Commit graph

20 commits

Author SHA1 Message Date
Eric House
f88387da80 lots of changes to separate game data from app data so several games
can be open at once.  (curses version is almost certainly broken)
2013-01-07 06:10:44 -08:00
Eric House
923d6a24bd use libuuid to prep BT UUID, now a string instead of an array of bytes
for ease of use from java.  Since libbluetooth stupidly and
unrepentantly redefines uuid_t, add a new file/function to call
libuuid without having to pull its definitions into the bt code.  This
code compiles but is completely untested: I don't quite remember how
to play games via BT on Linux and at any rate will need an always-on
listener like the one I'm adding to the Android client.
2012-01-19 18:52:33 -08:00
ehouse
a91fd28773 fix some warnings when building linux client without debugging but
with warnings as errors.
2009-09-20 21:51:29 +00:00
ehouse
d5d29adc0c Change util function to use signed type; other cleanup to compile with various features. 2007-12-05 06:28:51 +00:00
ehouse
5457ea1b59 replace all __FUNCTION__ with __func__ 2007-12-02 19:13:25 +00:00
ehouse
a560c9f8a8 Add files forgotten with last checkin; add additional parameter to
addListener so listeners can be removed on reset.
2007-11-28 03:59:26 +00:00
ehouse
e1d5632a7b Re-add direct-via-ip transport, and implement for linux in order to
better test heartbeats.  Fix so can play against Palm over BT.
Assertions failing on Linux when reset, but it's otherwise done.
2007-11-26 02:58:25 +00:00
ehouse
4c8cf98d24 Add and set a compile-time option so comms will set a periodic timer
and use it to send and check for heartbeats over any transport.
Caller must supply a reset proc which is called when heartbeat hasn't
been received in too long.  No changes required to comms protocol, but
that means the heartbeat interval is fixed at compile time: can't be
negotiated, and the two ends had better agree.  Currently tested with
linux host and PalmOS guest, where only the first heartbeat failure is
recovered from.  So there's some debugging to be done still.
2007-11-18 23:43:27 +00:00
ehouse
cfb01d8f3d Deal with incoming fragmented rfcomm packets; log packet contents. 2007-11-15 14:40:56 +00:00
ehouse
1094680ee7 quick hack at framing rfcomm packets 2007-11-14 05:53:28 +00:00
ehouse
6b834cce4a Add ability via compile-time flag to connect via rfcom rather than
l2cap.  Works with two caveats: assumes l2cap-style complete packets
(no framing), and has problems with linux sdp system's tendency to
retain records long after sessions are closed.
2007-11-13 15:20:33 +00:00
ehouse
383847e75c Fix typo breaking compile. 2007-11-05 03:42:27 +00:00
ehouse
3060888264 Update BT code to advertise and search sdp records and use psm reported to work with new Palm
code.  Log btaddr after converting from name.
2007-11-05 03:38:00 +00:00
ehouse
de640cda98 Update BT code to advertise and search sdp records and use psm reported to work with new Palm
code.  Get rid of pthreads dependency which was for logging only.
2007-11-05 03:17:07 +00:00
ehouse
9137eff9fa Largely untested changes to allow BT in ncurses mode, centered around
integrating sockets into poll fdset; move relay and bt globals out of
a union so can test if in use without knowing current connection method.
2006-09-19 03:39:08 +00:00
ehouse
ed1a7e6fc9 be a better master: don't try to send when not connected. 2006-09-16 15:21:27 +00:00
ehouse
4479cf530d Get rid of separate accept thread, instead integrating listening
socket into main event loop (poll underneath).  Works for gtk; still
debugging ncurses.
2006-09-10 19:01:06 +00:00
ehouse
c27abcd486 Attempt to listen for connections on a separate thread so connected
game could disconnect and reconnect, but still need work on adding a
socket to the main thread's io queue from a different thread.
2006-09-08 07:23:19 +00:00
ehouse
f3eb95b891 Make linux client work as host. Currently accepts only one connection
and blocks in accept.  Need threads and a piconet.
2006-08-29 13:20:09 +00:00
ehouse
fb87fd31d2 Start adding bt support to linux port. Required removing assumptions
that all connectivity was with relay and over streaming sockets (since
BT is using l2cap's datagram-style sockets.)  With this checkin, a full
robot-vs-robot game is possible with palm as host and linux as client.
Linux as host isn't started yet.
2006-08-26 21:15:20 +00:00