Eric House
afb3f4040a
fix to compile in non-debug mode
2010-06-17 20:35:54 -07:00
Eric House
08ad0bdfa5
fix assertion failure by passing max size not < actual size
2010-06-05 08:10:02 -07:00
eehouse
e1d956ac09
catch up with board_setPos API change.
2010-06-03 04:58:02 +00:00
eehouse
d263b47a56
lots of changes, still rough, to allow zooming in and out on board.
...
Includes ability to scroll horizontally by dragging. Board init API
changes to specify board width and max height instead of cell
dimensions, so now board owns task of picking cell size. If the
number of cells does not evenly divide into a board dimension then the
extra pixels are distributed among some columns/rows in a way that
still allows bitblit-based scroll implementations (though horizontal
scrolling at this point always does an invalAll()). Not yet tested
with overlapping tray. And still need to allow rows to be taller than
cols are wide if platform code has given the space. Stream format
changes with this checkin.
2010-04-08 04:14:14 +00:00
eehouse
603462fc33
add option to skip modal dialog showing final game score (may prevent
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curses version from becoming nonresponsive when used from playme.sh);
add menu command to curses version to resend messages.
2010-03-28 16:08:54 +00:00
eehouse
0b7eee672a
do something for -S on curses version too
2010-03-21 03:10:36 +00:00
eehouse
6893fe742a
fix r3013 breakage: remove gameID params
2010-02-01 01:50:38 +00:00
ehouse
82382a7cfa
Pass results back via timers and call board_draw() when so indicates.
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Needed to test dragDropSetAdd. Candidate for merge to trunk.
2010-01-25 00:28:30 +00:00
ehouse
28265749f9
fix unused var warning in release build
2009-12-17 13:09:10 +00:00
ehouse
35f068e05c
Implement new callback giving progress connecting with relay.
2009-12-14 04:06:26 +00:00
ehouse
c893fd4a9e
On receipt of connection-denied message via new rerror callback, put
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up new error messages and then conns dialog so user can connect again
after changing room name or just waiting. A new game is started so
that comms is re-inited and will try again to connect to relay.
2009-12-04 08:18:49 +00:00
ehouse
a13e1d6488
add util_clearTimer, implement on all platforms, and call when closing
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comms to fix crash on Wince when timer fired after comms had been
deleted. The closure stored and passed in was no longer a valid ptr.
2009-09-21 12:49:08 +00:00
ehouse
18e9301e87
rename Cookie to Invite, a change that may change. Rename everywhere
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in clients but not in relay where cookie is too pervasive. (There are
no code changes in this checkin.)
2009-09-14 03:11:11 +00:00
ehouse
6c4b991566
Modify comms and games APIs so single struct of callbacks is passed
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instead of multiple callbacks; add callback called when relay state
changes; adapt linux and palm clients to new API. (Wince changes
pending.)
2009-09-12 21:39:13 +00:00
ehouse
6827ab5d88
Unify signal handlers that do same thing; clean memory leaks and a
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double-dispose.
2009-08-30 15:23:05 +00:00
ehouse
537de614b9
remove timer assert; log socket errors
2009-08-21 12:15:40 +00:00
ehouse
fbd3559e3b
Fix assertion failures
2009-07-31 13:03:05 +00:00
ehouse
192fb50bf8
add SIGINT handler that calls quit (to save files). Listen for errors in poll.
2009-07-29 04:29:29 +00:00
ehouse
4c523b628c
Make slow-robot work for curses client too.
2009-07-10 05:04:04 +00:00
ehouse
a954286960
avoid mempool assertions by cleaning up on way out
2009-06-30 12:55:47 +00:00
ehouse
669e423ca8
Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*.
2009-04-07 04:23:56 +00:00
ehouse
c672fcfafd
Make it possible to run same binary against relay with relay heartbeat
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and direct with comms heartbeat. This mostly means changing ifdefs.
2009-02-01 15:50:58 +00:00
ehouse
09c879dccc
Add sms support, largely untested.
2009-01-13 13:33:56 +00:00
ehouse
863f79bfb9
Fix compile errors using latest gcc (fread etc must have return value checked)
2009-01-03 18:12:34 +00:00
ehouse
cefd69d8b3
Since there's now a flag indicating whether to show the value of a
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tile, make value unsigned. Adjust/fix platforms. Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
e30c72c829
make -q option take number of seconds to pause before quitting
2008-10-26 15:33:21 +00:00
ehouse
9b17c20117
gtk/ncurses support for Rem: focus and showing remaining tiles. Also
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rewrite gtkask to use gtk_message_dialog and add sigint handler.
