mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-28 09:58:30 +01:00
work with WASM=1 and shell template to pass argv from url
This commit is contained in:
parent
2eff5ebc7b
commit
d586ccf67f
4 changed files with 219 additions and 36 deletions
1
xwords4/wasm/.gitignore
vendored
1
xwords4/wasm/.gitignore
vendored
|
@ -2,3 +2,4 @@ main.data
|
||||||
main.html
|
main.html
|
||||||
main.js
|
main.js
|
||||||
main.js.mem
|
main.js.mem
|
||||||
|
main.wasm
|
||||||
|
|
|
@ -28,30 +28,31 @@ DEFINES += -DPLATFORM_WASM
|
||||||
DEFINES += -DXWFEATURE_CROSSHAIRS
|
DEFINES += -DXWFEATURE_CROSSHAIRS
|
||||||
DEFINES += -DNATIVE_NLI
|
DEFINES += -DNATIVE_NLI
|
||||||
DEFINES += -DDEBUG_REF
|
DEFINES += -DDEBUG_REF
|
||||||
|
OUTPUTS = main.html main.js main.js.mem main.data main.html.mem main.wasm
|
||||||
OUTPUTS = main.html main.js main.js.mem main.data main.html.mem
|
|
||||||
|
|
||||||
all: main.js
|
all: main.js
|
||||||
|
|
||||||
# PHONY: upload
|
# PHONY: upload
|
||||||
|
|
||||||
main.js: ${INPUTS} Makefile
|
# main.js: ${INPUTS} Makefile
|
||||||
emcc $(DEFINES) -O2 -DNAKED_MODE=1 -I . -I ../common -I ../relay -s USE_SDL=2 \
|
# emcc $(DEFINES) -O2 -I . -I ../common -I ../relay -s USE_SDL=2 \
|
||||||
--preload-file assets_dir --memory-init-file 1 \
|
# --preload-file assets_dir --memory-init-file 1 \
|
||||||
-s USE_SDL_TTF=2 -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='["png"]' \
|
|
||||||
-s EXPORTED_FUNCTIONS='["_mainf", "_button", "_newgame", "_gotMQTTMsg"]' -s WASM=0 \
|
|
||||||
-s "EXTRA_EXPORTED_RUNTIME_METHODS=['ccall']" \
|
|
||||||
${INPUTS} -o $@
|
|
||||||
|
|
||||||
# This isn't a thing any more
|
|
||||||
# main.html: ${INPUTS} Makefile
|
|
||||||
# emcc $(DEFINES) -I . -I ../common -I ../relay -s USE_SDL=2 \
|
|
||||||
# --preload-file assets_dir \
|
|
||||||
# -s USE_SDL_TTF=2 -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='["png"]' \
|
# -s USE_SDL_TTF=2 -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='["png"]' \
|
||||||
# -s WASM=0 \
|
# -s EXPORTED_FUNCTIONS='["_mainf", "_button", "_newgame", "_gotMQTTMsg"]' -s WASM=0 \
|
||||||
|
# -s "EXTRA_EXPORTED_RUNTIME_METHODS=['ccall']" \
|
||||||
# ${INPUTS} -o $@
|
# ${INPUTS} -o $@
|
||||||
|
|
||||||
upload: main.js
|
# This isn't a thing any more
|
||||||
|
main.html: ${INPUTS} Makefile shell_minimal.html
|
||||||
|
emcc $(DEFINES) -I . -I ../common -I ../relay -s USE_SDL=2 \
|
||||||
|
--preload-file assets_dir --shell-file shell_minimal.html \
|
||||||
|
-s USE_SDL_TTF=2 -s USE_SDL_IMAGE=2 -s SDL2_IMAGE_FORMATS='["png"]' \
|
||||||
|
-s "EXTRA_EXPORTED_RUNTIME_METHODS=['ccall']" \
|
||||||
|
-s EXPORTED_FUNCTIONS='["_main", "_button", "_newgame", "_gotMQTTMsg"]' -s WASM=0 \
|
||||||
|
-s WASM=1 \
|
||||||
|
${INPUTS} -o $@
|
||||||
|
|
||||||
|
upload: main.html
|
||||||
if [ -n "${XW_WASM_DEST}" ]; then \
|
if [ -n "${XW_WASM_DEST}" ]; then \
|
||||||
for FILE in ${OUTPUTS} paho-mqtt.js; do \
|
for FILE in ${OUTPUTS} paho-mqtt.js; do \
|
||||||
[ -f $$FILE ] && scp $$FILE ${XW_WASM_DEST}; \
|
[ -f $$FILE ] && scp $$FILE ${XW_WASM_DEST}; \
|
||||||
|
|
|
@ -182,14 +182,11 @@ makeAndDraw( Globals* globals, bool forceNew, bool p0robot, bool p1robot )
|
||||||
// globals->gi.dictName = "myDict";
|
// globals->gi.dictName = "myDict";
|
||||||
globals->gi.players[0].name = copyString( globals->mpool, "Player 1" );
|
globals->gi.players[0].name = copyString( globals->mpool, "Player 1" );
|
||||||
globals->gi.players[0].isLocal = XP_TRUE;
|
globals->gi.players[0].isLocal = XP_TRUE;
|
||||||
if ( p0robot ) {
|
globals->gi.players[0].robotIQ = p0robot ? 99 : 0;
