Commit graph

8668 commits

Author SHA1 Message Date
Eric House
c3482925b4 Send NLI data for invitation instead of field-by-field. Try to prevent
duplicate phone number entries when the same number is formatted
differently.
2015-01-20 07:57:08 -08:00
Eric House
4b345ff28e new methods to store and retrieve byte arrays 2015-01-20 07:52:49 -08:00
Eric House
f8e530da9b Snapshot toward making SMS work again: invites now work via
user-visible SMS, providing a URL same as email that launches the app
with a new game. Game works sending via NBS (data SMS) when both
devices are on GSM (T-mobile, anyway.) Plan is to use os version and
gsm info included in invite to warn user when the game can't
communicate, but that test isn't done yet. Also removed debug pref
allowing to force send by NBS.
2015-01-18 10:49:15 -08:00
Eric House
f05d8c774e include class name in log 2015-01-17 22:11:20 -08:00
Eric House
71839b1e85 add READ_PHONE_STATE permission so I can send my phone number in invitatiosn 2015-01-17 22:00:43 -08:00
Eric House
182b651d21 remove unused import 2015-01-17 14:54:37 -08:00
Eric House
1da2ba7220 move commas -- no code change 2015-01-17 08:52:24 -08:00
Eric House
5f657bdfc4 add new change-connect-via button to set disabled when game in play 2015-01-17 08:13:54 -08:00
Eric House
e5ac525087 provide default default language name (and rename string constant
being used that way now too)
2015-01-16 21:28:59 -08:00
Eric House
004cd350fc fix uri encoding/decoding so that invite-by-email works 2015-01-16 21:07:55 -08:00
Eric House
31b524e6c0 include forceChannel in emailed invitations 2015-01-15 07:03:35 -08:00
Eric House
306c9ef4b6 hide relay-related stuff when relay communication not enabled; remove
sms status stuff altogether.
2015-01-13 21:59:54 -08:00
Eric House
d035396371 string tweak 2015-01-13 21:51:36 -08:00
Eric House
d1c300d752 string tweak 2015-01-13 21:51:27 -08:00
Eric House
af7335c729 refactor 2015-01-13 21:38:27 -08:00
Eric House
7e28d2004b add button to game config activity for changing the connection types to be used in that game 2015-01-13 21:27:51 -08:00
Eric House
2073098a5e fix crash: adding wrong item to list 2015-01-13 19:53:02 -08:00
Eric House
1139b1d5d1 put some space before all but the first heading 2015-01-13 19:42:19 -08:00
Eric House
ea62b90f61 show conn status based on most recently successful connType 2015-01-12 08:00:20 -08:00
Eric House
fc9c262796 catch exception whose cause I'm not sure of but that make it
impossible to launch the app when a game gets into a certain
state. Probably need to catch exceptions at a top level of game
listing process and offer to discard those in which non-recoverable
exceptions occur. Later...
2015-01-12 07:27:24 -08:00
Eric House
5c00e31d95 BT sends fail all the time, e.g. when BT isn't enabled on
remote. Until I figure out how to not try BT after some point, don't
log exceptions.
2015-01-12 07:24:39 -08:00
Eric House
951f5462b3 remove assert. Can't always get forceChannel right on creation, and
it's mean to be advisory.
2015-01-12 07:23:50 -08:00
Eric House
a49e732371 remove logging 2015-01-12 06:26:03 -08:00
Eric House
2fa0ea3375 fix new game alert titles to differ depending on type being created 2015-01-12 06:25:28 -08:00
Eric House
70e4d06e73 don't crash when ctrl-d hit in console 2015-01-07 07:23:40 -08:00
Eric House
861aeeb53a don't crash when ctrl-d hit in console 2015-01-07 07:22:45 -08:00
Eric House
0caf30c4e7 fix forceChannel for NFC invite 2015-01-07 06:53:36 -08:00
Eric House
688b3944bb fixes to invite: don't allow non-servers to invite; have common code
inform of number of missing even when it hasn't dropped to 0 (so
second invite can be sent for 3+ device games); take down older alerts
before posting new (again since number of missing may have changed)
2015-01-05 07:43:45 -08:00
Eric House
50f29383f5 tweak invite message to not require all invitations to be sent at once 2015-01-05 07:41:31 -08:00
Eric House
e394bf01e8 add assertion 2015-01-05 07:40:01 -08:00
Eric House
6da1b54636 add preference controlling whether more than on player is invited per
remote device
2015-01-05 06:32:16 -08:00
Eric House
05aaffb933 cleanup 2015-01-05 06:31:46 -08:00
Eric House
af6f01fd9c tweak drawing and size of status icon background 2015-01-03 22:18:30 -08:00
Eric House
f39b5e8e82 separate heads in new game icon too 2015-01-03 17:22:57 -08:00
Eric House
327b20a9fe add white space between the heads 2015-01-03 17:20:31 -08:00
Eric House
ddd1efd8dd modify new game actionbar icons to derive from game status icons 2015-01-03 16:44:13 -08:00
Eric House
641d83ab48 use new game type icons 2015-01-03 15:17:12 -08:00
Eric House
d1d6a2669b snapshots of icons 2015-01-03 14:57:19 -08:00
Eric House
6f64ff062e one shot at new one-device game icon 2015-01-03 10:33:32 -08:00
Eric House
4701fe2b90 pass in number of devices already connected so forceChannel can be set
more correctly; put up alert when device rejects an invitation as a
duplicate.
2015-01-03 09:50:07 -08:00
Eric House
9e67106adc fix crash by always initializing 2015-01-03 09:49:10 -08:00
Eric House
a7cc96c697 add ability to invite more than one player per device. This is mostly
for testing and needs to be hidden by an "advanced" pref so folks
don't stumble onto it. Works for BT (SMS will crash), but needs
cleaning up.
2014-12-31 06:54:31 -08:00
Eric House
d46c7a39f1 pass forceChannel as part of invitation 2014-12-30 07:25:26 -08:00
Eric House
28bfa3c904 make forceChannel part of CurGameInfo rather than comms, since Android
needs to save it there on receipt of an invitation (doesn't create
full game with comms until later.)  Passes discon2 tests and seems to
work on a single Android device. (Haven't tested inviting on Android
yet.)
2014-12-29 07:39:28 -08:00
Eric House
e8bb624b0b add preference checkbox for hiding newgame buttons (which are
duplicated by menu items)
2014-12-29 07:02:56 -08:00
Eric House
3209fc1b74 log sqlite error codes as strings in attempt to track down the
occasional assertions failure.
2014-12-28 21:40:31 -08:00
Eric House
3b7afa4557 pass --server if not setting forceChannel 2014-12-28 21:39:11 -08:00
Eric House
897c4d5786 add param to force a client to connect to host requesting a particular
channel. Works well enough that relay test script works. Not yet
integrated for let alone tested on Android.
2014-12-21 17:40:00 -08:00
Eric House
d81f022c78 Merge branch 'android_branch' into android_multi2
Conflicts:
	xwords4/linux/scripts/discon_ok2.sh
2014-12-15 16:48:10 -08:00
Eric House
4123de3560 merge android branch heads 2014-12-15 16:44:32 -08:00