remove unused string

This commit is contained in:
Eric House 2016-01-23 22:09:40 -08:00
parent e6fa514982
commit f07dd2a344
9 changed files with 762 additions and 790 deletions

File diff suppressed because it is too large Load diff

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@ -566,13 +566,6 @@
<string name="invite_if_nfc">Or just Tap to Invite -- if the other
device also has Android Beaming and is nearby.</string>
<!-- Toast shown when players are missing, same time as above
but more subtle. -->
<plurals name="players_miss_fmt">
<item quantity="one">%1$d player missing</item>
<item quantity="other">%1$d players missing</item>
</plurals>
<!-- Most users create games with only two players, which is the
default, but Crosswords supports up to four. When I'm using
the above string to encourage the opener of a game missing

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@ -482,12 +482,6 @@
<!-- Appended to message above if local device has NFC available -->
<string name="invite_if_nfc">Ro tsuj Pat ot Etivni -- fi eht rehto
ecived osla sah Diordna Gnimaeb dna si ybraen.</string>
<!-- Toast shown when players are missing, same time as above
but more subtle. -->
<plurals name="players_miss_fmt">
<item quantity="one">%1$d reyalp gnissim</item>
<item quantity="other">%1$d sreyalp gnissim</item>
</plurals>
<!-- Most users create games with only two players, which is the
default, but Crosswords supports up to four. When I'm using
the above string to encourage the opener of a game missing

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@ -299,11 +299,6 @@
<string name="invite_if_nfc">O simplement toqueu per a convidar, si l\'altre aparell també té Android Beaming i és a prop.</string>
<plurals name="players_miss_fmt">
<item quantity="one">Manca %1$d jugador</item>
<item quantity="other">Manquen %1$d jugadors</item>
</plurals>
<string name="invite_multiple">" (Esteu esperant més d\'un jugador remot. No els heu de convidar a tots a la vegada, però aquest avís no desapareixerà fins que hàgiu convidat a tothom i totes les invitacions s\'hagin acceptat.)"</string>
<string name="msg_relay_all_here_fmt">Tots els jugadors són a la sala «%1$s».</string>

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@ -482,12 +482,6 @@
<!-- Appended to message above if local device has NFC available -->
<string name="invite_if_nfc">OR JUST TAP TO INVITE -- IF THE OTHER
DEVICE ALSO HAS ANDROID BEAMING AND IS NEARBY.</string>
<!-- Toast shown when players are missing, same time as above
but more subtle. -->
<plurals name="players_miss_fmt">
<item quantity="one">%1$d PLAYER MISSING</item>
<item quantity="other">%1$d PLAYERS MISSING</item>
</plurals>
<!-- Most users create games with only two players, which is the
default, but Crosswords supports up to four. When I'm using
the above string to encourage the opener of a game missing

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@ -615,15 +615,6 @@ fait ?</item>
<string name="invite_if_nfc">(ou toucher pour inviter -- si un autre
périphérique a aussi Android Beam et est proche.)</string>
<!-- Toast shown when players are missing, same time as above
but more subtle. -->
<!--<string name="players_miss_fmt">%1$d player[s] missing</string>-->
<!--<string name="players_miss_fmt">%1$d joueur[s] manquant[s]</string>-->
<plurals name="players_miss_fmt">
<item quantity="one">%1$d joueur manquant</item>
<item quantity="other">%1$d joueurs manquants</item>
</plurals>
<!-- Most users create games with only two players, which is the
default, but Crosswords supports up to four. When I'm using
the above string to encourage the opener of a game missing

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@ -193,11 +193,6 @@
<string name="invite_if_nfc">またはタップして招待します -- 他のデバイスにも Android ビームがあり、近くにいる場合。</string>
<plurals name="players_miss_fmt">
<item quantity="one">%1$d プレイヤーが見つかりません</item>
<item quantity="other"/>
</plurals>
<string name="invite_multiple">" (複数のリモートプレイヤーを期待している場合。一度にみんなを招待する必要はありませんが、招待されたみんなが招待状を受け入れるまで、このアラートは消えません)"</string>
<string name="pts">ポイント</string>

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@ -118,10 +118,6 @@
<item quantity="other">Dit spel wacht op %1$d spelers op afstand. Wil je iemand uitnodigen om mee te doen, indien je dit nog niet gedaan hebt?</item>
</plurals>
<string name="invite_if_nfc">Of druk om uit te nodigen, indien het andere apparaat dichtbij is en Android Beam (NFC) ondersteund.</string>
<plurals name="players_miss_fmt">
<item quantity="one">Nog %1$d speler nodig</item>
<item quantity="other">Nog %1$d spelers nodig</item>
</plurals>
<string name="invite_multiple">" (Je verwacht meerdere spelers op afstand. Je hoeft ze niet allemaal tegelijk uit te nodigen, maar dit bericht zal niet verdwijnen totdat iedereen uitgenodigd is en de uitnodiging geaccepteerd heeft.)"</string>
<string name="pts">pntn</string>
<plurals name="msg_relay_waiting_fmt">

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@ -422,9 +422,7 @@
<string name="invite_multiple">XLATE ME: \u0020(You are expecting multiple
remote players. Be sure to address your invitation to
that many people.)</string>
<!-- Toast shown when players are missing, same time as above
but more subtle. -->
<string name="players_miss_fmt">XLATE ME: %1$d player[s] missing</string>
<!-- If a networked game is opened and is not complete, i.e. if it
is listed as expecting remote players who have not yet shown
up, then the most likely explanation is that none has been