2008-10-24 09:07:30 +00:00
ehouse
f021964213
fix ncurses version so it can save games and read them back in: make existing gtk code run on both.
2008-09-18 03:46:27 +00:00
ehouse
ad52e63ff0
separate UI-specific code so that a non-UI linux library can be compiled, e.g. for use with a toolkit not gtk or ncurses
2008-06-30 03:39:27 +00:00
ehouse
c6da605b56
add missing error message
2008-05-24 16:08:13 +00:00
ehouse
c3555440fd
get rid of const-related warnings
2008-02-16 15:49:03 +00:00
ehouse
ea7949dd22
Make a couple of dialogs format for narrower screen and respect keypad buttons.
2008-02-02 20:58:44 +00:00
ehouse
2910bab3a0
fix perimeter focus clearing and board size setting.
2008-02-02 17:21:57 +00:00
ehouse
b98b7fd993
Move toward running curses on a small screen: replace omnipresent menu
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with one drawn on demand; change size and location of scoreboard and
tray if needed; use wgetch rather than reading stdin to support keypad
keys for navigation. Also stick g_ in front of some frequently used
global names.
2008-02-02 16:56:20 +00:00
ehouse
6e9e5b5c99
Fix to compile and run standalone
2008-01-19 16:03:53 +00:00
ehouse
b115cc6f0c
fix unused param warning
2008-01-02 01:43:45 +00:00
ehouse
d5d29adc0c
Change util function to use signed type; other cleanup to compile with various features.
2007-12-05 06:28:51 +00:00
ehouse
5457ea1b59
replace all __FUNCTION__ with __func__
2007-12-02 19:13:25 +00:00
ehouse
a560c9f8a8
Add files forgotten with last checkin; add additional parameter to
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addListener so listeners can be removed on reset.
2007-11-28 03:59:26 +00:00
ehouse
e1d5632a7b
Re-add direct-via-ip transport, and implement for linux in order to
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better test heartbeats. Fix so can play against Palm over BT.
Assertions failing on Linux when reset, but it's otherwise done.
2007-11-26 02:58:25 +00:00
ehouse
4c8cf98d24
Add and set a compile-time option so comms will set a periodic timer
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and use it to send and check for heartbeats over any transport.
Caller must supply a reset proc which is called when heartbeat hasn't
been received in too long. No changes required to comms protocol, but
that means the heartbeat interval is fixed at compile time: can't be
negotiated, and the two ends had better agree. Currently tested with
linux host and PalmOS guest, where only the first heartbeat failure is
recovered from. So there's some debugging to be done still.
2007-11-18 23:43:27 +00:00
ehouse
edfdda6fd2
Fix so compiles curses-only, and so curses cell can be 2x1 (for square board)
2007-06-01 02:08:04 +00:00
ehouse
dd7a5c8104
type name change only
2007-05-26 14:14:01 +00:00
ehouse
20ecd5f7d7
get rid of draw methods; always highlight cursor same way;
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board_handleKeyUp becomse board_handleKey for curses
2007-01-19 08:20:58 +00:00
ehouse
098a2ec5c4
Use new keydown/up APIs from linux, and add key support and drawing
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changes to implement keyboard navigation/focus in gtk port.
2007-01-06 17:46:02 +00:00
ehouse
afc302a29b
When alt key pressed cursor can move onto occupied squares it normally skips.
2006-11-22 13:49:14 +00:00
ehouse
7fe5718cc5
When "dived" focus reaches and crosses border of object, return as if
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not handled. This causes the platform to handle the key event itself,
typically by moving the focus to the next top-level object.
2006-11-17 13:41:13 +00:00
ehouse
cac0fd94d7
Use new top-level focus drawing model, and new API indicating whether
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key handled.
2006-11-14 06:47:50 +00:00
ehouse
b171900dfb
When moving focus through tray, skip empty space; when through board,
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skip cells with tiles permanently played. Space char raises focus but does
not move it laterally.
2006-11-09 06:05:40 +00:00
ehouse
e8b74e1cc3
set focus to board if not held prior to passing keys
2006-11-08 05:05:11 +00:00