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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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remove unused strings
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1 changed files with 1 additions and 65 deletions
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@ -181,8 +181,6 @@
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# list of installed wordlists (formerly called dictionaries)
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############################################################
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-->
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<!-- window title -->
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<string name="title_dicts_list">CrossWords Wordlists</string>
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<!-- text of item at bottom of dicts choice spinner. It
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launches the browser pointed at the site where additional
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wordlists can be found. -->
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@ -533,11 +531,6 @@
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<item quantity="other">Device %1$d connected to relay in
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room “%2$s”. Waiting for %3$d players.</item>
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</plurals>
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<!-- Text of "toast" shown when a game is notified by the relay
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that all expected players have registered. At this point
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play can begin. -->
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<string name="msg_relay_all_here_fmt">All players are here in room
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“%1$s”.</string>
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<!-- Title of dialog used to alert players to relay-related
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problems with the current game. -->
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<string name="relay_alert">Connection problem</string>
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@ -851,8 +844,6 @@
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<string name="keep_screenon">Keep screen on</string>
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<!-- clarification of above -->
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<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
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<!-- Preference title: cell line thickness as pct of cell width -->
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<string name="board_line_pct">Cell line thickness (percent, limit 1 to 25)</string>
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<!--
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############################################################
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# :Screens:
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@ -1010,8 +1001,6 @@
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<string name="newgame_invite">Invite now</string>
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<string name="newgame_reinvite">Invite again</string>
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<!-- Button offering to invite Known Player to a new game -->
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<string name="invite_player_fmt">Invite %1$s</string>
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<string name="newgame_invite_more">History</string>
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<string name="title_invite_history">Invitations Sent</string>
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<string name="newgame_drop_relay">Drop Relay</string>
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<!-- EXPLAIN ME -->
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@ -1409,28 +1398,7 @@
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settings, e.g. the number of players, cannot be changed without
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restarting it. When you leave this page you will have a chance to
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discard changes to avoid a restart.</string>
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<!-- This is shown in the Board screen when you successfully
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connect a game to the relay and are the first device in the
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game to do so. -->
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<string name="not_again_conndfirst">You have connected and started
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a game in a new room. Once the remaining devices have joined
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your room and CrossWords has assigned them tiles the game can
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begin.</string>
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<!-- This is shown in the Board screen when you successfully
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connecting a game to the relay and are not the first device
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in the game but not the last either. So it will only occur
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for games with more than two devices, which are rare. -->
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<string name="not_again_conndmid">You have connected and joined a
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game on the relay. You will be notified when the remaining
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device[s] have joined your room and play can begin.</string>
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<!-- This is shown in the Board screen when you successfully
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connecting a game to the relay and are the last device in the
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game to do so, i.e. the game is now complete and you should
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expect play to begin. -->
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<string name="not_again_conndall">You have connected and joined a
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game on the relay; the room is now full. The device that
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created the room will now assign your initial tiles and play can
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begin.</string>
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<!-- This is not currently shown -->
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<!-- <string name="not_again_dicts">CrossWords wordlists, which are -->
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<!-- just compressed lists of words plus tile information, determine -->
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@ -1611,17 +1579,10 @@
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<string name="not_again_browseall">This button lets you choose
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which wordlist in the current game language to browse.</string>
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<!-- -->
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<string name="alert_empty_dict_fmt">The wordlist %1$s contains only
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tile information. There are no words to browse.</string>
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<!-- -->
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<string name="min_len">Min length</string>
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<!-- -->
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<string name="max_len">Max length</string>
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<!-- -->
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<string name="prompt_min_len">Words no shorter than</string>
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<!-- -->
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<string name="prompt_max_len">Words no longer than</string>
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<!-- -->
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<!-- Shown when user tries to make a wordlist filter where max < min -->
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<string name="error_min_gt_max">The minimum length value cannot be
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greater than the maximum value.</string>
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@ -2243,8 +2204,6 @@
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<string name="new_game">New one-device game</string>
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<string name="new_game_networked">New networked game</string>
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<string name="rematch_name_fmt">%1$s</string>
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<string name="new_game_message_nodflt">This game must be
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configured before it can be opened.</string>
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<string name="use_defaults">Use defaults</string>
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<string name="nplayers_prompt">Number on this device</string>
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<plurals name="nplayers_fmt">
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@ -2269,7 +2228,6 @@
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<item quantity="other">Waiting for %1$d players</item>
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</plurals>
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<!-- Button for alert with title above -->
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<string name="waiting_invite_title">Waiting for response</string>
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<string name="waiting_rematch_title">Rematch in progress</string>
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<!-- Title for when I'm a guest waiting for host to begin game -->
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<string name="waiting_host_title">Waiting for host</string>
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@ -2279,13 +2237,6 @@
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<string name="waiting_host_expl_multi">In this case, because the
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game is expecting more than just this device to connect, it could
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also mean that it hasn’t invited everybody yet.</string>
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<!-- Button for alert with title above -->
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<string name="button_close">Close</string>
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<string name="button_reinvite">Re-invite</string>
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<string name="invite_stays">(You will see this dialog until all
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remote players have connected. You can close the game if you
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expect it to take a while. Remote players will still be able to
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connect, and you will be notified when they do.)</string>
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<string name="nfc_just_tap">To invite via NFC just touch the back
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of this device against the one you want to invite—any time the
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game is open.</string>
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@ -2299,9 +2250,6 @@
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<string name="button_edit">Edit</string>
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<string name="button_discard_changes">Discard changes</string>
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<string name="rematch_sent_toast">Rematch invitations sent</string>
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<string name="rematch_msg">This game is hosting a rematch, and has
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sent an invitation. You will see this message until it has been
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accepted.</string>
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<string name="disable_nags_title">Turn reminders</string>
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<string name="disable_nag_title">Disable network game reminders</string>
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<string name="disable_nag_summary">Do not notify me no matter
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@ -2363,19 +2311,8 @@
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<string name="checking_title">Checking</string>
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<string name="checking_for_fmt">Checking for wordlists in %1$s…</string>
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<string name="db_store_done">SD card write complete.</string>
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<string name="seeking_relay">Connecting to relay…</string>
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<string name="no_relay_conn">This game is configured to use the
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relay (internet) for communication but has been unable to
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connect.\n\nPlease try opening the game again later after
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conditions have changed.</string>
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<string name="drop_relay_warning_fmt">(This game can also connect
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via %1$s, so if you’d like to play the game without a relay
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connection you can.)
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</string>
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<string name="confirm_drop_relay">Are you sure you want to drop this
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game’s ability to communicate via the relay?</string>
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<string name="wifi_warning">\u0020For example, you may need to be on
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a different WiFi network.</string>
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<string name="confirm_drop_relay_bt">Bluetooth only works for nearby
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devices.</string>
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<string name="confirm_drop_relay_sms">Not all carriers support play
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@ -2438,7 +2375,6 @@
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<string name="confirm_clear_chat">Are you sure you want to delete
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all chat history for this game?\n\n(This action cannot be
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undone.)</string>
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<string name="processing_games">Processing games</string>
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<string name="list_item_select">Select</string>
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<string name="list_item_deselect">De-select</string>
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<!-- Debug-only item for testing corrupt game warnings -->
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