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don't show hint buttons until there are tiles assigned
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1 changed files with 2 additions and 1 deletions
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@ -560,7 +560,8 @@ board_canTogglePending( const BoardCtxt* board )
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XP_Bool
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XP_Bool
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board_canHint( const BoardCtxt* board )
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board_canHint( const BoardCtxt* board )
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{
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{
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XP_Bool canHint = !board->gi->hintsNotAllowed;
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XP_Bool canHint = !board->gi->hintsNotAllowed
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&& 0 < model_getNumTilesTotal( board->model, board->selPlayer );
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if ( canHint ) {
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if ( canHint ) {
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LocalPlayer* lp = &board->gi->players[board->selPlayer];
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LocalPlayer* lp = &board->gi->players[board->selPlayer];
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canHint = lp->isLocal && !lp->isRobot;
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canHint = lp->isLocal && !lp->isRobot;
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