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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-23 07:27:22 +01:00
remove some logging
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parent
bd35503daa
commit
bf2ab49c20
4 changed files with 9 additions and 11 deletions
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@ -83,7 +83,7 @@ public class DevID {
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s_relayDevID = asStr;
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s_relayDevID = asStr;
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}
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}
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}
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}
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Log.d( TAG, "getRelayDevID() => %s", s_relayDevID );
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// Log.d( TAG, "getRelayDevID() => %s", s_relayDevID );
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return s_relayDevID;
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return s_relayDevID;
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}
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}
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@ -97,7 +97,7 @@ public class NetStateCache {
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}
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}
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boolean result = s_netAvail || s_onSDKSim;
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boolean result = s_netAvail || s_onSDKSim;
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Log.d( TAG, "netAvail() => %b", result );
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// Log.d( TAG, "netAvail() => %b", result );
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return result;
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return result;
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}
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}
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@ -935,10 +935,10 @@ Java_org_eehouse_android_xw4_jni_XwJNI_initJNI
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/* pthread_mutex_init( &state->msgMutex, NULL ); */
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/* pthread_mutex_init( &state->msgMutex, NULL ); */
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XP_LOGF( "%s: initing srand with %d", __func__, seed );
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/* XP_LOGF( "%s: initing srand with %d", __func__, seed ); */
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srandom( seed );
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srandom( seed );
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LOG_RETURNF( "%p", state );
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/* LOG_RETURNF( "%p", state ); */
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return (jint) state;
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return (jint) state;
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}
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}
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@ -973,7 +973,6 @@ Java_org_eehouse_android_xw4_jni_XwJNI_game_1makeNewGame
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CommonPrefs cp;
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CommonPrefs cp;
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loadCommonPrefs( env, &cp, j_cp );
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loadCommonPrefs( env, &cp, j_cp );
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XP_LOGF( "calling game_makeNewGame" );
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game_makeNewGame( MPPARM(mpool) &state->game, gi, globals->util, dctx, &cp,
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game_makeNewGame( MPPARM(mpool) &state->game, gi, globals->util, dctx, &cp,
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globals->xportProcs );
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globals->xportProcs );
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@ -1000,7 +999,6 @@ JNIEXPORT void JNICALL Java_org_eehouse_android_xw4_jni_XwJNI_game_1dispose
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( JNIEnv* env, jclass claz, GamePtrType gamePtr )
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( JNIEnv* env, jclass claz, GamePtrType gamePtr )
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{
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{
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JNIState* state = getState( env, gamePtr, __func__ );
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JNIState* state = getState( env, gamePtr, __func__ );
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LOG_FUNC();
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#ifdef MEM_DEBUG
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#ifdef MEM_DEBUG
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MemPoolCtx* mpool = state->mpool;
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MemPoolCtx* mpool = state->mpool;
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@ -557,7 +557,7 @@ gi_readFromStream( MPFORMAL XWStreamCtxt* stream, CurGameInfo* gi )
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gi->nPlayers = (XP_U8)stream_getBits( stream, NPLAYERS_NBITS );
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gi->nPlayers = (XP_U8)stream_getBits( stream, NPLAYERS_NBITS );
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gi->boardSize = (XP_U8)stream_getBits( stream, nColsNBits );
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gi->boardSize = (XP_U8)stream_getBits( stream, nColsNBits );
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gi->serverRole = (DeviceRole)stream_getBits( stream, 2 );
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gi->serverRole = (DeviceRole)stream_getBits( stream, 2 );
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XP_LOGF( "%s: read serverRole of %d", __func__, gi->serverRole );
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/* XP_LOGF( "%s: read serverRole of %d", __func__, gi->serverRole ); */
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gi->hintsNotAllowed = stream_getBits( stream, 1 );
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gi->hintsNotAllowed = stream_getBits( stream, 1 );
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if ( strVersion < STREAM_VERS_ROBOTIQ ) {
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if ( strVersion < STREAM_VERS_ROBOTIQ ) {
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(void)stream_getBits( stream, 2 );
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(void)stream_getBits( stream, 2 );
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@ -581,7 +581,7 @@ gi_readFromStream( MPFORMAL XWStreamCtxt* stream, CurGameInfo* gi )
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if ( STREAM_VERS_MULTIADDR <= strVersion ) {
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if ( STREAM_VERS_MULTIADDR <= strVersion ) {
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gi->forceChannel = stream_getBits( stream, 2 );
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gi->forceChannel = stream_getBits( stream, 2 );
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XP_LOGF( "%s: loaded forceChannel: %d", __func__, gi->forceChannel );
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/* XP_LOGF( "%s: loaded forceChannel: %d", __func__, gi->forceChannel ); */
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}
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}
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gi->gameID = strVersion < STREAM_VERS_BLUETOOTH2 ?