|
||||||
globals->gi.players[0].robotIQ = 99;
|
|
||||||
}
|
|
||||||
globals->gi.players[1].name = copyString( globals->mpool, "Player 1" );
|
globals->gi.players[1].name = copyString( globals->mpool, "Player 1" );
|
||||||
globals->gi.players[1].isLocal = XP_TRUE;
|
globals->gi.players[1].isLocal = XP_TRUE;
|
||||||
if ( p1robot ) {
|
globals->gi.players[1].robotIQ = p1robot ? 99 : 0;
|
||||||
globals->gi.players[1].robotIQ = 99;
|
|
||||||
}
|
|
||||||
|
|
||||||
globals->util = wasm_util_make( globals->mpool, &globals->gi,
|
globals->util = wasm_util_make( globals->mpool, &globals->gi,
|
||||||
globals->dutil, globals );
|
globals->dutil, globals );
|
||||||
|
@ -443,7 +440,6 @@ looper( void* closure )
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef NAKED_MODE
|
|
||||||
void
|
void
|
||||||
button( const char* msg )
|
button( const char* msg )
|
||||||
{
|
{
|
||||||
|
@ -469,7 +465,6 @@ button( const char* msg )
|
||||||
updateScreen( globals );
|
updateScreen( globals );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
initNoReturn()
|
initNoReturn()
|
||||||
|
@ -498,14 +493,12 @@ initNoReturn()
|
||||||
emscripten_set_main_loop_arg( looper, globals, -1, 1 );
|
emscripten_set_main_loop_arg( looper, globals, -1, 1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef NAKED_MODE
|
|
||||||
void
|
void
|
||||||
newgame(bool p0, bool p1)
|
newgame(bool p0, bool p1)
|
||||||
{
|
{
|
||||||
XP_LOGFF( "(args: %d,%d)", p0, p1 );
|
XP_LOGFF( "(args: %d,%d)", p0, p1 );
|
||||||
if ( !!sGlobals ) {
|
XP_ASSERT( !!sGlobals );
|
||||||
makeAndDraw( sGlobals, true, p0, p1 );
|
makeAndDraw( sGlobals, true, p0, p1 );
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -516,18 +509,13 @@ gotMQTTMsg( int len, const uint8_t* msg )
|
||||||
dvc_parseMQTTPacket( sGlobals->dutil, NULL, msg, len );
|
dvc_parseMQTTPacket( sGlobals->dutil, NULL, msg, len );
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
|
||||||
mainf()
|
|
||||||
{
|
|
||||||
LOG_FUNC();
|
|
||||||
initNoReturn();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
int
|
int
|
||||||
main( int argc, char** argv )
|
main( int argc, char** argv )
|
||||||
{
|
{
|
||||||
XP_LOGFF( "(argc=%d)", argc );
|
XP_LOGFF( "(argc=%d)", argc );
|
||||||
|
for ( int ii = 0; ii < argc; ++ii ) {
|
||||||
|
XP_LOGFF( "arg[%d]: %s", ii, argv[ii] );
|
||||||
|
}
|
||||||
initNoReturn();
|
initNoReturn();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
193
xwords4/wasm/shell_minimal.html
Normal file
193
xwords4/wasm/shell_minimal.html
Normal file
|
@ -0,0 +1,193 @@
|
||||||
|
<!doctype html>
|
||||||
|
<html lang="en-us">
|
||||||
|
<head>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
||||||
|
<title>Emscripten-Generated Code</title>
|
||||||
|
<style>
|
||||||
|
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }
|
||||||
|
textarea.emscripten { font-family: monospace; width: 80%; }
|
||||||
|
div.emscripten { text-align: center; }
|
||||||
|
div.emscripten_border { border: 1px solid black; }
|
||||||
|
/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
|
||||||
|
canvas.emscripten { border: 0px none; background-color: black; }
|
||||||
|
|
||||||
|
.spinner {
|
||||||
|
height: 50px;
|
||||||
|
width: 50px;
|
||||||
|
margin: 0px auto;
|
||||||
|
-webkit-animation: rotation .8s linear infinite;
|
||||||
|
-moz-animation: rotation .8s linear infinite;
|
||||||
|
-o-animation: rotation .8s linear infinite;
|
||||||
|
animation: rotation 0.8s linear infinite;
|
||||||
|
border-left: 10px solid rgb(0,150,240);
|
||||||
|
border-right: 10px solid rgb(0,150,240);
|
||||||
