diff --git a/xwords4/relay/xwrelay.cpp b/xwords4/relay/xwrelay.cpp index ba8e3cdca..7f01dc869 100644 --- a/xwords4/relay/xwrelay.cpp +++ b/xwords4/relay/xwrelay.cpp @@ -395,7 +395,10 @@ processReconnect( unsigned char* bufp, int bufLen, int socket ) success = scr.Reconnect( socket, srcID, nPlayersH, nPlayersT, gameSeed ); if ( !success ) { - err = XWRELAY_ERROR_NORECONN; + // Can't use XWRELAY_ERROR_NORECONN until it's been out on + // devices for a while. Reconnect() never seems to fail + // anyway now that I've fixed a bunch of bugs. + err = XWRELAY_ERROR_BADPROTO; // XWRELAY_ERROR_NORECONN } } else { err = XWRELAY_ERROR_BADPROTO;