08:00
Eric House
8b5ec28120 SMS play logs too much: remove non-error logging. 2012-11-30 07:22:16 -08:00
Eric House
32d7daf2b5 warn about duplicate games not just when there's exactly one, and
include the most recent create time in the warning.
2012-11-30 07:13:00 -08:00
Eric House
95062fb967 log missing dicts 2012-11-30 07:12:07 -08:00
Eric House
ab0fb918ee open json attachment and from it create a new game. Works, but there
are enough problems with attachements I may turn them off.
2012-11-30 06:21:18 -08:00
Eric House
f4dc8a6b41 snapshot of code and intent filter that gets an attachment into an
email and launches Crosswords when the attachment is opened.
Shouldn't, or at least shouldn't launch ONLY Crosswords, as the mime
type's not in the filter, but it does.
2012-11-29 08:19:07 -08:00
Eric House
9f5a64ee50 don't try to use null gamePtr. Happens when relay moves arrive for a
game whose dict has been deleted.
2012-11-29 06:20:45 -08:00
Eric House
bffb231d13 improve download-or-cancel messages 2012-11-28 21:07:03 -08:00
Eric House
8250447eca launch game after successfully downloading dict it's missing 2012-11-28 20:41:08 -08:00
Eric House
4bae56e631 use rowid as notification id for all types of games, and cancel when
games deleted.
2012-11-28 19:32:50 -08:00
Eric House
19333e33ac fix confirmation of duplicate game from invite. Along the way
dramatically simplify how new game intents are passed around.
2012-11-28 19:17:29 -08:00
Eric House
6f620ebc44 move prefix into resources two since it's repeated. 2012-11-28 06:30:35 -08:00
Eric House
baa790a8c3 remove debugging code; make Intent content details private to class. 2012-11-28 06:06:42 -08:00
Eric House
cd197e4530 use Class instance for synchronization of static methods rather than
creating an object only for that purpose.
2012-11-27 18:55:08 -08:00
Eric House
3cc92e99ca fix uri format error that was causing install to fail 2012-11-27 18:48:05 -08:00
Eric House
7c5a59beb3 remind self of Blaze's download directory 2012-11-27 18:31:14 -08:00
Eric House
bf970b6dd9 remove some logging 2012-11-27 07:53:48 -08:00
Eric House
c39d434ffa add logging giving size and md5sum of downloaded .apk. 2012-11-27 07:22:03 -08:00
Eric House
441cc53740 Remove debug preference for setting host in invite emails, replacing
it with a string resource.  The value passed in invites must match the
string hard-coded in the AndroidManifest so there's no point in making
it runtime-configurable.
2012-11-27 07:04:47 -08:00
Eric House
f3ecfa569a get rid of the second URL in invites that's meant for those without
the app installed.  It's confusing, especially in SMS case, and the
page they see when they don't have the app installed can explain how
to install it.
2012-11-27 07:02:44 -08:00
Eric House
30377908df Use the downloader with an infinite progress indicator instead of the
status-bar notifier (which is removed) for dict downloads.
2012-11-26 20:19:25 -08:00
Eric House
b1f54a67ed end path prefix with a /; otherwise Crosswords gets launched to browse
the wordlist directory.
2012-11-26 20:14:32 -08:00
Eric House
b433438022 add message via GCM to check for wordlist/app upgrades 2012-11-26 18:47:35 -08:00
Eric House
e590db5f3f merge in the db part of 82c39489f0
(android_groups branch, local only right now), but not the UI part
since it won't make the next release.
2012-11-26 08:05:05 -08:00
Eric House
a39cc44d56 Merge branch 'android_branch' into android_groups 2012-11-26 07:41:20 -08:00
Eric House
9130c8da50 download and install upgrade .apk files where possible. Download is
via the existing DictImportActivity, which should also be used for
dict upgrade downloads to keep the UI consistent.
