Eric House
f05375273c
add send button to right of chat entry field for devices that don't
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have action bar.
2016-07-02 12:54:04 -07:00
Eric House
68df61daa8
fix crash on old device by using new API conditionally
2016-07-02 12:29:16 -07:00
Eric House
88d8e61620
cleanup; tweak string
2016-07-02 12:28:57 -07:00
Eric House
1a6f5842c6
wait for dismissal of one alert before posting another. There really
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needs to be some sort of queuing built into DlgDelegate, but for now
just handle in this one place.
2016-06-30 08:01:58 -07:00
Eric House
446663ea86
update to new gradle plugin as recommended/generated by AS
2016-06-30 07:15:21 -07:00
Eric House
624ec870f2
clean up .gitignore files for localization stuff
2016-06-30 07:01:30 -07:00
Eric House
2f71119eea
add ability to skip including localization resources on per-language,
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per-variant basis. Just in case German isn't ready yet.
2016-06-30 06:54:36 -07:00
Eric House
a243b19fd0
fix NPE when relay's re-added to a game
2016-06-30 06:21:12 -07:00
Eric House
03492b97e8
fix doubled response to alert button: dismiss != negative
2016-06-29 07:01:08 -07:00
Eric House
f66fa5f75a
cleanup: remove commented out code etc.
2016-06-28 06:05:31 -07:00
Eric House
3bc60c59d0
Add option to remove relay from a game once it's been turned off.
2016-06-26 15:53:26 -07:00
Eric House
3d682c425f
remove Main activity
2016-06-26 15:41:15 -07:00
Eric House
94dadd4ca3
fix for single-device case
2016-06-26 14:54:01 -07:00
Eric House
3651137016
Merge branch 'android_branch' of ssh://maidu2/home/eehouse/src/git/repos/xwords into android_branch
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# Please enter a commit message to explain why this merge is necessary,
# especially if it merges an updated upstream into a topic branch.
#
# Lines starting with '#' will be ignored, and an empty message aborts
# the commit.
2016-06-26 14:38:50 -07:00
Eric House
e703ae7ec5
get rid of Main activity. Next release I need to find a way at launch
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time to choose between dual-pane and regular mode that doesn't mess
up sending Intents and make it harder to prevent there being
multiple instances of activities that are supposed to be single-top.
2016-06-26 14:28:17 -07:00
Eric House
6c5b5489ad
cleanup: Remove some commented-out code
2016-06-26 13:53:59 -07:00
Eric House
61ea4b01e1
ignore files
2016-06-24 22:40:35 -07:00
Eric House
89a0426521
Merge remote-tracking branch 'weblate/android_translate' into android_translate
2016-06-24 22:37:24 -07:00
Eric House
372b0c2f1e
when user tries to turn on the preference disabling relay play and has
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relay games in play, warn, and only disable if confirmed.
2016-06-24 21:19:30 -07:00
Eric House
aab779f258
duh: we're storing whether it's disabled, so reverse boolean
2016-06-23 06:27:01 -07:00
Eric House
7d47098947
start/stop relay service when pref changed; warn user when opens
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relay-connected game and relay is disabled.
2016-06-22 07:20:23 -07:00
Eric House
6ef9c60cb9
add some generated .gitignore files
2016-06-22 06:53:02 -07:00
Eric House
aef5e5e046
add preference, off by default, to disable relay play. This is for
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people who use the app for standalone play only and don't like the
battery implications of it hitting the network (which it does too
often right now.)
2016-06-21 06:08:25 -07:00
Eric House
a4ab8658fb
something's adding line in a different format to .gitignore files; go
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with it.
2016-06-20 07:25:32 -07:00
Eric House
bd08b0cfee
cleanup: remove unneeded imports (from one old file)
2016-06-17 07:14:45 -07:00
Eric House
dc92007811
add grep: start process of having this script add value
2016-06-14 06:05:05 -07:00
Eric House
bba16c481e
improve game query script to filter on connnames and clarify filter param
2016-06-12 18:30:19 -07:00
Eric House
03efa3a7e6
toward being able to do release builds of CrossDbg
2016-06-09 21:30:04 -07:00
Eric House
777b1a7aab
turn off dualpane option. It's broken: makes it too easy to get lots
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of instances of the games list and board views stacked on top of each
other.
