Eric House
6e843dec6c
make 10997 default relay port
2010-10-22 18:30:19 -07:00
Andy2
00cdbc97d3
Install a no-op TERM handler at first then replace later with one that
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just exits main loop. Do cleanup/file saving on exit from mainloop.
Fixes occasional crash where TERM came in before we were setup to
cleanup.
2010-09-20 04:55:35 -07:00
Eric House
9fc39a55ed
add params to set public-room-related booleans; add timeout option on
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modal dialogs so gtk version can run unattended.
2010-09-14 21:13:45 -07:00
Andy2
b3d3673dc9
read the langcode out of dict and into common struct
2010-09-10 01:57:22 -07:00
Andy2
20312144dd
tons of changes, still rough, snapshoted here: a gtk device vs device
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game works to completion with both signing up as guests (no -s) with
one local and one remote player (identical commandlines.) Not yet
tested: if any signs up as a host, reconnecting rather than
connecting, etc. This is just a snapshot.
2010-09-10 01:30:40 -07:00
Andy2
6dc21ae7a8
pass (hard-coded) param controlling non-turn board switching
2010-07-17 06:22:42 -07:00
Andy2
e4feef9bbc
reverse sense of -I since hint region unsupported on Android
2010-07-16 18:24:17 -07:00
Andy2
80aa22b2d1
add common prefs field sortNewTiles and way to set on linux cmdline
2010-06-17 18:10:32 -07:00
eehouse
603462fc33
add option to skip modal dialog showing final game score (may prevent
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curses version from becoming nonresponsive when used from playme.sh);
add menu command to curses version to resend messages.
2010-03-28 16:08:54 +00:00
ehouse
4425eaa99e
move showColors into CommonPrefs, removing separate storage in linux
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and wince and removing setter from board and jni APIs. Palm change
pending.
2010-01-26 04:14:18 +00:00
ehouse
82382a7cfa
Pass results back via timers and call board_draw() when so indicates.
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Needed to test dragDropSetAdd. Candidate for merge to trunk.
2010-01-25 00:28:30 +00:00
ehouse
273f3d2f4a
don't show turn confirm dialog by default
2009-12-14 02:54:56 +00:00
ehouse
066c3de9a7
add to gtk version a quick -F option to use new skip-confirm feature
2009-11-08 17:25:19 +00:00
ehouse
e65db4b8c2
use log macro rather than fprintf to stderr
2009-11-02 00:09:56 +00:00
ehouse
547c1758a9
For testing, add option to send duplicates of all packets
2009-09-26 13:47:51 +00:00
ehouse
a13e1d6488
add util_clearTimer, implement on all platforms, and call when closing
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comms to fix crash on Wince when timer fired after comms had been
deleted. The closure stored and passed in was no longer a valid ptr.
2009-09-21 12:49:08 +00:00
ehouse
18e9301e87
rename Cookie to Invite, a change that may change. Rename everywhere
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in clients but not in relay where cookie is too pervasive. (There are
no code changes in this checkin.)
2009-09-14 03:11:11 +00:00
ehouse
6827ab5d88
Unify signal handlers that do same thing; clean memory leaks and a
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double-dispose.
2009-08-30 15:23:05 +00:00
ehouse
537de614b9
remove timer assert; log socket errors
2009-08-21 12:15:40 +00:00
ehouse
fbd3559e3b
Fix assertion failures
2009-07-31 13:03:05 +00:00
ehouse
9ab746d8ac
Include strerror output in a few socket-related error messages.
2009-07-28 05:17:44 +00:00
ehouse
d7cd277893
Add option to close stdin on startup, which seems required to run
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curses version from script. There's probably a better way...
2009-07-12 01:32:14 +00:00
ehouse
4c523b628c
Make slow-robot work for curses client too.
2009-07-10 05:04:04 +00:00
ehouse
184a154c52
New feature, meant for testing relay, makes robot skip random number
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of seconds within specified range before making a move. Working only
on gtk so far, and will probably never be used other than on linux
clients.
2009-07-09 12:43:51 +00:00
ehouse
a954286960
avoid mempool assertions by cleaning up on way out
2009-06-30 12:55:47 +00:00
ehouse
669e423ca8
Use new dict API to get rid of XP_UCHAR4 type, replacing with const XP_UCHAR*.
