mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-06 05:24:46 +01:00
remove dead code around public rooms
This commit is contained in:
parent
cdbdf8a121
commit
fd9e519eaa
8 changed files with 10 additions and 383 deletions
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@ -42,7 +42,6 @@ public enum DlgID {
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, MOVE_DICT
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, NAME_GAME
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, NEW_GROUP
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, NO_NAME_FOUND
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, PLAYER_EDIT
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, ENABLE_SMS
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, QUERY_ENDGAME
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@ -60,9 +60,7 @@ import org.eehouse.android.xw4.jni.LocalPlayer;
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import org.eehouse.android.xw4.jni.XwJNI;
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public class GameConfigDelegate extends DelegateBase
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implements View.OnClickListener
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,XWListItem.DeleteCallback
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,RefreshNamesTask.NoNameFound {
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implements View.OnClickListener, XWListItem.DeleteCallback {
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private static final String TAG = GameConfigDelegate.class.getSimpleName();
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private static final String INTENT_FORRESULT_NEWGAME = "newgame";
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@ -73,31 +71,22 @@ public class GameConfigDelegate extends DelegateBase
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private static final String DIS_MAP = "DIS_MAP";
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private Activity m_activity;
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private CheckBox m_joinPublicCheck;
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private CheckBox m_gameLockedCheck;
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private boolean m_isLocked;
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private boolean m_haveClosed;
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private LinearLayout m_publicRoomsSet;
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private LinearLayout m_privateRoomsSet;
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private CommsConnTypeSet m_conTypes;
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private Button m_addPlayerButton;
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private Button m_changeConnButton;
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private Button m_jugglePlayersButton;
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private ImageButton m_refreshRoomsButton;
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private View m_connectSetRelay;
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private Spinner m_dictSpinner;
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private Spinner m_playerDictSpinner;
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private Spinner m_roomChoose;
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// private Button m_configureButton;
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private long m_rowid;
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private boolean m_isNewGame;
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private CurGameInfo m_gi;
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private CurGameInfo m_giOrig;
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private JNIThread m_jniThread;
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private int m_whichPlayer;
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// private Spinner m_roleSpinner;
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// private Spinner m_connectSpinner;
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private Spinner m_phoniesSpinner;
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private Spinner m_boardsizeSpinner;
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private Spinner m_traysizeSpinner;
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@ -118,11 +107,6 @@ public class GameConfigDelegate extends DelegateBase
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R.id.add_player,
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R.id.lang_spinner,
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R.id.dict_spinner,
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R.id.join_public_room_check,
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R.id.room_edit,
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R.id.advertise_new_room_check,
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R.id.room_spinner,
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R.id.refresh_button,
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R.id.hints_allowed,
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R.id.duplicate_check,
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R.id.pick_faceup,
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@ -262,18 +246,6 @@ public class GameConfigDelegate extends DelegateBase
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} );
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}
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break;
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case NO_NAME_FOUND: {
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String langName = DictLangCache.getLangName( m_activity,
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m_gi.dictLang );
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String msg = getString( R.string.no_name_found_fmt,
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m_gi.nPlayers, xlateLang( langName ) );
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dialog = makeAlertBuilder()
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.setPositiveButton( android.R.string.ok, null )
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// message added below since varies with language etc.