2012-11-26 07:40:45 -08:00
Eric House
302ad04ef9 use recommended intent filtering to allow Crosswords to launch in
response to http URLs, removing need for custom scheme and one step
from the invitation process.
2012-11-26 05:41:42 -08:00
Eric House
6f3881d53d don't crash on malformed invite URL 2012-11-26 03:08:54 -08:00
Eric House
ac435b7857 Merge branch 'android_branch' into android_groups
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/GamesList.java
2012-11-25 14:11:04 -08:00
Eric House
63b29a2cb2 Revert "add read-only debug prefs giving GCM and relay device IDs."
This reverts commit 5019d3960b.
2012-11-25 13:55:02 -08:00
Eric House
f82e5bd0e9 add code to deal with Amazon, which I falsely identified as having
broken custom schemes.  I'm leaving it in, unreachable, to have a record.
2012-11-25 12:30:25 -08:00
Eric House
d7bb869a5b rewrite to present a link rather than redirect, to attempt to present
the link only on Android devices, and to encourage users to email me
if I'm wrong about their not being on a device.
2012-11-25 10:39:46 -08:00
Eric House
5019d3960b add read-only debug prefs giving GCM and relay device IDs. 2012-11-25 09:58:46 -08:00
Eric House
7d6e393007 use a different missing-dict explanation string when the name of the
inviter isn't known (relay case)
2012-11-25 09:58:14 -08:00
Eric House
2a1c028268 deal with case where relay invite arrives for a language that device
doesn't have support for.  Dictionary name is now included in the
invite, and if that's present offer to download it then launch game.
For previous versions that don't include the dict name, offer to
download from the language (though that isn't tested yet.)
2012-11-25 08:54:46 -08:00
Eric House
b2e329f670 pass along wl (dict) param if present 2012-11-25 08:53:15 -08:00
Eric House
a3e0d0ca1e recover from situation where game is created in response to an
invitation for a lang for which it has no dicts installed.  Shouldn't
happen, but on relay still can.
2012-11-22 13:03:32 -08:00
Eric House
9659f810dc work even if ENV variable unset 2012-11-22 08:20:08 -08:00
Eric House
0bea58b128 make it possible to build without knowing the GCM sender ID. 2012-11-22 08:13:06 -08:00
Eric House
daf5a89a0e remove unused imports (no code change) 2012-11-21 21:49:42 -08:00
Eric House
dcf239ca48 add newGroup menu for when button's hidden; add deleteAll menuitem to
set of debug-features (but this should probably not ship until
deleting is changed.)
2012-11-21 06:17:09 -08:00
Eric House
cf88b60c4b make the two buttons fill the screen, and use newly created style
for new_games layout too.
2012-11-20 19:11:39 -08:00
Eric House
a199dd2b92 when deleting a group's games do as when they're deleted individually:
get the lock, tell the relay, and THEN remove from DB.
2012-11-20 19:03:39 -08:00
Eric House
3bff555bfd For move, make current group the default and warn whether there's only
one.
2012-11-20 18:34:26 -08:00
Eric House
19e7e27f1e fix so remembered expanded/contracted state is displayed 2012-11-20 07:40:33 -08:00
Eric House
fbfeae379d cache DB info on groups for better performance 2012-11-20 07:15:56 -08:00
Eric House
48dd3bb72e Merge branch 'android_branch' into android_groups 2012-11-20 07:02:27 -08:00
Eric House
04d839868d on launch to handle an invite for a game that seems to already exist,
instead launch that game -- for better feedback.
2012-11-20 06:24:23 -08:00
Eric House
b244adae1b fix transposed words 2012-11-20 06:22:29 -08:00
Eric House
f149391838 cleanup 2012-11-20 06:13:29 -08:00
Eric House
face24e915 make invite email text a bit easier to read 2012-11-20 06:10:57 -08:00
Eric House
cb70858583 up strings for next release (still a while out!) 2012-11-20 04:14:25 -08:00
Eric House
b827c82291 force refresh after delete 2012-11-19 21:23:19 -08:00
Eric House
be3cad96d7 tweak strings 2012-11-19 21:23:07 -08:00
Eric House
1994ea788e don't allow deleting default group. Wording needs fixing, or better
yet, replace the menuitem with greyed-out "is default group".  But
this works for now.
