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Add functions names to log statements.
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parent
4e1155583f
commit
d7eaa8e574
1 changed files with 10 additions and 10 deletions
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@ -199,7 +199,7 @@ static void
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init_relay( CommsCtxt* comms, XP_U16 nPlayersHere, XP_U16 nPlayersTotal )
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init_relay( CommsCtxt* comms, XP_U16 nPlayersHere, XP_U16 nPlayersTotal )
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{
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{
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comms->r.myHostID = comms->isServer? HOST_ID_SERVER: HOST_ID_NONE;
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comms->r.myHostID = comms->isServer? HOST_ID_SERVER: HOST_ID_NONE;
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XP_LOGF( "set myHostID to %d", comms->r.myHostID );
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XP_LOGF( "%s: set myHostID to %d", __func__, comms->r.myHostID );
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comms->r.relayState = COMMS_RELAYSTATE_UNCONNECTED;
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comms->r.relayState = COMMS_RELAYSTATE_UNCONNECTED;
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comms->r.nPlayersHere = nPlayersHere;
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comms->r.nPlayersHere = nPlayersHere;
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comms->r.nPlayersTotal = nPlayersTotal;
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comms->r.nPlayersTotal = nPlayersTotal;
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@ -957,7 +957,7 @@ sendMsg( CommsCtxt* comms, MsgQueueElem* elem )
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if ( result == elem->len ) {
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if ( result == elem->len ) {
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++elem->sendCount;
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++elem->sendCount;
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XP_LOGF( "sendCount now %d", elem->sendCount );
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XP_LOGF( "%s: sendCount now %d", __func__, elem->sendCount );
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}
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}
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return result;
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return result;
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@ -1078,7 +1078,7 @@ relayPreProcess( CommsCtxt* comms, XWStreamCtxt* stream, XWHostID* senderID )
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consumed = cookieID != comms->r.cookieID
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consumed = cookieID != comms->r.cookieID
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|| destID != comms->r.myHostID;
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|| destID != comms->r.myHostID;
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if ( consumed ) {
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if ( consumed ) {
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XP_LOGF( "rejecting data message" );
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XP_LOGF( "%s: rejecting data message", __func__ );
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} else {
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} else {
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*senderID = srcID;
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*senderID = srcID;
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}
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}
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@ -1087,7 +1087,7 @@ relayPreProcess( CommsCtxt* comms, XWStreamCtxt* stream, XWHostID* senderID )
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case XWRELAY_DISCONNECT_OTHER:
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case XWRELAY_DISCONNECT_OTHER:
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relayErr = stream_getU8( stream );
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relayErr = stream_getU8( stream );
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srcID = stream_getU8( stream );
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srcID = stream_getU8( stream );
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XP_LOGF( "host id %x disconnected", srcID );
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XP_LOGF( "%s: host id %x disconnected", __func__, srcID );
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/* we will eventually want to tell the user which player's gone */
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/* we will eventually want to tell the user which player's gone */
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util_userError( comms->util, ERR_RELAY_BASE + relayErr );
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util_userError( comms->util, ERR_RELAY_BASE + relayErr );
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break;
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break;
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@ -1099,7 +1099,7 @@ relayPreProcess( CommsCtxt* comms, XWStreamCtxt* stream, XWHostID* senderID )
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comms->r.relayState = COMMS_RELAYSTATE_UNCONNECTED;
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comms->r.relayState = COMMS_RELAYSTATE_UNCONNECTED;
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/* fallthru */
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/* fallthru */
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default:
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default:
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XP_LOGF( "dropping relay msg with cmd %d", (XP_U16)cmd );
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XP_LOGF( "%s: dropping relay msg with cmd %d", __func__, (XP_U16)cmd );
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}
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}
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return consumed;
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return consumed;
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@ -1435,8 +1435,8 @@ heartbeat_checks( CommsCtxt* comms )
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XP_U32 now = util_getCurSeconds( comms->util );
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XP_U32 now = util_getCurSeconds( comms->util );
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XP_U32 tooLongAgo = now - (HB_INTERVAL * 2);
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XP_U32 tooLongAgo = now - (HB_INTERVAL * 2);
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if ( comms->lastMsgRcvdTime < tooLongAgo ) {
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if ( comms->lastMsgRcvdTime < tooLongAgo ) {
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XP_LOGF( "calling reset proc; last was %ld secs too long ago",
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XP_LOGF( "%s: calling reset proc; last was %ld secs too long "
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tooLongAgo - comms->lastMsgRcvdTime );
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"ago", __func__, tooLongAgo - comms->lastMsgRcvdTime );
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(*comms->resetproc)(comms->sendClosure);
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(*comms->resetproc)(comms->sendClosure);
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comms->lastMsgRcvdTime = 0;
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comms->lastMsgRcvdTime = 0;
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break; /* outta here */
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break; /* outta here */
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@ -1641,7 +1641,7 @@ getDestID( CommsCtxt* comms, XP_PlayerAddr channelNo )
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}
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}
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}
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}
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}
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}
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XP_LOGF( "getDestID(%d) => %x", channelNo, id );
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XP_LOGF( "%s(%d) => %x", __func__, channelNo, id );
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return id;
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return id;
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} /* getDestID */
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} /* getDestID */
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@ -1718,7 +1718,7 @@ send_via_relay( CommsCtxt* comms, XWRELAY_Cmd cmd, XWHostID destID,
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stream_destroy( tmpStream );
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stream_destroy( tmpStream );
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if ( buf != NULL ) {
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if ( buf != NULL ) {
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XP_U16 result;
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XP_U16 result;
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XP_LOGF( "passing %d bytes to sendproc", len );
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XP_LOGF( "%s: passing %d bytes to sendproc", __func__, len );
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result = (*comms->sendproc)( buf, len, &addr, comms->sendClosure );
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result = (*comms->sendproc)( buf, len, &addr, comms->sendClosure );
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success = result == len;
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success = result == len;
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if ( success ) {
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if ( success ) {
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@ -1785,7 +1785,7 @@ send_via_bt_or_ip( CommsCtxt* comms, BTIPMsgType typ, XP_PlayerAddr channelNo,
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static void
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static void
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relayDisconnect( CommsCtxt* comms )
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relayDisconnect( CommsCtxt* comms )
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{
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{
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XP_LOGF( "relayDisconnect called" );
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LOG_FUNC();
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if ( comms->addr.conType == COMMS_CONN_RELAY ) {
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if ( comms->addr.conType == COMMS_CONN_RELAY ) {
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if ( comms->r.relayState != COMMS_RELAYSTATE_UNCONNECTED ) {
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if ( comms->r.relayState != COMMS_RELAYSTATE_UNCONNECTED ) {
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comms->r.relayState = COMMS_RELAYSTATE_UNCONNECTED;
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comms->r.relayState = COMMS_RELAYSTATE_UNCONNECTED;
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