mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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up app version strings, changes list for new release
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parent
dcedbefd63
commit
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4 changed files with 45 additions and 10 deletions
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@ -22,7 +22,7 @@
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to come from a domain that you own or have control over. -->
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to come from a domain that you own or have control over. -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.eehouse.android.xw4dbg"
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package="org.eehouse.android.xw4dbg"
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android:versionCode="95"
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android:versionCode="96"
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android:versionName="@string/app_version"
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android:versionName="@string/app_version"
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>
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>
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to come from a domain that you own or have control over. -->
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to come from a domain that you own or have control over. -->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.eehouse.android.xw4"
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package="org.eehouse.android.xw4"
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android:versionCode="95"
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android:versionCode="96"
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android:versionName="@string/app_version"
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android:versionName="@string/app_version"
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>
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>
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@ -13,10 +13,15 @@
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</style>
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</style>
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</head>
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</head>
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<body>
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<body>
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<h2>Crosswords 4.4 beta 101 release</h2>
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<h2>Crosswords 4.4 beta 102 release</h2>
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<p>This is the second of two releases that together fix stalling
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<p>This release introduces "Rematch", a way to create new games from
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issues in network games.</p>
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existing ones that short-circuits all the configuration and
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invitation nonsense. (Nonsense, anyway, after the first time.)
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Invitations are cleaned up. And it is the second of two releases
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that together fix stalling issues in network games. </p>
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<p>I hope you like it!</p>
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<div id="survey">
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<div id="survey">
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<p>Please <a href="https://www.surveymonkey.com/s/GX3XLHR">take
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<p>Please <a href="https://www.surveymonkey.com/s/GX3XLHR">take
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@ -26,8 +31,40 @@
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<h3>New with this release</h3>
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<h3>New with this release</h3>
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<ul>
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<ul>
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<li>Fix to send correctly calculated identifier for game
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<li>Rematch option allows creating a new game with the same
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state.</li>
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opponents, and takes care of sending invitations to the
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remote device</li>
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<li>Improve how invitations are created and sent, including
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making it easier to resend when necessary</li>
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<li>Finish fixing problem with moves being dropped</li>
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<li>Make it easier to "discover" and enable play-via-SMS (GSM
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phones only)</li>
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<li>Fix memory leak that caused crashes if you opened a lot of
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games in a short period</li>
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<li>Ask player for name the first time it's needed rather than
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when newly installed game first opened</li>
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<li>Fix occasional failure to refresh thumbnails</li>
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<li>Don't allow removing players when game is locked (in Game
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Config screen)</li>
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<li>Put back long-tap (a.k.a. "context") menus in Games List
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screen. Because I like them</li>
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<li>No reminders in robot games by default</li>
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<li>Tweaks to Chat screen, and confirm before deleting chat
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history</li>
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<li>Tweak notifications to make them more useful</li>
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<li>Other minor bug fixes</li>
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</ul>
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</ul>
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<p>(The full changelog
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<p>(The full changelog
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<h3>Next up</h3>
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<h3>Next up</h3>
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<ul>
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<ul>
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<li>Offer "Rematch" when game's over (Easy via
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SMS and Bluetooth; harder via the internet/relay)</li>
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<li>Take advantage of Marshmallow's new permissions model (where
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<li>Take advantage of Marshmallow's new permissions model (where
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the app only asks for them when it needs them.)
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the app only asks for them when it needs them.)
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</ul>
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</ul>
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<resources>
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<string name="app_version">4.4 beta 101</string>
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<string name="app_version">4.4 beta 102</string>
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</resources>
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</resources>
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