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remove claim to handle orientation changes. Now on screen turn
activity is destroyed and recreated, allowing to lay the board out anew. This is inefficient, but a good test for now.
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@ -66,7 +66,6 @@
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android:theme="@android:style/Theme.Light"
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android:label="@string/title_game"
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android:screenOrientation="sensor"
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android:configChanges="keyboardHidden|orientation"
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>
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<!-- This filter says that we can edit the data of a game, i.e. play -->
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<intent-filter android:label="@string/play">
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