2009-04-07 04:23:56 +00:00
ehouse
cb72b3ffef
call gi_initPlayerInfo() for defaults when not provided on commandline.
2009-03-08 19:57:27 +00:00
ehouse
aa48b4c3ed
plug memory leak by closing relay socket when quitting
2009-02-28 19:19:42 +00:00
ehouse
3f01c9129e
Lots of changes to make gtk version better test with relay: make
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possible to start without specifying comms params, to switch roles
and/or number of players when starting new game; clean up dialogs,
esp. use notebook widget to have tab switch between comms types.
2009-02-28 18:52:44 +00:00
ehouse
46cb6c2955
fix assertion on exit: nuke mempool after everything it contains; call
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gtk_main_quit rather than gtk_exit() so can exit from main()
2009-02-28 16:31:03 +00:00
ehouse
c672fcfafd
Make it possible to run same binary against relay with relay heartbeat
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and direct with comms heartbeat. This mostly means changing ifdefs.
2009-02-01 15:50:58 +00:00
ehouse
3a643c51a4
cleanup; set locale based on ENV
2009-01-25 20:31:13 +00:00
ehouse
7158ef3802
Cleanup; add sms example to usage()
2009-01-05 02:11:13 +00:00
ehouse
342674276a
Cleanup to build with relay enabled; don't enable any network features
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if STANDALONE_ONLY is defined.
2009-01-03 23:56:20 +00:00
ehouse
863f79bfb9
Fix compile errors using latest gcc (fread etc must have return value checked)
2009-01-03 18:12:34 +00:00
ehouse
cefd69d8b3
Since there's now a flag indicating whether to show the value of a
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tile, make value unsigned. Adjust/fix platforms. Add cmdline flag to
linux apps for hiding values.
2008-12-29 03:09:35 +00:00
ehouse
1755267d55
Add support to gtk app for tranport over "sms", with files containing
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base64-encoded data as the messages. Make necessary changes to comms.
This is the foundation for doing real SMS transport on handhelds.
Currently a full robot game works for two gtk clients provided the
server is launched first.
2008-12-29 01:35:29 +00:00
ehouse
5cb97bf636
New Ubuntu has a stricter compiler...
2008-11-06 03:16:09 +00:00
ehouse
e30c72c829
make -q option take number of seconds to pause before quitting
2008-10-26 15:33:21 +00:00
ehouse
86fb79d969
Fix to compile and run for IP-direct case, possibly breaking
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heartbeats used over bluetooth.
2008-10-11 17:33:07 +00:00
ehouse
f021964213
fix ncurses version so it can save games and read them back in: make existing gtk code run on both.
2008-09-18 03:46:27 +00:00
ehouse
4d6aec67fe
error message when hit feature is off but you try to use it; clean up memory on way out.
2008-08-30 13:27:27 +00:00
ehouse
ad52e63ff0
separate UI-specific code so that a non-UI linux library can be compiled, e.g. for use with a toolkit not gtk or ncurses
2008-06-30 03:39:27 +00:00
ehouse
c6da605b56
add missing error message
2008-05-24 16:08:13 +00:00
ehouse
ebad668227
add some consts.
2008-05-06 12:49:37 +00:00
ehouse
ff254fcef4
add ability to scroll the board by dragging it. add new method
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util_altKeyDown to allow user to choose between scrolling board and
dragging the hint rect when both are possible. add adjustYOffset;
make it and board_setYOffset more tolerant of out-of-bounds inputs and
use that to simplify calling code.
2008-04-08 03:55:53 +00:00
ehouse
a3bc875191
Fix errors, all in debug-only code, flagged by __attribute__ format addition.
2008-03-11 12:24:23 +00:00
ehouse
6e9e5b5c99
Fix to compile and run standalone
2008-01-19 16:03:53 +00:00
ehouse
08da013d4d
Warn user, and refuse to continue, when new game is as host and has no remote players. API
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changes, so other platforms won't compile until changed.
2008-01-04 14:47:52 +00:00
ehouse
3b1fcceb16
Fix compilation errors due to constant name changes -- no change to binary.
2007-12-14 13:06:44 +00:00