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gi->gameID = strVersion < STREAM_VERS_BLUETOOTH2 ?
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@ -623,7 +623,7 @@ gi_writeToStream( XWStreamCtxt* stream, const CurGameInfo* gi )
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XP_U16 nColsNBits;
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XP_U16 nColsNBits;
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#ifdef STREAM_VERS_BIGBOARD
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#ifdef STREAM_VERS_BIGBOARD
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XP_U16 strVersion = stream_getVersion( stream );
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XP_U16 strVersion = stream_getVersion( stream );
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XP_LOGF( "%s: strVersion = 0x%x", __func__, strVersion );
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/* XP_LOGF( "%s: strVersion = 0x%x", __func__, strVersion ); */
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XP_ASSERT( STREAM_SAVE_PREVWORDS <= strVersion );
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XP_ASSERT( STREAM_SAVE_PREVWORDS <= strVersion );
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nColsNBits = STREAM_VERS_BIGBOARD > strVersion ? NUMCOLS_NBITS_4
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nColsNBits = STREAM_VERS_BIGBOARD > strVersion ? NUMCOLS_NBITS_4
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: NUMCOLS_NBITS_5;
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: NUMCOLS_NBITS_5;
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@ -636,7 +636,7 @@ gi_writeToStream( XWStreamCtxt* stream, const CurGameInfo* gi )
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stream_putBits( stream, NPLAYERS_NBITS, gi->nPlayers );
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stream_putBits( stream, NPLAYERS_NBITS, gi->nPlayers );
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stream_putBits( stream, nColsNBits, gi->boardSize );
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stream_putBits( stream, nColsNBits, gi->boardSize );
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stream_putBits( stream, 2, gi->serverRole );
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stream_putBits( stream, 2, gi->serverRole );
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XP_LOGF( "%s: wrote serverRole of %d", __func__, gi->serverRole );
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/* XP_LOGF( "%s: wrote serverRole of %d", __func__, gi->serverRole ); */
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stream_putBits( stream, 1, gi->hintsNotAllowed );
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stream_putBits( stream, 1, gi->hintsNotAllowed );
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stream_putBits( stream, 2, gi->phoniesAction );
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stream_putBits( stream, 2, gi->phoniesAction );
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stream_putBits( stream, 1, gi->timerEnabled );
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stream_putBits( stream, 1, gi->timerEnabled );
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@ -644,7 +644,7 @@ gi_writeToStream( XWStreamCtxt* stream, const CurGameInfo* gi )
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stream_putBits( stream, 1, gi->allowHintRect );
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stream_putBits( stream, 1, gi->allowHintRect );
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stream_putBits( stream, 1, gi->confirmBTConnect );
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stream_putBits( stream, 1, gi->confirmBTConnect );
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stream_putBits( stream, 2, gi->forceChannel );
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stream_putBits( stream, 2, gi->forceChannel );
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XP_LOGF( "%s: wrote forceChannel: %d", __func__, gi->forceChannel );
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/* XP_LOGF( "%s: wrote forceChannel: %d", __func__, gi->forceChannel ); */
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if ( 0 ) {
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if ( 0 ) {
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#ifdef STREAM_VERS_BIGBOARD
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#ifdef STREAM_VERS_BIGBOARD
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