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.setMessage( msg )
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.create();
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}
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break;
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case CHANGE_CONN: {
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CommsConnTypeSet conTypes = (CommsConnTypeSet)params[0];
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LinearLayout layout = (LinearLayout)inflate( R.layout.conn_types_display );
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@ -331,8 +303,6 @@ public class GameConfigDelegate extends DelegateBase
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m_car.populate( m_activity, m_conTypes );
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setConnLabel();
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setupRelayStuffIf();
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showHideRelayStuff();
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setDisableds();
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}
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};
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@ -510,8 +480,6 @@ public class GameConfigDelegate extends DelegateBase
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Assert.assertTrue( DBUtils.ROWID_NOTFOUND != m_rowid );
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m_isNewGame = args.getBoolean( INTENT_FORRESULT_NEWGAME, false );
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m_connectSetRelay = findViewById( R.id.connect_set_relay );
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m_addPlayerButton = (Button)findViewById(R.id.add_player);
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m_addPlayerButton.setOnClickListener( this );
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m_changeConnButton = (Button)findViewById( R.id.change_connection );
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@ -670,7 +638,6 @@ public class GameConfigDelegate extends DelegateBase
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}
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setConnLabel();
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setupRelayStuffIf();
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loadPlayersList();
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configLangSpinner();
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@ -783,6 +750,7 @@ public class GameConfigDelegate extends DelegateBase
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}
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// DeleteCallback interface
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@Override
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public void deleteCalled( XWListItem item )
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{
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if ( m_gi.delete( item.getPosition() ) ) {
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@ -790,12 +758,6 @@ public class GameConfigDelegate extends DelegateBase
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}
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}
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// NoNameFound interface
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public void NoNameFound()
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{
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showDialogFragment( DlgID.NO_NAME_FOUND );
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}
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@Override
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public boolean onPosButton( Action action, Object[] params )
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{
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@ -859,18 +821,12 @@ public class GameConfigDelegate extends DelegateBase
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m_gi.juggle();
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loadPlayersList();
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break;
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case R.id.join_public_room_check:
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adjustConnectStuff();
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break;
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case R.id.game_locked_check:
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makeNotAgainBuilder( R.string.not_again_unlock,
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R.string.key_notagain_unlock,
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Action.LOCKED_CHANGE_ACTION )
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.show();
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break;
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case R.id.refresh_button:
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refreshNames();
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break;
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case R.id.change_connection:
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showConnAfterCheck();
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break;
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@ -1024,8 +980,6 @@ public class GameConfigDelegate extends DelegateBase
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.setVisibility( names.length <= 1 ?
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View.GONE : View.VISIBLE );
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showHideRelayStuff();
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if ( ! localOnlyGame()
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&& ((0 == m_gi.remoteCount() )
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|| (m_gi.nPlayers == m_gi.remoteCount()) ) ) {
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@ -1243,20 +1197,6 @@ public class GameConfigDelegate extends DelegateBase
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((TextView)findViewById( R.id.players_label )).setText( label );
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}
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private void adjustConnectStuff()
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{
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if ( XWPrefs.getPublicRoomsEnabled( m_activity ) ) {
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if ( m_joinPublicCheck.isChecked() ) {
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refreshNames();
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m_privateRoomsSet.setVisibility( View.GONE );
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m_publicRoomsSet.setVisibility( View.VISIBLE );
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} else {
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m_privateRoomsSet.setVisibility( View.VISIBLE );
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m_publicRoomsSet.setVisibility( View.GONE );
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}
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}
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}
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// User's toggling whether everything's locked. That should mean
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// we enable/disable a bunch of widgits. And if we're going from
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// unlocked to locked we need to confirm that everything can be
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@ -1329,23 +1269,6 @@ public class GameConfigDelegate extends DelegateBase
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m_gi.boardSize = positionToSize( position );
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m_gi.traySize = Integer.parseInt( m_traysizeSpinner.getSelectedItem().toString() );
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if ( m_conTypes.contains( CommsConnType.COMMS_CONN_RELAY ) ) {
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m_car.ip_relay_seeksPublicRoom = m_joinPublicCheck.isChecked();
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m_car.ip_relay_advertiseRoom =
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getChecked( R.id.advertise_new_room_check );
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if ( m_car.ip_relay_seeksPublicRoom ) {
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SpinnerAdapter adapter = m_roomChoose.getAdapter();
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if ( null != adapter ) {
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int pos = m_roomChoose.getSelectedItemPosition();
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if ( pos >= 0 && pos < adapter.getCount() ) {
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m_car.ip_relay_invite = (String)adapter.getItem(pos);
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}
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}
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} else {
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m_car.ip_relay_invite = getText( R.id.room_edit ).trim();
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}
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}
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m_car.conTypes = m_conTypes;
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} // saveChanges
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@ -1381,13 +1304,13 @@ public class GameConfigDelegate extends DelegateBase
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}
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}
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private void refreshNames()
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{
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if ( !m_isLocked ) {
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new RefreshNamesTask( m_activity, this, m_gi.dictLang,
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m_gi.nPlayers, m_roomChoose ).execute();
