Andy2
82876bda06
add seed and fetch it in jni
2010-11-08 17:23:16 -08:00
Andy2
c2472c0cb5
don't call java code if rect width is 0. Fixes crash (but not design
...
problem) where first to connect in room specifies a timer and second
does not. Second eventually gets message saying there's a timer but
has not layed out space in the board and java freaks out when later
asked to make a 0-width image. This fix leaves the device not drawing
the timer until the game is reopened. The better fix would trigger a
re-layout as soon as the change is made.
2010-11-07 14:03:24 -08:00
Andy2
f36b253ae7
add number of players to GameSummary. Changes DB but it's already
...
changed since last beta so I'm not upping the version.
2010-11-06 18:24:44 -07:00
Andy2
b115ce14ed
add devOrder (= hostID) to params passed on connect. Fix to pass new
...
param from jni; use object to pass params into UI thread since there
are now too many for handler.
2010-10-29 06:34:39 -07:00
Andy2
4cd15a9c6a
Merge branch 'relay_proxy' of ssh://xwords.git.sourceforge.net/gitroot/xwords/xwords into relay_proxy
...
Conflicts:
xwords4/common/comms.c
2010-10-29 05:27:07 -07:00
Andy2
645a042481
add room name to callback used when device connects: fix jni to compile
2010-10-28 18:46:28 -07:00
Andy2
ddeb744ff7
init room name to empty string
2010-10-28 18:43:06 -07:00
Eric House
4ae58342da
test, don't assert: comms can be null
2010-10-28 05:45:56 -07:00
Eric House
eba5b77494
add comms_isConnected; public room variables default to false
2010-10-27 20:50:11 -07:00
Andy2
99dbbb443c
add comms_canChat, which knows better than java code what state a
...
connected game is in, and call it to determine whether to show the
chat icon.
2010-10-21 19:14:10 -07:00
Andy2
cb4092bb39
make relayID a String rather than a byte[]; log result of pending
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messages query to confirm working.
2010-10-06 05:21:19 -07:00
Eric House
b3c7cb3711
start on sending chat messages. Doesn't even compile -- committing to get onto another machine.
2010-10-04 05:38:05 -07:00
Eric House
1e13e92deb
support for receiving and displaying chat messages. Compiles but not tested.
2010-10-03 18:32:39 -07:00
Andy2
4ea9ff8226
add server_reset and util_setIsServer to jni
2010-09-24 18:45:42 -07:00
Andy2
b742c7dbb7
add new booleans to relay address record around public rooms
2010-09-03 06:38:46 -07:00
Andy2
c6c1a93de5
copy new dictLang field java<->c
2010-09-01 06:51:09 -07:00
Andy2
cf6d8efb29
new jni method to get lang code. Takes a dict's raw bytes and builds
...
a dict object just to fetch the code, which is pretty inefficient, so
caching should be added later on the java side.
2010-08-25 06:33:16 -07:00
Andy2
a34ccb424f
device now passes list of "relayID"s, consisting of connName plus
...
device id, to relay, one for each stored game that's communicating via
the relay. Relay parses out each relayID. Next relay can use these
to look up whether messages are available and reply with that, and
device can put up a notification.
2010-08-22 12:16:57 -07:00
Andy2
51d759569a
call srand with current time (attempting to fix what may be duplicate
...
seeds on relay, possible if rand() always starts with same sequence on
different devices in new process); add commented-out logging util_rand
implementation.
2010-07-29 06:53:06 -07:00
Andy2
fb8692fb9f
add preference for allowPeek
2010-07-17 07:06:33 -07:00
Andy2
2bf3cbd7e2
turn on CROSSHAIRS -- somehow lost during merge.
2010-07-16 19:18:55 -07:00
Eric House
546ddf33ae
add util_turnChanged
2010-07-10 17:05:17 -07:00
Andy2
f848473c1a
turn off KEYBOARD_NAV
2010-07-09 06:51:34 -07:00
Andy2
6b9b97231a
fix to compile with KEYBOARD_NAV undefined
2010-07-09 06:49:32 -07:00
Andy2
1c218513f1
define SHOW_PROGRESS: when blanks present search takes too long not to
...
show some sort of progress indicator
2010-07-08 07:04:40 -07:00
Andy2
7595b36037
add engineStopping and engineStarting (stubbed out so far)
2010-07-08 07:03:56 -07:00
Andy2
40323b03d2
board_canFlip -> board_visTileCount
2010-07-08 06:38:51 -07:00
Andy2
af2d2c71b5
add board_canHint to jni
2010-07-07 18:47:22 -07:00
Andy2
07940099ed
add new param to board_requestHint
2010-07-07 06:49:36 -07:00
Andy2
2c2e0b9029
export to jni and use new functions for redoing pending tiles and
...
testing whether undo/redo is possible.
2010-07-03 11:51:27 -07:00
Andy2
6946cbc499
export board_canShuffle via jni
2010-07-01 18:56:18 -07:00
Andy2
2f59836fc4
export board_canFlip
2010-07-01 06:37:22 -07:00
Andy2
1c910d5169
turn off debugging so device builds can be from unmodified source.
2010-06-26 12:40:04 -07:00
Andy2
1866c5ccab
add toolbar at bottom to test spacing
2010-06-25 08:14:18 -07:00
Andy2
adfb4d7a6a
bug: wasn't passing changed prefs to server, only to board. So rather
...
than export server_prefsChanged via jni replace board_prefsChanged
with a new method that calls both.
2010-06-17 18:51:10 -07:00
Eric House
34ecac303a
make optional and then turn off feature whereby tap in empty part of
...
tray undoes current move. It's too easy to hit this on a capacitive
display.
2010-06-06 13:32:12 -07:00
eehouse
9f797afe73
export comms_resetSame through jni
2010-06-05 03:39:38 +00:00
eehouse
a80d874e9d
change api for board_zoom and change callers. No effect on java and
...
no behavior change.
2010-06-05 03:39:06 +00:00
eehouse
c7bedc297c
include new param to board_zoom
2010-06-02 04:58:53 +00:00
eehouse
24c1527232
fix yOffsetChanged to follow new API, but still leave commented out;
...
set game file name from resource, and make visible in board title and
as part of games list entries.
2010-05-12 11:56:01 +00:00
eehouse
4da3edabbb
draw_scoreBegin now returns a boolean
2010-05-12 11:51:55 +00:00
eehouse
671461f4d4
extend getSummary() to include array of current scores; add util to set an object
...
field and remove dead code
2010-05-05 04:11:08 +00:00
eehouse
d143c47aa1
fill new GameSummary fields
2010-05-01 02:49:08 +00:00
eehouse
e9f1bbd37d
param name change
2010-05-01 02:47:47 +00:00
eehouse
9d94f557e1
remove vertScrollBoard from java and stub it out in jni since
...
preformance is just as good without it.
2010-04-25 18:13:29 +00:00
eehouse
0ffc5c326f
don't pass bitmaps into java draw code since they're no longer used.
2010-04-23 08:37:27 +00:00
eehouse
5d31c18658
copy dict name into dict struct so e.g. Counts and Values works
2010-04-23 08:36:20 +00:00
eehouse
8067e82332
pass dict name into jni along with its bytes
2010-04-23 08:35:38 +00:00
eehouse
c2c463171c
fix dict_splitFaces to work for utf8 -- by calling into existing java
...
code. Fixes multi-device play with Catalan dict.
2010-04-22 04:56:48 +00:00
eehouse
94d3f7483c
Since we're not using bitmaps any more remove the code to parse and
...
convert them.
2010-04-22 04:56:14 +00:00