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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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use lowercase \u instead; \U isn't acceptable in java
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1 changed files with 17 additions and 17 deletions
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@ -235,7 +235,7 @@
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wordlist delete confiration dialog in the case where the
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wordlist to be deleted is NOT the last in its language. The
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name of the language is substituted for %1$s. -->
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<string name="confirm_deletemore_dict_fmt">\U0020One game (at least)
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<string name="confirm_deletemore_dict_fmt">\u0020One game (at least)
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is using it, but there is another %1$s wordlist installed that can
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replace it.</string>
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@ -543,7 +543,7 @@
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the above string to encourage the opener of a game missing
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players to invite, IF the number of missing players is
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greater than one this text is appended to the above. -->
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<string name="invite_multiple">\U0020(You are expecting multiple
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<string name="invite_multiple">\u0020(You are expecting multiple
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remote players. Be sure to address your invitation to
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that many people.)</string>
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@ -603,7 +603,7 @@
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<!-- Appended to the above in the phonies_warn case. User may
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ignore the warning -->
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<string name="badwords_accept">\U0020Do you still want to accept
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<string name="badwords_accept">\u0020Do you still want to accept
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this move?</string>
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<!-- Appended to the above in the phonies_disallow case. User has
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lost his turn. -->
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@ -683,7 +683,7 @@
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-->
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<!-- Notifies user of a normal robot move -->
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<string name="str_robot_moved">The robot made this move:\U0020</string>
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<string name="str_robot_moved">The robot made this move:\u0020</string>
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<!-- Notifies user of a robot trade move -->
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<string name="strd_robot_traded_fmt">exchanged %1$d tiles.</string>
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<!-- title for window you get when you select menu with text
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@ -700,7 +700,7 @@
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<string name="strd_cumulative_score_fmt">Cumulative score: %1$d\n</string>
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<!-- Used in formatting remote player move summaries -->
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<string name="str_remote_moved_fmt">Remote player %1$s made this
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move:\U0020</string>
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move:\u0020</string>
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<!-- I don't know how this is used. :-) -->
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<string name="strd_time_penalty_sub"></string>
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<!-- Used in formatting game history and move summaries -->
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@ -738,8 +738,8 @@
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indicate that the player is remote. -->
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<string name="str_nonlocal_name_fmt">%1$s (remote)</string>
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<!-- Used to separate names of players when listing them on one
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line in a game summary. The \U0020 is a space in xml. -->
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<string name="vs_join">\U0020vs.\U0020</string>
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line in a game summary. The \u0020 is a space in xml. -->
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<string name="vs_join">\u0020vs.\u0020</string>
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<!-- Used in formatting moves and history -->
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<string name="str_bonus_all">Bonus for using all tiles: 50\n</string>
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@ -886,7 +886,7 @@
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<string name="summary_field">Include in game listing</string>
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<!-- Put nothing in the summary space, so it just reads "Game 2" -->
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<string name="game_summary_field_empty">\U003cNothing\U003E</string>
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<string name="game_summary_field_empty">\u003CNothing\u003E</string>
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<!-- Put the language there, so it reads "Game 2 (English)" -->
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<string name="game_summary_field_language">Game language#1</string>
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<!-- List names of opponents (summarized), e.g. "Game 2 (vs Kati)" -->
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@ -1197,16 +1197,16 @@
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<!-- This is the body of the html version of the invitation. A URL
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is created with parameters describing the game and
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substituted for "%1$s". (The funky \U003c and friends are
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substituted for "%1$s". (The funky \u003c and friends are
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encodings for the greater-than and less-than symbols which
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are not legal in xml strings.)-->
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<string name="invite_htm_fmt">\U003ca href=\"%1$s\"\U003ETap
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here\U003c/a\U003E (or tap the full link below, or, if you already
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<string name="invite_htm_fmt">\u003Ca href=\"%1$s\"\u003ETap
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here\u003C/a\u003E (or tap the full link below, or, if you already
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have Crosswords installed, open the attachment) to accept my
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invitation and join this game.
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\U003cbr \\\U003E
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\U003cbr \\\U003E
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\u003Cbr \\\u003E
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\u003Cbr \\\u003E
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(full link: %1$s )
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</string>
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@ -1246,9 +1246,9 @@
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substituted for %1$s. -->
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<string name="chat_title_fmt">%1$s message history</string>
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<!-- Prefix for local messages -->
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<string name="chat_local_id">Me:\U0020</string>
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<string name="chat_local_id">Me:\u0020</string>
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<!-- Prefix for remote messages -->
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<string name="chat_other_id">Not me:\U0020</string>
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<string name="chat_other_id">Not me:\u0020</string>
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<!-- Text on the button that causes the contents of the
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message-composition field to be sent. -->
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<string name="chat_send">Send</string>
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@ -2083,7 +2083,7 @@
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<string name="inform_dict_diffdict_fmt">You are using the wordlist
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%1$s but the game host is using %2$s. Would you like to use %3$s
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too?</string>
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<string name="inform_dict_download">\U0020(You will have to download it
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<string name="inform_dict_download">\u0020(You will have to download it
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first.)</string>
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<!-- Shown in toast when relaunching after switching dicts -->
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<string name="reload_new_dict_fmt">Reloading game with %1$s</string>
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@ -2187,7 +2187,7 @@
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can tap a nearby person\'s device to invite him/her to
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play – if he/she is also using NFC.</string>
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<string name="pct_suffix">\U0020pct.</string>
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<string name="pct_suffix">\u0020pct.</string>
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<string name="not_again_firefox">If Android gives you a choice of
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browsers for viewing the wordlists downloads page, DO NOT choose
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