2012-11-19 19:28:26 -08:00
Eric House
82c39489f0 lots of changes toward grouping games in user-definable groups.
Creation and movement between work.  Deletion crashes.  Expansion
doesn't stick.  All's rough.
2012-11-19 07:41:15 -08:00
Eric House
2779139e75 add columns using data as well. Like pref commit, this does not change behavior. 2012-11-17 10:20:14 -08:00
Eric House
9ad41d5a3a use String[] data to build table-creation queries rather than huge
inline string concatenations.
2012-11-17 10:14:55 -08:00
Eric House
416db91312 experimental: always post notification on new moves received rather
than giving GamesList a chance to launch game directly.
2012-11-16 07:31:52 -08:00
Eric House
cefc13a2cd Docs say should allow GCM to reregister on app upgrade. And that the
registrar takes care of storing devid.  So app version when
registration arrives, and get from registrar except after an upgrade.
2012-11-15 21:44:56 -08:00
Eric House
9a4a8c7b26 use static to avoid querying OS for version over and over. 2012-11-15 21:41:51 -08:00
Eric House
f70a5bc6ee add getAppVersion() 2012-11-15 21:24:54 -08:00
Eric House
e1bc9876dd add to-do 2012-11-15 21:23:31 -08:00
Eric House
bda193029e add constructor in order to pass SENDER_ID to parent constructor,
as docs say to do
2012-11-15 21:14:45 -08:00
Eric House
f64de16ce3 catch and discard all exceptions that come when initing GCM. Fringe
devices may do anthing at that point.
2012-11-15 07:03:32 -08:00
Eric House
5afd93c5f5 fix NPE on Kindle 2012-11-15 06:42:27 -08:00
Eric House
c4df31892e Fix occasional infinite loop of devices sending and receiving the same
message over and over when getting updated by GCM.  The problem
occurred when one device had an un-ACKable initial message still in
its queue.  I call resendAll a lot, which caused that message to get
resent to the other game which then replied without being able to ACK
it so it remained to be sent again.  This would continue until users
moved forward in the game.  The fix is to add a backoff timer to
resendAll() so that it can't loop.  The timer is reset when an ackable
and new message is received, meaning there's been a change in what's
available to resend.  And since users calling resendAll manually
expect it to do something, add a force param that ignores the backoff.
seems to fix the problem (but needs a lot of testing.)
2012-11-13 21:25:03 -08:00
Eric House
ba11fcf8df don't bother checking for stream size of 0 in jni since comms does
that now.
2012-11-13 21:01:25 -08:00
Eric House
082e6a61f7 comment out unused command 2012-11-12 20:57:39 -08:00
Eric House
60814264e7 compile with XWFEATURE_COMMSACK turned off 2012-11-12 20:56:50 -08:00
Eric House
76c938cc67 fix to compile with API change; to drop relayid when it's rejected and
to use register with the GCM id on next [re]connect; and to not leave
variable unintialized when unable to call into java world due to being
called without context.
2012-11-12 08:03:25 -08:00
Eric House
4f3c81417d go back to logging devids for now 2012-11-12 08:01:24 -08:00
Eric House
ba733634cb NPE: don't crash on first install 2012-11-09 06:57:37 -08:00
Eric House
ff16db5c10 remove logging 2012-11-08 20:09:16 -08:00
Eric House
0f21f849d9 fix crash attempting to download dict when there's no network, e.g. in
airplane mode.
2012-11-08 20:08:20 -08:00
Eric House
0ef7c8bf46 return TYPE_NONE on devices like Kindle that don't do GCM instead of
an empty string claiming to be a GCM ID.