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}
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}
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// private void refreshNames()
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// {
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// if ( !m_isLocked ) {
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// new RefreshNamesTask( m_activity, this, m_gi.dictLang,
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// m_gi.nPlayers, m_roomChoose ).execute();
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// }
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// }
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@Override
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protected void setTitle()
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@ -1432,48 +1355,4 @@ public class GameConfigDelegate extends DelegateBase
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findViewById( R.id.pick_faceup ).setVisibility( View.GONE );
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}
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}
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private void setupRelayStuffIf()
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{
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if ( m_conTypes.contains( CommsConnType.COMMS_CONN_RELAY ) ) {
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boolean publicEnabled = XWPrefs.getPublicRoomsEnabled( m_activity );
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int vis = publicEnabled ? View.VISIBLE : View.GONE;
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if ( null == m_joinPublicCheck ) {
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m_joinPublicCheck =
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(CheckBox)findViewById(R.id.join_public_room_check);
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m_joinPublicCheck.setVisibility( vis );
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CheckBox advertise = (CheckBox)
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findViewById( R.id.advertise_new_room_check );
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advertise.setVisibility( vis );
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if ( publicEnabled ) {
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m_joinPublicCheck.setOnClickListener( this );
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m_joinPublicCheck.setChecked( m_car.ip_relay_seeksPublicRoom );
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advertise.setChecked( m_car.ip_relay_advertiseRoom );
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m_publicRoomsSet =
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(LinearLayout)findViewById(R.id.public_rooms_set );
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m_privateRoomsSet =
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(LinearLayout)findViewById(R.id.private_rooms_set );
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}
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setText( R.id.room_edit, m_car.ip_relay_invite );
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m_roomChoose = (Spinner)findViewById( R.id.room_spinner );
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m_roomChoose.setVisibility( vis );
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m_refreshRoomsButton =
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(ImageButton)findViewById( R.id.refresh_button );
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m_refreshRoomsButton.setVisibility( vis );
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m_refreshRoomsButton.setOnClickListener( this );
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adjustConnectStuff();
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}
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}
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}
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private void showHideRelayStuff()
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{
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boolean show = m_conTypes.contains( CommsConnType.COMMS_CONN_RELAY );
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m_connectSetRelay.setVisibility( show ? View.VISIBLE : View.GONE );
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}
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}
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@ -1,143 +0,0 @@
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/* -*- compile-command: "find-and-gradle.sh inXw4dDeb"; -*- */
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/*
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* Copyright 2009 - 2012 by Eric House (xwords@eehouse.org). All
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* rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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package org.eehouse.android.xw4;
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import android.app.ProgressDialog;
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import android.content.Context;
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import android.os.AsyncTask;
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import android.widget.ArrayAdapter;
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import android.widget.Spinner;
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import org.eehouse.android.xw4.loc.LocUtils;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.net.Socket;
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import java.util.ArrayList;
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public class RefreshNamesTask extends AsyncTask<Void, Void, String[]> {
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private static final String TAG = RefreshNamesTask.class.getSimpleName();
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public interface NoNameFound {
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public void NoNameFound();
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};
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private Context m_context;
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private Spinner m_resultSpinner;
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private int m_lang;
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private int m_nInGame;
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private ProgressDialog m_progress;
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private NoNameFound m_nnf;
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public RefreshNamesTask( Context context, NoNameFound nnf,
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int lang, int nInGame,
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Spinner getsResults )
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{
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super();
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m_context = context;
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m_nnf = nnf;
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m_resultSpinner = getsResults;
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m_lang = lang;
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m_nInGame = nInGame;
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String langName = DictLangCache.getLangName( context, lang );
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langName = LocUtils.xlateLang( context, langName );
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String msg = LocUtils.getString( context, R.string.public_names_progress_fmt,
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nInGame, langName );
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m_progress = ProgressDialog.show( context, msg, null, true, true );
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}
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@Override
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protected String[] doInBackground( Void...unused )
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{
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ArrayList<String> names = new ArrayList<>();
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Log.i( TAG, "doInBackground()" );
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try {
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Socket socket = NetUtils.makeProxySocket( m_context, 15000 );
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if ( null != socket ) {
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DataOutputStream outStream =
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new DataOutputStream( socket.getOutputStream() );
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outStream.writeShort( 4 ); // total packet length
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outStream.writeByte( NetUtils.PROTOCOL_VERSION );
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outStream.writeByte( NetUtils.PRX_PUB_ROOMS );
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outStream.writeByte( (byte)m_lang );
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outStream.writeByte( (byte)m_nInGame );
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outStream.flush();
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// read result -- will block
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DataInputStream dis =
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new DataInputStream(socket.getInputStream());
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short len = dis.readShort();
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short nRooms = dis.readShort();
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Log.i( TAG, "doInBackground(): got %d rooms", nRooms );
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// Can't figure out how to read a null-terminated string
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// from DataInputStream so parse it myself.