2016-06-08 21:36:33 -07:00
Eric House
44c4d50051
Add config.xml file and use to enable dualpane option for CrossDbg builds
2016-06-07 04:31:31 -07:00
Eric House
032d073d6f
cleanup: there's no solo network status any more
2016-05-31 06:28:48 -07:00
Roland Illig
16cbbc5bee
Translated using Weblate (German)
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Currently translated at 8.4% (62 of 730 strings)
2016-05-31 03:44:40 +02:00
Eric House
d3318f6631
fix chat edittext to expand vertically when there's more than one line
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of text in it.
2016-05-30 15:14:52 -07:00
Eric House
124c85a2e9
fix gradle builds too to use combined constants files
2016-05-30 13:13:01 -07:00
Eric House
49e7abd23d
Combine the two generated constants files
2016-05-30 13:10:20 -07:00
Bernard Massot
6e16ec69c1
Translated using Weblate (French)
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Currently translated at 100.0% (730 of 730 strings)
2016-05-29 18:46:59 +02:00
Roland Illig
75f14a985a
Added translation using Weblate (German)
2016-05-29 02:34:06 +02:00
naofum
48ddd271dc
Translated using Weblate (Japanese)
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Currently translated at 100.0% (730 of 730 strings)
2016-05-28 13:01:01 +02:00
Weblate
b14c6b5003
Merge remote-tracking branch 'origin/android_translate' into android_translate
2016-05-28 08:43:40 +02:00
Eric House
06ef079af1
fix. seems to do gradle builds correctly, though those builds need a
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lot of work still.
2016-05-23 08:39:51 -07:00
Eric House
8082a1e0dc
add files generated as a result of earlier change
2016-05-23 08:39:05 -07:00
Eric House
28a7d425cd
remove gradle build files from a directory where, AFAIK,they don't belong
2016-05-23 08:37:50 -07:00
Eric House
73598462b8
don't include carriage return in generated file name
2016-05-23 07:42:43 -07:00
Eric House
f8cfb9cc44
change string and enum name to indicate Bluetooth is where the connect
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failure is.
2016-05-21 14:35:53 -07:00
Eric House
f001455589
fix so tablets are found in BT scans: they're considered computers, not phones
2016-05-21 14:25:54 -07:00
Eric House
f51565839a
no need to set summary to null when pausing.
2016-05-21 14:05:47 -07:00
Eric House
e127c8a3aa
fix to uninstall (by default) based on directory invoked from
2016-05-21 13:36:56 -07:00
Eric House
17945b2dc0
turn on auto-capitalization of sentences in chat
2016-05-17 22:21:11 -07:00
Eric House
4791ccaca8
commented out code to add notification used to duplicate the bug
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addresses by the previous commit.
2016-05-17 21:09:32 -07:00
Eric House
80ebcff4c9
Handle case where we want to open a game that's already open (likely
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in the process of being closed.) If we're successful in getting a
JNIThread object that's already initialized, re-use it, closing only
the JNI part (which probably can't be cleanly re-used with a different
Context.) I worry about the case where the thread's event queue isn't
empty, so there's an assert to catch that case.
2016-05-17 21:08:03 -07:00
Eric House
79efbd2076
upgrade gradle (recommended by AS)
2016-05-17 20:56:31 -07:00
Eric House
253c0d7496
turn off saving logs for now; move capture of title to where it's more
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likely to succeed, and assert that it is. I think this will fix the
title-not-reverting problem I've been seeing.
2016-05-10 06:40:23 -07:00
Eric House
608533d189
Merge branch 'from_android_beta_106' into android_branch
2016-05-03 06:44:39 -07:00
Eric House
c013c152d7
up version strings for release 107 (f-droid only is the plan)
2016-05-02 21:56:11 -07:00
Eric House
f0dc295bde
break gradle release builds with an error message that will, with
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luck, communicate to the f-droid maintainer that ant it still the way
to build. Should stop the flood of error reports from f-droid users.