2012-11-08 19:58:03 -08:00
Eric House
07123ac823 cleanup: remove logging and only check for messages when the json data
holds that command.
2012-11-08 19:54:09 -08:00
Eric House
5cbafb9f56 up version strings and code 2012-11-08 19:49:45 -08:00
Eric House
283045c649 revert previous trivial change 2012-11-08 19:23:52 -08:00
Eric House
49117927db start process of allowing DlgDelegate to handle more than one dialog
at a time.  Step one is to move all the data into a singleton.  Once
that seems to work (excepting in the cases that fire assertions or lead
to dropped dialogs now) move to using a queue of them.  Right now it crashes
with an assertion on dismissing the second dialog.
2012-11-08 19:05:23 -08:00
Eric House
3b1f6a695f don't show "can't do GCM" Toast on Kindle Fire 2012-11-08 06:38:35 -08:00
Eric House
aafcd5144a Better Kindle fix: don't even post message if SMS not supported. 2012-11-07 19:46:33 -08:00
Eric House
949b804f35 fix NPE on Kindle Fire, which has no SMS DB. Duh. 2012-11-07 19:43:08 -08:00
Eric House
1e13d6ac6c look for values in msg sent from server, including one that puts up a
message via a notification.
2012-11-06 19:09:15 -08:00
Eric House
39dbed2004 add missing util method (fixing crash) and with it wire up new devID
scheme: now relay-assigned shorter id will be saved and used for
future games.
2012-11-06 07:08:06 -08:00
Eric House
9981360c67 put back minsdk stuff accidentally removed in merge. 2012-11-05 06:55:54 -08:00
Eric House
41cfacfee4 don't crash on emulator (which doesn't have library required by GCM) 2012-11-05 06:20:55 -08:00
Eric House
03108f311a Merge branch 'android_branch' into android_gcm 2012-11-05 06:14:21 -08:00
Eric House
0376e25c26 Merge branch 'fix_beta_53' into android_branch 2012-11-05 05:43:33 -08:00
Eric House
bb2e3ffdb1 fix (by dropping second message) assert that there is no first
message.  This is a TEMPORARY fix.
2012-11-04 21:36:20 -08:00
Eric House
e8720ec419 add link to changelog 2012-11-04 17:53:42 -08:00
Eric House
3942a49cac Add a debug preference allowing to provide, or override, the download
dir.  This will let users work around bugs on devices like my Blaze 4G
where the OS gives the wrong path, and also allows testing.  Inval
DictUtil's dict cache eash time this is changed, so in effect adding a
wrong path pref hides all dicts in the Downloads dir.
2012-11-04 17:47:30 -08:00
Eric House
69108fd8a1 cleanup: import class to make declarations shorter. 2012-11-04 17:33:07 -08:00
Eric House
30675cfd3e remove logging 2012-11-04 17:21:37 -08:00
Eric House
90480aca4c don't put up toast when checking SMS DB 2012-11-04 07:40:24 -08:00
Eric House
68d6e10ab7 up version strings for quick bugfix release. 2012-11-03 17:27:46 -07:00
Eric House
4dd094b2b3 if the download dir doesn't exist (and on my "Blaze 4G" the function
getDownloadCacheDirectory() returns a path that doesn't) then don't
offer to move things there.
2012-11-03 17:26:43 -07:00
Eric House
773f04e95b remove .gitignores from directory that's going away 2012-11-02 05:36:48 -07:00
Eric House
47f9eb03b9 merge in changes from the -gcm directory: GCM will be a feature of the
non-variant build now.