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byte[] bytes = new byte[len];
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dis.readFully( bytes );
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int index = -1;
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for ( int ii = 0; ii < nRooms; ++ii ) {
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int lastIndex = ++index; // skip the null
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while ( bytes[index] != '\n' ) {
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++index;
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}
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String name = new String( bytes, lastIndex, index - lastIndex );
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Log.i( TAG, "got public room name: %s", name );
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int indx = name.lastIndexOf( "/" );
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indx = name.lastIndexOf( "/", indx-1 );
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names.add( name.substring(0, indx ) );
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}
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}
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} catch ( java.io.IOException ioe ) {
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Log.ex( TAG, ioe );
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}
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Log.i( TAG, "doInBackground() returning" );
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return names.toArray( new String[names.size()] );
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}
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// protected void onProgressUpdate(Integer... progress) {
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// setProgressPercent(progress[0]);
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// }
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@Override
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protected void onPostExecute( String[] result )
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{
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Log.i( TAG, "onPostExecute()" );
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ArrayAdapter<String> adapter =
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new ArrayAdapter<>( m_context,
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android.R.layout.simple_spinner_item,
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result );
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int resID = android.R.layout.simple_spinner_dropdown_item;
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adapter.setDropDownViewResource( resID );
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m_resultSpinner.setAdapter( adapter );
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m_progress.cancel();
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if ( result.length == 0 ) {
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m_nnf.NoNameFound();
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}
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Log.i( TAG, "onPostExecute() done" );
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}
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}
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@ -103,11 +103,6 @@ public class XWPrefs {
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false );
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}
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public static boolean getPublicRoomsEnabled( Context context )
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{
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return getPrefsBoolean( context, R.string.key_enable_pubroom, false );
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}
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public static void setHideNewgameButtons( Context context, boolean set )
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{
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setPrefsBoolean( context, R.string.key_hide_newgames, set );
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|
|
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@ -105,81 +105,6 @@
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android:layout_marginTop="15dp"
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/>
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<LinearLayout android:id="@+id/connect_set_relay"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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>
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<!-- We'll use either the spinner or simple edit text
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depending on whether user is naming room or picking from
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a set one. -->
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<CheckBox android:id="@+id/join_public_room_check"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:text="@string/join_room"
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/>
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<LinearLayout android:id="@+id/private_rooms_set"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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>
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<LinearLayout android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:orientation="horizontal"