|
border-bottom: 10px solid rgb(0,150,240);
|
||||||
|
border-top: 10px solid rgb(100,0,200);
|
||||||
|
border-radius: 100%;
|
||||||
|
background-color: rgb(200,100,250);
|
||||||
|
}
|
||||||
|
@-webkit-keyframes rotation {
|
||||||
|
from {-webkit-transform: rotate(0deg);}
|
||||||
|
to {-webkit-transform: rotate(360deg);}
|
||||||
|
}
|
||||||
|
@-moz-keyframes rotation {
|
||||||
|
from {-moz-transform: rotate(0deg);}
|
||||||
|
to {-moz-transform: rotate(360deg);}
|
||||||
|
}
|
||||||
|
@-o-keyframes rotation {
|
||||||
|
from {-o-transform: rotate(0deg);}
|
||||||
|
to {-o-transform: rotate(360deg);}
|
||||||
|
}
|
||||||
|
@keyframes rotation {
|
||||||
|
from {transform: rotate(0deg);}
|
||||||
|
to {transform: rotate(360deg);}
|
||||||
|
}
|
||||||
|
|
||||||
|
</style>
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<hr/>
|
||||||
|
<figure style="overflow:visible;" id="spinner"><div class="spinner"></div><center style="margin-top:0.5em"><strong>emscripten</strong></center></figure>
|
||||||
|
<div class="emscripten" id="status">Downloading...</div>
|
||||||
|
<div class="emscripten">
|
||||||
|
<progress value="0" max="100" id="progress" hidden=1></progress>
|
||||||
|
</div>
|
||||||
|
<div class="emscripten_border">
|
||||||
|
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<button onclick="Module.ccall('button', null, ['string'], ['hintdown']);">Prev Hint</button>
|
||||||
|
<button onclick="Module.ccall('button', null, ['string'], ['hintup']);">Next Hint</button>
|
||||||
|
<button onclick="Module.ccall('button', null, ['string'], ['flip']);">Flip</button>
|
||||||
|
<button onclick="Module.ccall('button', null, ['string'], ['redo']);">Un/Redo</button>
|
||||||
|
<button onclick="Module.ccall('button', null, ['string'], ['vals']);">Vals</button>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<span>Player 1</span>
|
||||||
|
<input type="checkbox" id="player0Checked">Is Robot</input>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<span>Player 2</span>
|
||||||
|
<input type="checkbox" id="player1Checked">Is Robot</input>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<button type="button" onclick="callNewGame();">New Local Game</button>
|
||||||
|
</div>
|
||||||
|
<hr/>
|
||||||
|
<div>
|
||||||
|
<button type="button" onclick="localStorage.clear();">Clear Local Storage</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div><span>MQTT Dev ID:</span><span id="mqtt_span"></span></div>
|
||||||
|
<div><span>MQTT Status:</span><span id="mqtt_status">Unconnected</span></div>
|
||||||
|
<hr/>
|
||||||
|
<div class="emscripten">
|
||||||
|
<input type="checkbox" id="resize">Resize canvas
|
||||||
|
<input type="checkbox" id="pointerLock" checked>Lock/hide mouse pointer
|
||||||
|
|
||||||
|
<input type="button" value="Fullscreen" onclick="Module.requestFullscreen(document.getElementById('pointerLock').checked,
|
||||||
|
document.getElementById('resize').checked)">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<hr/>
|
||||||
|
<textarea class="emscripten" id="output" rows="8"></textarea>
|
||||||
|
<hr>
|
||||||
|
<script type='text/javascript'>
|
||||||
|
var statusElement = document.getElementById('status');
|
||||||
|
var progressElement = document.getElementById('progress');
|
||||||
|
var spinnerElement = document.getElementById('spinner');
|
||||||
|
|
||||||
|
var arguments = []
|
||||||
|
for (let pair of window.location.search.substr(1).trim().split('&')) {
|
||||||
|
arguments = arguments.concat( pair.split('=') )
|
||||||
|
}
|
||||||
|
|
||||||
|
var Module = {
|
||||||
|
preRun: [],
|