2012-11-02 05:35:31 -07:00
Eric House
ecd6d81228 Merge branch 'android_branch' into android_gcm 2012-11-01 19:50:07 -07:00
Eric House
a73a5e8077 there seems to be no way to fix the warning so add comment 2012-11-01 19:46:38 -07:00
Eric House
257a15917b script to run with lint checks enabled -- since I always have to look up how. 2012-11-01 19:46:08 -07:00
Eric House
a4787d5614 remove unused strings 2012-11-01 19:45:13 -07:00
Eric House
364acb6dcd cleanup: remove some logging and unused string resources 2012-11-01 19:32:29 -07:00
Eric House
935e3b9673 fix to work from main build directory 2012-11-01 19:32:08 -07:00
Eric House
1c33c8cc31 scripts that help find unneeded string resources 2012-11-01 19:17:46 -07:00
Eric House
27935752a8 check cursor still open in attempt to fix crash seen on Galaxy Nexus 2012-11-01 18:39:26 -07:00
Eric House
057a41e4a9 check cursor still open in attempt to fix crash seen on Galaxy Nexus 2012-11-01 07:59:42 -07:00
Eric House
3e289adc18 move related methods together 2012-11-01 07:58:27 -07:00
Eric House
b552a1fad0 check for moves on receiving message from GCM. Round-trip now works! 2012-10-31 07:09:23 -07:00
Eric House
1b7a618454 send the right dev id 2012-10-31 06:03:31 -07:00
Eric House
fe47266b1f don't ignore output when compiling jni: hides errors! 2012-10-30 08:05:25 -07:00
Eric House
6014e3d76f turn on devid code and implement support in java. Untested, but should work. 2012-10-30 07:57:17 -07:00
Eric House
6cf5d7e04e Android.mk needs to be checked in 2012-10-30 07:48:16 -07:00
Eric House
c93dfd6605 Merge branch 'android_branch' into android_gcm
Conflicts:
	xwords4/android/XWords4/res/values/common_rsrc.xml
2012-10-30 07:10:42 -07:00
Eric House
80a79b6991 Make it less likely that a message received while I'm not intercepting
them will be opened more than once: track whether I've searched the
SMS db, and only clear that setting when SMS play is *disabled*.
2012-10-29 21:20:32 -07:00
Eric House
ba0f91c438 cleanup: use constant 2012-10-29 20:43:02 -07:00
Eric House
e90621ec1d use existing string rather than invent a new one 2012-10-29 07:30:09 -07:00
Eric House
e39b776d80 Add button to alert warning that SMS isn't on that takes you to
Preferences.
2012-10-29 07:20:11 -07:00
Eric House
2375a6730a tweak text 2012-10-27 15:31:49 -07:00
Eric House
b83e587d91 changelog and version strings for beta 53 2012-10-27 15:21:33 -07:00
Eric House
5aef1afec3 point URL at android part of sf.net site, not home. 2012-10-27 13:18:08 -07:00
Eric House
f0a46eacfa script reached by URL in SMS messages sent to devices without
Crosswords installed.
2012-10-27 13:15:34 -07:00
Eric House
fb747304eb put sms at bottom of new-game dialog 2012-10-26 07:00:23 -07:00
Eric House
d7d666e4f9 Merge branch 'android_branch' into android_gcm 2012-10-25 08:12:02 -07:00
Eric House
6e39466b09 somehow new dict-download code is storing some in info DB with
langcode of 0.  Work around that by rebuilding cache entry when that's
seen.
2012-10-25 08:03:56 -07:00
Eric House
6180834ada log case where game has no dicts 2012-10-25 08:02:30 -07:00
Eric House
4ed1446e06 Fix new bug: don't null out default dict just because we don't have one. 2012-10-25 07:58:39 -07:00
Eric House
b40e9b7928 assert non-0 lang code 2012-10-25 07:10:54 -07:00
Eric House
f2684e5652 log device ID even when it's not newly assigned 2012-10-25 06:24:19 -07:00
Eric House
fcc4a0a5f9 add new file 2012-10-25 06:23:49 -07:00
Eric House
4c1c0ddaaa Merge branch 'android_branch' into android_gcm
Conflicts:
	xwords4/android/XWords4/src/org/eehouse/android/xw4/XWPrefs.java
2012-10-24 08:05:50 -07:00
Eric House
9bb8c9cddf don't allow change of dict in in-play networked game 2012-10-24 08:01:52 -07:00
Eric House
3d14ed96e7 cleanup and rename method 2012-10-24 07:40:14 -07:00
Eric House
643a301214 cleanup: add additional param to downloadFinished() iface method 2012-10-24 07:22:26 -07:00
Eric House
aec03fc572 When a game's consumated and guest discovers it isn't using the same
dict, give chance to switch, and to download if required.  Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
Eric House
521d7042be remove redundant class name (no code change) 2012-10-23 06:50:49 -07:00
Eric House
1ce7b36b59 add pref to replace querying on each download where to store dict.