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>
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<TextView android:layout_height="wrap_content"
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android:layout_width="fill_parent"
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android:text="@string/new_room_hint"
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android:gravity="left"
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android:textAppearance="?android:attr/textAppearanceMedium"
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/>
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<!-- maxLength derives from MAX_INVITE_LEN in xwrelay.h -->
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<EditText android:id="@+id/room_edit"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_width="fill_parent"
|
||||
android:scrollHorizontally="false"
|
||||
android:maxLines="1"
|
||||
android:inputType="text"
|
||||
android:selectAllOnFocus="true"
|
||||
android:windowSoftInputMode="stateHidden"
|
||||
android:maxLength="31"
|
||||
android:hint="@string/new_room_hint"
|
||||
/>
|
||||
</LinearLayout>
|
||||
|
||||
<CheckBox android:id="@+id/advertise_new_room_check"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:text="@string/room_public"
|
||||
/>
|
||||
</LinearLayout>
|
||||
|
||||
<LinearLayout android:id="@+id/public_rooms_set"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
>
|
||||
<Spinner android:id="@+id/room_spinner"
|
||||
android:layout_width="fill_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:drawSelectorOnTop="true"
|
||||
android:gravity="left"
|
||||
android:layout_weight="1"
|
||||
android:prompt="@string/room_public_prompt"
|
||||
/>
|
||||
<ImageButton android:id="@+id/refresh_button"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
android:src="@drawable/refresh"
|
||||
android:gravity="right"
|
||||
android:layout_weight="0"
|
||||
/>
|
||||
</LinearLayout>
|
||||
</LinearLayout> <!--connect_set_relay-->
|
||||
|
||||
<Button android:id="@+id/change_connection"
|
||||
android:layout_width="wrap_content"
|
||||
android:layout_height="wrap_content"
|
||||
|
|
|
@ -19,7 +19,6 @@
|
|||
<string name="key_hide_values">key_hide_values</string>
|
||||
<string name="key_hide_title">key_hide_title</string>
|
||||
<string name="key_hide_newgames">key_hide_newgames</string>
|
||||
<string name="key_enable_pubroom">key_enable_pubroom</string>
|
||||
|
||||
<string name="key_player0">key_clr_player0</string>
|
||||
<string name="key_player1">key_clr_player1</string>
|
||||
|
|
|
@ -295,27 +295,7 @@
|
|||
<string name="langdict_label">Game language/wordlist</string>
|
||||
<!-- text of separator marking out the connection area of the dialog -->
|
||||
<string name="connect_label_fmt">Connection (via %1$s)</string>
|
||||
<!-- text of checkbox asking if user wants to search for open
|
||||
public rooms -->
|
||||
<string name="join_room">Join public room</string>
|
||||
<!-- hint (text shown when field is empty) for room name field -->
|
||||
<string name="new_room_hint">Room name</string>
|
||||
<!-- text of checkbox -->
|
||||
<string name="room_public">Make new room public</string>
|
||||
<!-- title for popup of public rooms found on server -->
|
||||
<string name="room_public_prompt">Select public room</string>
|
||||
<!-- If you check the join_room checkbox CrossWords queries the
|
||||
relay. This is the text of the progress indicator displayed what
|
||||
that's going on. (It's often visible for only a very short
|
||||
time.)-->
|
||||
<string name="public_names_progress_fmt">Fetching public rooms for
|
||||
%1$d-player games in %2$s.</string>
|
||||
<!-- If the query returns no rooms, this message is displayed,
|
||||
with the number of players in the game and its language
|
||||
substituted. -->
|
||||
<string name="no_name_found_fmt">No public rooms found for
|
||||
%1$d-player games in %2$s. Try refreshing or creating your
|
||||
own.</string>
|
||||
|
||||
<!-- text of separator marking out other-setting area of the dialog -->
|
||||
<string name="settings_label">Other settings</string>
|
||||
<!-- text of checkbox. If this checkbox is checked, buttons will
|
||||
|
@ -2278,8 +2258,6 @@
|
|||
<string name="network_advanced_summary">For experienced players</string>
|
||||
<string name="invite_multi_title">Invite multiple</string>
|
||||
<string name="invite_multi_summary">Invite more than one player per remote device</string>
|
||||
<string name="enable_pubroom_title">Enable public rooms</string>
|
||||
<string name="enable_pubroom_summary">Rooms others can see and join</string>
|
||||
<string name="connection_via_label">Change Communicate via</string>
|
||||
<string name="set_pref">Hide buttons</string>
|
||||
<string name="not_again_hidenewgamebuttons">The two buttons at the
|
||||
|
|
|
@ -6,11 +6,6 @@
|
|||
<PreferenceCategory android:title="@string/network_advanced_title"
|
||||
android:summary="@string/network_advanced_summary"
|
||||
>
|
||||
<CheckBoxPreference android:key="@string/key_enable_pubroom"
|
||||
android:title="@string/enable_pubroom_title"
|
||||
android:summary="@string/enable_pubroom_summary"
|
||||
android:defaultValue="false"
|
||||
/>
|
||||
<CheckBoxPreference android:key="@string/key_invite_multi"
|
||||
android:title="@string/invite_multi_title"
|
||||
android:summary="@string/invite_multi_summary"
|
||||
|
|
Loading…
Reference in a new issue