||||||
|
postRun: [],
|
||||||
|
arguments: arguments,
|
||||||
|
print: (function() {
|
||||||
|
var element = document.getElementById('output');
|
||||||
|
if (element) element.value = ''; // clear browser cache
|
||||||
|
return function(text) {
|
||||||
|
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
|
||||||
|
// These replacements are necessary if you render to raw HTML
|
||||||
|
//text = text.replace(/&/g, "&");
|
||||||
|
//text = text.replace(/</g, "<");
|
||||||
|
//text = text.replace(/>/g, ">");
|
||||||
|
//text = text.replace('\n', '<br>', 'g');
|
||||||
|
console.log(text);
|
||||||
|
if (element) {
|
||||||
|
element.value += text + "\n";
|
||||||
|
element.scrollTop = element.scrollHeight; // focus on bottom
|
||||||
|
}
|
||||||
|
};
|
||||||
|
})(),
|
||||||
|
printErr: function(text) {
|
||||||
|
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
|
||||||
|
console.error(text);
|
||||||
|
},
|
||||||
|
canvas: (function() {
|
||||||
|
var canvas = document.getElementById('canvas');
|
||||||
|
|
||||||
|
// As a default initial behavior, pop up an alert when webgl context is lost. To make your
|
||||||
|
// application robust, you may want to override this behavior before shipping!
|
||||||
|
// See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2
|
||||||
|
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
||||||
|
|
||||||
|
return canvas;
|
||||||
|
})(),
|
||||||
|
setStatus: function(text) {
|
||||||
|
if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' };
|
||||||
|
if (text === Module.setStatus.last.text) return;
|
||||||
|
var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
|
||||||
|
var now = Date.now();
|
||||||
|
if (m && now - Module.setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon
|
||||||
|
Module.setStatus.last.time = now;
|
||||||
|
Module.setStatus.last.text = text;
|
||||||
|
if (m) {
|
||||||
|
text = m[1];
|
||||||
|
progressElement.value = parseInt(m[2])*100;
|
||||||
|
progressElement.max = parseInt(m[4])*100;
|
||||||
|
progressElement.hidden = false;
|
||||||
|
spinnerElement.hidden = false;
|
||||||
|
} else {
|
||||||
|
progressElement.value = null;
|
||||||
|
progressElement.max = null;
|
||||||
|
progressElement.hidden = true;
|
||||||
|
if (!text) spinnerElement.hidden = true;
|
||||||
|
}
|
||||||
|
statusElement.innerHTML = text;
|
||||||
|
},
|
||||||
|
totalDependencies: 0,
|
||||||
|
monitorRunDependencies: function(left) {
|
||||||
|
this.totalDependencies = Math.max(this.totalDependencies, left);
|
||||||
|
Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
|
||||||
|
}
|
||||||
|
};
|
||||||
|
Module.setStatus('Downloading...');
|
||||||
|
window.onerror = function() {
|
||||||
|
Module.setStatus('Exception thrown, see JavaScript console');
|
||||||
|
spinnerElement.style.display = 'none';
|
||||||
|
Module.setStatus = function(text) {
|
||||||
|
if (text) Module.printErr('[post-exception status] ' + text);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
</script>
|
||||||
|
<script>
|
||||||
|
function callNewGame() {
|
||||||
|
var args = [
|
||||||
|
document.getElementById("player0Checked").checked,
|
||||||
|
document.getElementById("player1Checked").checked,
|
||||||
|
]
|
||||||
|
Module.ccall('newgame', null, ['boolean', 'boolean'], args);
|
||||||
|
}
|
||||||
|
function onHaveDevID(devid) {
|
||||||
|
console.log('got ' + devid);
|
||||||
|
document.getElementById("mqtt_span").textContent=devid;
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
{{{ SCRIPT }}}
|
||||||
|
</body>
|
||||||
|
</html>
|
Loading…
Reference in a new issue