And use new background-download for update-triggered downloads.
2012-10-22 19:35:47 -07:00
Eric House
80e2b8955e comments to remind not to remove code not called from java; no code change 2012-10-22 19:29:05 -07:00
Eric House
8e911fef05 use import to shorten type -- no code change 2012-10-22 07:30:44 -07:00
Eric House
ca561f225c make dict storage location a default set in preference rather than
something queried each time.
2012-10-22 07:06:12 -07:00
Eric House
6ba5d4f7c8 use new internal download code for download to get dict required for
SMS invite as well.  Still to do: put back the query for where the
thing should be stored.  Hard-coded to go in INTERNAL for now.
2012-10-20 18:28:14 -07:00
Eric House
13557b6e25 use Utils.showToast() everywhere 2012-10-19 18:03:00 -07:00
Eric House
04f56ccf74 download dicts without the browser. This is a partial implementation
that will need to be generalized and used in other places, basically
whenever the full URL can be known.
2012-10-19 17:57:17 -07:00
Eric House
6c34f43df7 show toast when update requested manually and nothing found 2012-10-18 19:51:40 -07:00
Eric House
cb1a0093c3 Merge branch 'android_branch' into android_gcm 2012-10-17 21:23:09 -07:00
Eric House
e5feded0b1 When receiving an invite for a dict we don't have, post a notification
to DictsActivity that offers to download, and on download completion
arranges for notification of SMSService so the game can be created.
2012-10-17 21:20:08 -07:00
Eric House
3e83af3b97 pass dict name (in addition to language) with SMS invite, and
currently on recipient device refuse to create a game if dict not
installed.  Next step is to give a choice to download the thing or
decline.
2012-10-17 07:11:39 -07:00
Eric House
04f51bd392 add haveDict() 2012-10-17 07:10:08 -07:00
Eric House
a8c77bca88 fix NPE 2012-10-17 07:01:01 -07:00
Eric House
6d7d8d5c64 ignore dir not on this branch 2012-10-16 08:20:53 -07:00
Eric House
50238bea3e generate sender_id const from ENV so doesn't need to be checked in.
Now works to register as I'm using the right id.
2012-10-16 08:16:43 -07:00
Eric House
be79ce77ee fix name of service so reply received from GCM 2012-10-16 07:56:10 -07:00
Eric House
85f81a700c missing gitignores 2012-10-16 07:42:35 -07:00
Eric House
de5dcdc5f9 starting new variant for GCM 2012-10-16 07:41:04 -07:00
Eric House
077270f1cd merge in SMS-version UI -- there will not be a separate version for
SMS any more.
2012-10-15 08:29:46 -07:00
Eric House
eb47e75c50 put up more user-friendly message when dicts don't match. 2012-10-15 08:07:17 -07:00
Eric House
5f247db29c use the same missing-players message for all three connection types
(even though the way they're reported is, though shouldn't be,
different.)
2012-10-15 07:31:02 -07:00
Eric House
96ea4f3963 ignore new files 2012-10-15 06:21:50 -07:00
Eric House
c811282591 UI change: networked games are no longer allowed to have per-player
dicts.  Now you select a single dict for such games in a new spinner
just below the lang spinner, and player's dicts are no longer
displayed.  For standalone games, the single dict choice isn't there,
the individual dicts are displayed, and you must open a player config
to change the dict as before.  The idea is that this will be less
confusing, particularly when I need to tell the guest that the host is
using a different dict.