2016-05-02 21:45:53 -07:00
Eric House
1cb75bd970
turn off an especially oft-occurring log message
2016-04-22 21:14:58 -07:00
Eric House
d376679d00
add new database table for persisting logs. DEBUG builds only for
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now. Keep the most recent 5K worth of messages. TODO: add a display
activity and the ability to email them.
2016-04-22 21:14:36 -07:00
Eric House
1216ec49d7
cleanup: move method
2016-04-22 07:08:13 -07:00
Eric House
bf871a20fb
test for null to avoid NPE. I'm not sure how it gets here -- race
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condition on opening maybe -- but not showing the one menuitem in this
case is harmless.
2016-04-21 06:35:42 -07:00
Eric House
18503f2237
If we get an intent and can't open the game it names, that's probably because GamesListActivity has been relauched on top of itself. So exit with a (temporary) Toast message.
2016-04-20 21:50:09 -07:00
Eric House
c9a1f00a43
catch up with non-dbg changes, esp. enabling dual-pane mode (though
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it's off now thanks to a compile-time constant)
2016-04-18 06:21:49 -07:00
Eric House
406eb77f54
post notification (rather than just play sound) when turn comes into
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boarddelegate but it's not visible
2016-04-14 22:16:18 -07:00
Eric House
c860773234
still learning magit: check preference before playing sound
2016-04-14 21:50:18 -07:00
Eric House
99effcac89
looks like I missed a hunk in previous commit
2016-04-14 21:42:22 -07:00
Eric House
e239430260
play notification sound when a move or chat is added to the board or
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chat view. Still TODO: post a notification when that view isn't visible.
2016-04-14 21:39:23 -07:00
Eric House
994672667c
gitignore some stuff
2016-04-14 21:07:12 -07:00
Eric House
33225f3bc5
refactor message receiving/distributing code into superclass.
2016-04-11 06:01:25 -07:00
Eric House
f288fe2860
use malloc to allocate storate for hci_inquiry instead of the
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stack. That *seems* to fix it always returning 0, something that
changed with newer version of linux or libbluetooth or who knows
what. BT still doesn't work from linux, but this is a necessary start.
2016-04-09 15:49:11 -07:00
Eric House
a0ae117e35
fix invitations breakage introduced when JNIThread because self-initing.
2016-04-09 14:47:48 -07:00
Eric House
27b3004b43
exclude computers from BT paried devices scan -- since doesn't work on
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ubuntu right now.
2016-04-09 13:57:16 -07:00
Eric House
baee084a90
add assert to catch case where exception may otherwise be thrown
2016-04-09 13:34:13 -07:00
Eric House
57dcbabab6
use a constant
2016-04-09 13:10:04 -07:00
Eric House
04a697b260
fix NPE: put back setReceiver() call lost when JNIThread became
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self-initing.
2016-04-09 12:42:47 -07:00
Eric House
3dd69d90d9
This stuff has to be done before content gets added. Move into
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Activity for now, though this may not work in dual-pane mode.
2016-04-09 12:23:26 -07:00
Eric House
8c9e3ce14c
use pthreads mutex to synchronize alloc and free operations in (debug
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only) mpool. I'm getting assertions about failure to free now that
multiple threads are accessing open games, but I think they're bogus:
due to multiple threads modifying the leak-detection counters. This
seems to fix the assertions I was seeing in mpool_destroy().
2016-04-09 11:54:08 -07:00
Eric House
f876c49cd6
don't require that ant be run before install
2016-04-09 11:51:48 -07:00
Eric House
1c6e97e164
AS-generated changes adapting to the 2.0 release
2016-04-07 12:34:58 -07:00
Eric House
589535cdbc
Make JNIThread responsible for opening/owning game and other objects
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whose lifespan matches its, e.g. the gameptr and gi. This is a big
change, and there are still some bugs/crashes, but it's worth
committing this snapshot.
