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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-27 09:58:45 +01:00
get rid of states and code for checking numbers of players -- since
any number is allowed now.
This commit is contained in:
parent
3bdfda6548
commit
ed52582ea4
4 changed files with 3 additions and 62 deletions
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@ -495,10 +495,6 @@ CookieRef::handleEvents()
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switch( takeAction ) {
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case XWA_CHKCOUNTS:
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checkCounts( &evt );
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break;
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case XWA_SEND_1ST_RSP:
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case XWA_SEND_1ST_RERSP:
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setAllConnectedTimer();
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@ -626,8 +622,8 @@ print_sockets( const char* caller, vector<HostRec>& sockets )
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logf( XW_LOGINFO, " %s from %s", __func__, caller );
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vector<HostRec>::iterator iter;
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for ( iter = sockets.begin(); iter != sockets.end(); ++iter ) {
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logf( XW_LOGINFO, "isHost: %d; nPlayersH: %d; seed=%.4X; socket: %d",
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iter->m_nPlayersS > 0, iter->m_nPlayersH, iter->m_seed,
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logf( XW_LOGINFO, "nPSought: %d; nPHere: %d; seed=%.4X; socket: %d",
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iter->m_nPlayersS, iter->m_nPlayersH, iter->m_seed,
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iter->m_socket );
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}
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} /* print_sockets */
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@ -866,41 +862,6 @@ CookieRef::reducePlayerCounts( int socket )
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}
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} /* reducePlayerCounts */
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/* Determine if adding this device to the game would give us too many
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players. */
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void
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CookieRef::checkCounts( const CRefEvent* evt )
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{
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int nPlayersH = evt->u.con.nPlayersH;
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int nPlayersS = evt->u.con.nPlayersS;
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HostID hid = evt->u.con.srcID;
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bool success;
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logf( XW_LOGVERBOSE1, "%s: hid:%d; nPlayersS:%d; nPlayersH:%d; "
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"m_nPlayersSought:%d; m_nPlayersHere:%d", __func__,
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hid, nPlayersS, nPlayersH, m_nPlayersSought, m_nPlayersHere );
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/* increasePlayerCounts() is where we actually increase the numbers. Is
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that right? */
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if ( hid == HOST_ID_SERVER ) {
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success = m_nPlayersSought == 0;
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} else {
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success = (m_nPlayersSought == 0) /* if no server present yet */
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|| (m_nPlayersSought >= m_nPlayersHere + nPlayersH);
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}
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logf( XW_LOGVERBOSE1, "success = %d", success );
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CRefEvent newevt;
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if ( success ) {
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newevt = *evt; /* this is a gross hack!!! */
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newevt.type = XWE_OKTOSEND;
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} else {
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newevt.type = XWE_COUNTSBAD;
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}
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m_eventQueue.push_back( newevt );
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} /* checkCounts */
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void
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CookieRef::setAllConnectedTimer()
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{
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@ -188,7 +188,6 @@ class CookieRef {
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void populate( vector<HostRec> hosts );
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void increasePlayerCounts( const CRefEvent* evt );
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void reducePlayerCounts( int socket );
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void checkCounts( const CRefEvent* evt );
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void setAllConnectedTimer();
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void cancelAllConnectedTimer();
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@ -63,17 +63,7 @@ typedef struct StateTable {
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StateTable g_stateTable[] = {
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{ XWS_INITED, XWE_CONNECTMSG, XWA_CHKCOUNTS, XWS_CHKCOUNTS_INIT },
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{ XWS_CHKCOUNTS_INIT, XWE_OKTOSEND, XWA_SEND_1ST_RSP, XWS_CHK_ALLHERE },
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{ XWS_CHKCOUNTS_INIT, XWE_COUNTSBAD, XWA_REJECT, XWS_INITED },
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{ XWS_CONNECTING, XWE_CONNECTMSG, XWA_CHKCOUNTS, XWS_CHKCOUNTS },
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{ XWS_CHKCOUNTS, XWE_OKTOSEND, XWA_SEND_1ST_RSP, XWS_CHK_ALLHERE },
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{ XWS_CHKCOUNTS, XWE_COUNTSBAD, XWA_REJECT, XWS_CONNECTING },
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{ XWS_MISSING, XWE_CONNECTMSG, XWA_CHKCOUNTS, XWS_CHKCOUNTS_MISS },
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{ XWS_CHKCOUNTS_MISS, XWE_OKTOSEND, XWA_SEND_1ST_RSP, XWS_CHK_ALLHERE_2 },
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{ XWS_CHKCOUNTS_MISS, XWE_COUNTSBAD, XWA_REJECT, XWS_MISSING },
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{ XWS_INITED, XWE_CONNECTMSG, XWA_SEND_1ST_RSP, XWS_CHK_ALLHERE },
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{ XWS_CONNECTING, XWE_CONNECTMSG, XWA_SEND_RSP, XWS_CHK_ALLHERE },
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{ XWS_CHK_ALLHERE, XWE_ALLHERE, XWA_SENDALLHERE, XWS_ALLCONND },
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@ -179,8 +169,6 @@ stateString( XW_RELAY_STATE state )
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CASESTR(XWS_CHK_ALLHERE);
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CASESTR(XWS_CHK_ALLHERE_2);
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CASESTR(XWS_CHKCOUNTS_INIT);
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CASESTR(XWS_CHKCOUNTS_MISS);
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CASESTR(XWS_CHKCOUNTS);
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CASESTR(XWS_CLONED);
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default:
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assert(0);
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@ -213,8 +201,6 @@ eventString( XW_RELAY_EVENT evt )
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CASESTR(XWE_NOTIFYDISCON);
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CASESTR(XWE_ALLHERE);
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CASESTR(XWE_SOMEMISSING);
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CASESTR(XWE_OKTOSEND);
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CASESTR(XWE_COUNTSBAD);
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CASESTR(XWE_SHUTDOWN);
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CASESTR(XWE_CLONECHKMSG);
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default:
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@ -231,7 +217,6 @@ actString( XW_RELAY_ACTION act )
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CASESTR(XWA_NONE);
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CASESTR(XWA_SEND_1ST_RSP);
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CASESTR(XWA_SEND_1ST_RERSP);
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CASESTR(XWA_CHKCOUNTS);
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CASESTR(XWA_REJECT);
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CASESTR(XWA_SEND_RSP);
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CASESTR(XWA_SEND_RERSP);
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@ -33,7 +33,6 @@ enum {
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actually: 1-device game. */
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,XWS_CHKCOUNTS_MISS /* from the missing state */
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,XWS_CHKCOUNTS /* check from any other state */
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,XWS_CLONED /* just got duplicated */
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@ -84,7 +83,6 @@ typedef enum {
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XWE_NONE
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,XWE_OKTOSEND
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,XWE_COUNTSBAD
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,XWE_ALLHERE /* notify that all expected players are arrived */
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,XWE_SOMEMISSING /* notify that some expected players are still missing */
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@ -126,8 +124,6 @@ typedef enum {
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,XWA_SEND_1ST_RSP
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,XWA_SEND_1ST_RERSP
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,XWA_CHKCOUNTS
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,XWA_REJECT
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,XWA_SEND_RSP /* Send a connection response */
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