2012-10-14 19:21:27 -07:00
Eric House
e90c5ee94f pass index of resigning player into util_notifyGameOver. Not yet
passed into java.
2012-10-09 05:31:12 -07:00
Eric House
ce58750b92 change "resign" menu text once game is over 2012-10-08 07:09:44 -07:00
Eric House
e64ecfb78d implement resign on top of existing endGame logic, adding "quitter" as
new param passed to remote and changing final score formatting and
menu items to match.  Still need to show old menu on android in case
where game has already ended.
2012-10-07 12:47:06 -07:00
Eric House
fd9b9f85e2 make util_hiliteCell conditional, and remove from android where it
wasn't used anyway.
2012-10-05 18:51:32 -07:00
Eric House
b11da9d8eb use GamesList's Handler to set timers to redraw turn expiry indicators
when the percent left changes.  This may be done -- except for
deciding what to do when the time actually runs out.
2012-10-02 07:30:31 -07:00
Eric House
0a60419802 make ExpiringDelegate responsible for figuring percentage of time left
given start time and having a constant for how long a turn lasts.  Eventually
the constant will be replaced by a second number passed in.
2012-10-01 19:07:23 -07:00
Eric House
cd776a34dd Revert "Display turn start time in game summary. This is definitely not its"
This reverts commit ebaa22594d.
2012-10-01 17:53:35 -07:00
Eric House
bec596c744 remove no-longer-needed drawable 2012-10-01 17:52:56 -07:00
Eric House
0579253b8d Also override TextView to show turn left there. Works, requiring only
that actual percentage of turn remainning be calculated.
2012-10-01 07:24:45 -07:00
Eric House
50b10cd365 new classes overriding LinearLayout to allow framing is-turn rect to
be drawn in two colors showing how much time left for turn.  Required
because there's no (reasonably-easy) way to create nine-parts
dynamically.
2012-10-01 06:57:40 -07:00
Eric House
8281bd7f10 call back into java for util_getCurSeconds implementation so java and
C world are sure to be using the same clock.
2012-09-29 19:27:02 -07:00
Eric House
ebaa22594d Display turn start time in game summary. This is definitely not its
final form!
2012-09-27 07:48:30 -07:00
Eric House
2c89f13383 add turn as param to util_turnChanged, and call from server rather
than board.
2012-09-27 07:04:57 -07:00
Eric House
94103a4212 track time of most recent turn start, and include it in summary table. 2012-09-27 06:55:46 -07:00
Eric House
65598cdb7b replace DeleteLocalRef calls 2012-09-24 07:44:43 -07:00
Eric House
140c982d41 merge from android_branch 2012-09-24 07:39:44 -07:00
Eric House
4909dde622 call a script rather than an html file so file doesn't have to be
updated with every release.
2012-09-24 07:35:14 -07:00
Eric House
d24f9a28f6 up release number 2012-09-24 07:00:18 -07:00
Eric House
c76c5f5868 don't create obits for apps that don't have relayIDs (and presumably
never connected.)
2012-09-20 07:45:04 -07:00
Eric House
96e277c7ba don't offer to copy DB from sdcard when there is none. 2012-09-20 07:29:00 -07:00
Eric House
598a154693 factor common code into function 2012-09-19 08:09:27 -07:00
Eric House
81d3f7d15f up version strings for SMS version too 2012-09-19 07:20:43 -07:00
Eric House
a601d0818e save and restore search prefix even when find button not clicked, and
display last scroll position when different from what prefix finds.
2012-09-18 07:51:50 -07:00
Eric House
210913d4d4 track dictbrowse info for multiple copies of same dict if that's
what's installed.
2012-09-18 07:36:54 -07:00