remove unused strings

This commit is contained in:
Eric House 2021-12-06 20:30:20 -08:00
parent 7a425f6db9
commit b37985070b

View file

@ -181,8 +181,6 @@
# list of installed wordlists (formerly called dictionaries)
############################################################
-->
<!-- window title -->
<string name="title_dicts_list">CrossWords Wordlists</string>
<!-- text of item at bottom of dicts choice spinner. It
launches the browser pointed at the site where additional
wordlists can be found. -->
@ -533,11 +531,6 @@
<item quantity="other">Device %1$d connected to relay in
room “%2$s”. Waiting for %3$d players.</item>
</plurals>
<!-- Text of "toast" shown when a game is notified by the relay
that all expected players have registered. At this point
play can begin. -->
<string name="msg_relay_all_here_fmt">All players are here in room
“%1$s”.</string>
<!-- Title of dialog used to alert players to relay-related
problems with the current game. -->
<string name="relay_alert">Connection problem</string>
@ -851,8 +844,6 @@
<string name="keep_screenon">Keep screen on</string>
<!-- clarification of above -->
<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
<!-- Preference title: cell line thickness as pct of cell width -->
<string name="board_line_pct">Cell line thickness (percent, limit 1 to 25)</string>
<!--
############################################################
# :Screens:
@ -1010,8 +1001,6 @@
<string name="newgame_invite">Invite now</string>
<string name="newgame_reinvite">Invite again</string>
<!-- Button offering to invite Known Player to a new game -->
<string name="invite_player_fmt">Invite %1$s</string>
<string name="newgame_invite_more">History</string>
<string name="title_invite_history">Invitations Sent</string>
<string name="newgame_drop_relay">Drop Relay</string>
<!-- EXPLAIN ME -->
@ -1409,28 +1398,7 @@
settings, e.g. the number of players, cannot be changed without
restarting it. When you leave this page you will have a chance to
discard changes to avoid a restart.</string>
<!-- This is shown in the Board screen when you successfully
connect a game to the relay and are the first device in the
game to do so. -->
<string name="not_again_conndfirst">You have connected and started
a game in a new room. Once the remaining devices have joined
your room and CrossWords has assigned them tiles the game can
begin.</string>
<!-- This is shown in the Board screen when you successfully
connecting a game to the relay and are not the first device
in the game but not the last either. So it will only occur
for games with more than two devices, which are rare. -->
<string name="not_again_conndmid">You have connected and joined a
game on the relay. You will be notified when the remaining
device[s] have joined your room and play can begin.</string>
<!-- This is shown in the Board screen when you successfully
connecting a game to the relay and are the last device in the
game to do so, i.e. the game is now complete and you should
expect play to begin. -->
<string name="not_again_conndall">You have connected and joined a
game on the relay; the room is now full. The device that
created the room will now assign your initial tiles and play can
begin.</string>
<!-- This is not currently shown -->
<!-- <string name="not_again_dicts">CrossWords wordlists, which are -->
<!-- just compressed lists of words plus tile information, determine -->
@ -1611,17 +1579,10 @@
<string name="not_again_browseall">This button lets you choose
which wordlist in the current game language to browse.</string>
<!-- -->
<string name="alert_empty_dict_fmt">The wordlist %1$s contains only
tile information. There are no words to browse.</string>
<!-- -->
<string name="min_len">Min length</string>
<!-- -->
<string name="max_len">Max length</string>
<!-- -->
<string name="prompt_min_len">Words no shorter than</string>
<!-- -->
<string name="prompt_max_len">Words no longer than</string>
<!-- -->
<!-- Shown when user tries to make a wordlist filter where max < min -->
<string name="error_min_gt_max">The minimum length value cannot be
greater than the maximum value.</string>
@ -2243,8 +2204,6 @@
<string name="new_game">New one-device game</string>
<string name="new_game_networked">New networked game</string>
<string name="rematch_name_fmt">%1$s</string>
<string name="new_game_message_nodflt">This game must be
configured before it can be opened.</string>
<string name="use_defaults">Use defaults</string>
<string name="nplayers_prompt">Number on this device</string>
<plurals name="nplayers_fmt">
@ -2269,7 +2228,6 @@
<item quantity="other">Waiting for %1$d players</item>
</plurals>
<!-- Button for alert with title above -->
<string name="waiting_invite_title">Waiting for response</string>
<string name="waiting_rematch_title">Rematch in progress</string>
<!-- Title for when I'm a guest waiting for host to begin game -->
<string name="waiting_host_title">Waiting for host</string>
@ -2279,13 +2237,6 @@
<string name="waiting_host_expl_multi">In this case, because the
game is expecting more than just this device to connect, it could
also mean that it hasnt invited everybody yet.</string>
<!-- Button for alert with title above -->
<string name="button_close">Close</string>
<string name="button_reinvite">Re-invite</string>
<string name="invite_stays">(You will see this dialog until all
remote players have connected. You can close the game if you
expect it to take a while. Remote players will still be able to
connect, and you will be notified when they do.)</string>
<string name="nfc_just_tap">To invite via NFC just touch the back
of this device against the one you want to invite—any time the
game is open.</string>
@ -2299,9 +2250,6 @@
<string name="button_edit">Edit</string>
<string name="button_discard_changes">Discard changes</string>
<string name="rematch_sent_toast">Rematch invitations sent</string>
<string name="rematch_msg">This game is hosting a rematch, and has
sent an invitation. You will see this message until it has been
accepted.</string>
<string name="disable_nags_title">Turn reminders</string>
<string name="disable_nag_title">Disable network game reminders</string>
<string name="disable_nag_summary">Do not notify me no matter
@ -2363,19 +2311,8 @@
<string name="checking_title">Checking</string>
<string name="checking_for_fmt">Checking for wordlists in %1$s…</string>
<string name="db_store_done">SD card write complete.</string>
<string name="seeking_relay">Connecting to relay…</string>
<string name="no_relay_conn">This game is configured to use the
relay (internet) for communication but has been unable to
connect.\n\nPlease try opening the game again later after
conditions have changed.</string>
<string name="drop_relay_warning_fmt">(This game can also connect
via %1$s, so if youd like to play the game without a relay
connection you can.)
</string>
<string name="confirm_drop_relay">Are you sure you want to drop this
games ability to communicate via the relay?</string>
<string name="wifi_warning">\u0020For example, you may need to be on
a different WiFi network.</string>
<string name="confirm_drop_relay_bt">Bluetooth only works for nearby
devices.</string>
<string name="confirm_drop_relay_sms">Not all carriers support play
@ -2438,7 +2375,6 @@
<string name="confirm_clear_chat">Are you sure you want to delete
all chat history for this game?\n\n(This action cannot be
undone.)</string>
<string name="processing_games">Processing games</string>
<string name="list_item_select">Select</string>
<string name="list_item_deselect">De-select</string>
<!-- Debug-only item for testing corrupt game warnings -->