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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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close pending game's board when invite cancelled
Add cancelled notification to invite choices dialog. Look for that in board delegate and close the game. Makes the inviting experience more consistent, the goal being that you never look at a game that's missing players without some intervening dialog preventing you from trying to play.
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84e8f0927c
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2 changed files with 12 additions and 2 deletions
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@ -1031,7 +1031,10 @@ public class BoardDelegate extends DelegateBase
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DbgUtils.logd( TAG, "BoardDelegate.dlgButtonClicked(%s, %b)",
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action.toString(), positive );
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if ( Action.ENABLE_RELAY_DO_OR == action ) {
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if ( Action.LAUNCH_INVITE_ACTION == action ) {
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Assert.assertFalse( positive );
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finish();
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} else if ( Action.ENABLE_RELAY_DO_OR == action ) {
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handled = true;
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if ( positive ) {
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RelayService.setEnabled( m_activity, true );
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@ -802,13 +802,20 @@ public class DlgDelegate {
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}
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}
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};
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OnClickListener cancelClicked = new OnClickListener() {
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public void onClick( DialogInterface dlg, int view ) {
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m_clickCallback.dlgButtonClicked( state.m_action,
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AlertDialog.BUTTON_NEGATIVE,
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state.m_params );
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}
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};
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AlertDialog.Builder builder = LocUtils.makeAlertBuilder( m_activity )
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.setTitle( R.string.invite_choice_title )
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.setSingleChoiceItems( items.toArray( new String[items.size()] ),
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sel[0], selChanged )
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.setPositiveButton( android.R.string.ok, okClicked )
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.setNegativeButton( android.R.string.cancel, null );
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.setNegativeButton( android.R.string.cancel, cancelClicked );
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return setCallbackDismissListener( builder.create(), state, dlgID );
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}
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