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add aygshell struct for new-style menus
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1 changed files with 3 additions and 0 deletions
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@ -20,6 +20,7 @@
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#ifndef _CEMAIN_H_
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#ifndef _CEMAIN_H_
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#define _CEMAIN_H_
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#define _CEMAIN_H_
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#include <aygshell.h>
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#include "draw.h"
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#include "draw.h"
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#include "game.h"
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#include "game.h"
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#include "util.h"
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#include "util.h"
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@ -64,6 +65,8 @@ typedef struct CEAppGlobals {
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HWND buttons[NUM_BUTTONS];
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HWND buttons[NUM_BUTTONS];
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SHACTIVATEINFO sai;
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DrawCtx* draw;
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DrawCtx* draw;
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XWGame game;
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XWGame game;
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CurGameInfo gameInfo;
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CurGameInfo gameInfo;
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