2016-04-07 12:23:13 -07:00
Eric House
160d69640a
log refcount changes
2016-04-07 09:48:23 -07:00
Eric House
b2c4bd9e23
better chat text hint
2016-04-07 09:30:29 -07:00
Eric House
14bdde7ff0
save game whenever refcount is released. Works around BoardDelegate
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reloading the game every time it resumes. Better fix would be to have
JNIThread() own loading the game and only do so when first created.
2016-04-07 09:27:00 -07:00
Eric House
d541c976bf
add PENDING comment
2016-04-07 09:23:07 -07:00
Eric House
9f05d45e05
sometimes when return from background ChatDelegate is the first to try
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to reference JNIThread. Until I can make that work, just finish() --
to avoid crashes.
2016-04-07 09:22:41 -07:00
Eric House
049c25f16d
save when exiting to prevent data loss opening chat window.
2016-04-06 21:41:48 -07:00
Eric House
a55e17cd41
cleanup; log rowid in release() and retain()
2016-04-06 21:40:46 -07:00
Eric House
a90ec29ff0
fix delete game problem: delete first using lock we already have.
2016-04-06 18:42:37 -07:00
Eric House
3a368a8efd
toward working better in background: log and print stack when doing
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nothing because jnithread is null. Pass incoming chat messages to
ChatDelegate if it's up, and otherwise launch it as before.
2016-04-06 11:16:51 -07:00
Eric House
919e44f21e
first cut at accepting input when running. Won't work when whole app is in background.
2016-04-06 11:08:27 -07:00
Eric House
347ff60434
toward working in background: log when called on null thread rather than crashing
2016-04-06 11:07:30 -07:00
Eric House
70c0db6504
chat: add hint string, and make textfield full width
2016-04-06 11:06:10 -07:00
Eric House
4bb16e88ef
better logging
2016-04-06 11:03:18 -07:00
Eric House
7b045fb413
add constant to disable dualpane on debug builds too
2016-04-06 11:03:02 -07:00
Eric House
f6cbe2ec61
Toward launching fragment for result. Fires an assert on returning
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since that's not done yet.
2016-04-05 09:37:17 -07:00
Eric House
b68775b620
oops -- fix compilation error
2016-04-05 09:17:03 -07:00
Eric House
b3f6e1b0a3
Make config work as a fragment, and clean up all the fragment
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subclasses: only one method needs to be overridden.
2016-04-05 08:56:33 -07:00
Eric House
8cb2cecc18
add logging toward catching board layout problems; throw exception
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when can't unlock game (possible fix to multiple instances of
GamesListActivity stacking up); cleanup of GamesListDelegate tracking
of open games.
2016-04-05 08:18:12 -07:00
Eric House
21ef6d4e13
tossing stuff at the wall trying to fix occasional failures to layout
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board in dual-pane mode (that show up as all-white BoardView). I think
there was a slight reduction in frequency, which varies with screen
size at least.
2016-04-04 14:30:04 -07:00
Eric House
ae8a66f37b
snapshot on the way to handling rotation of the board view. Pass
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orientation changes down to it (or any other interested delegate), and
have it lay its container out again. There appear to be race
conditions here: sometimes the toolbar winds up in the wrong
orientation, and on some devices the board can be blank. One problem
is that on a multi-paned device a single pane may be portrait (taller
than wide) though the whole device is in landscape mode. The big
challege is to get the view's max dimensions (and whether it's
landscape or portrait) when layout hasn't yet begun, because we that
for the jni part of layout. Messy still, but better than before and I
think progress in the right direction.
2016-04-04 13:43:16 -07:00
Eric House
b6431f0373
when normal means don't succeed in generating summary, try again with
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via JNIThread's cache.
2016-04-04 11:35:39 -07:00
Eric House
f47a11aa42
snapshot of changes adding refcounting to jnithread so and instance
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can be shared by multiple delegates, e.g. Board and Chat. Works but
with lots of crashes and stuff remaining to be done.
2016-03-31 22:05:58 -07:00