don't draw separate icon in games list elements for needs-sync relay

game -- since that state no longer really exists.
This commit is contained in:
Eric House 2012-05-21 21:23:13 -07:00
parent adac3abcc6
commit e80417e806
2 changed files with 1 additions and 5 deletions

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Width:  |  Height:  |  Size: 3.7 KiB

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@ -196,11 +196,7 @@ public class GameListAdapter extends XWListAdapter {
(ImageView)layout.findViewById( R.id.msg_marker ); (ImageView)layout.findViewById( R.id.msg_marker );
CommsConnType conType = summary.conType; CommsConnType conType = summary.conType;
if ( CommsConnType.COMMS_CONN_RELAY == conType ) { if ( CommsConnType.COMMS_CONN_RELAY == conType ) {
if ( summary.pendingMsgLevel != GameSummary.MSG_FLAGS_NONE ) { iconID = R.drawable.relaygame;
iconID = R.drawable.ic_popup_sync_1;
} else {
iconID = R.drawable.relaygame;
}
} else if ( CommsConnType.COMMS_CONN_BT == conType ) { } else if ( CommsConnType.COMMS_CONN_BT == conType ) {
iconID = android.R.drawable.stat_sys_data_bluetooth; iconID = android.R.drawable.stat_sys_data_bluetooth;
} else if ( CommsConnType.COMMS_CONN_SMS == conType ) { } else if ( CommsConnType.COMMS_CONN_SMS == conType ) {