From b7fc678e3dee89f665cc91a5ee3c160f612bcd27 Mon Sep 17 00:00:00 2001 From: Andy2 Date: Sat, 6 Nov 2010 15:29:05 -0700 Subject: [PATCH] tweak changes, removing steps to create networked game since that's part of the UI now. --- xwords4/android/XWords4/res/raw/changes | 48 ++++++------------------- 1 file changed, 10 insertions(+), 38 deletions(-) diff --git a/xwords4/android/XWords4/res/raw/changes b/xwords4/android/XWords4/res/raw/changes index 1b0e319cc..017926c48 100644 --- a/xwords4/android/XWords4/res/raw/changes +++ b/xwords4/android/XWords4/res/raw/changes @@ -9,46 +9,18 @@ Crosswords 4.4 beta 17 release

This release changes how networked games are created, configured -and connect with each other. It tries to make the process simpler and -should mean it's much more likely to succeed. I've also scattered -"new user hints" around the app, dialogs with tips that you can -dismiss with a "Do not show again" button when you don't need to see -that hint again.

+and connected. For the most common two player/two device game there's +a new dialog that asks for the one piece of information that's +absolutely required: the room name.

-

I'm breaking from tradition and not listing bugs fixed or features -added here -- because there have been well over 300 separate changes -committed since the last beta. Instead I'll outline how you get -started with a two-player networked game.

+

I've also scattered "new user hints" around the app, dialogs with +tips that you can dismiss with a "Do not show again" button when you +don't need to see that hint again.

-

Assume you and a friend each have Crosswords on an Android phone. -You both need to -

-

+

The server through which networked games connect has also been +rewritten, and games created with earlier versions will no longer +connect. I appologize to those who cannot finish games, especially if +you were winning!

Please remember that this is beta software. Letting me know (at eehouse@eehouse.org) what's broken and what features you'd most like