mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-28 09:58:30 +01:00
beginning process of adding contextual comments to all translatable strings.
This commit is contained in:
parent
e2ef25ae90
commit
9f84468297
1 changed files with 209 additions and 116 deletions
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@ -2,37 +2,228 @@
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<!-- -*- compile-command: "cd ../../; ant install"; -*- -->
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<resources>
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<!--
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############################################################
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# Screens
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############################################################
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-->
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<!--
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############################################################
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# Main screen (list of games)
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############################################################
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-->
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<!-- window title -->
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<string name="title_games_list">Crosswords</string>
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<!-- Text of button at bottom of main games-list screen -->
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<string name="button_new_game">Add game</string>
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<!--
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############################################################
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# Context menu for main games-list screen
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############################################################
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-->
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<!-- title of contextual menu. Name of the selected game is
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substituted in. -->
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<string name="game_item_menu_titlef">\"%s\" actions:</string>
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<!-- menu items -->
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<string name="list_item_config">Game settings...</string>
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<string name="list_item_rename">Rename...</string>
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<string name="game_rename_title">Rename game</string>
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<string name="rename_label">Change the name of this game to:</string>
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<string name="list_item_hide">Hide</string>
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<string name="list_item_delete">Delete</string>
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<string name="list_item_copy">Copy</string>
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<string name="list_item_reset">Reset</string>
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<string name="list_item_new_from">New from</string>
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<string name="list_item_move_up">Move up</string>
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<string name="list_item_move_down">Move down</string>
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<string name="list_item_move_to_top">Move to top</string>
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<string name="list_item_move_to_bottom">Move to bottom</string>
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<string name="list_item_copy">Copy</string>
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<!-- Title of dialog for renaming game (triggered by selecting
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list_item_rename) -->
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<string name="game_rename_title">Rename game</string>
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<!-- text within rename dialog (triggered by selecting
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list_item_rename) -->
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<string name="rename_label">Change the name of this game to:</string>
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<string name="resolve_edit">Edit note</string>
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<!--
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############################################################
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# Dictionaries screen (list of installed dictionaries
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############################################################
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-->
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<!-- window title -->
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<string name="title_dicts_list">Wordlists</string>
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<string name="play">Play game</string>
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<string name="title_games_list">Crosswords</string>
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<string name="title_dicts_list">Dictionaries</string>
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<string name="title_langs_list">Languages (based on installed
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dictionaries)</string>
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<string name="lang_label">Game language</string>
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<!--
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############################################################
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# Game configure screen
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############################################################
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-->
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<!-- window title (game name substituted for %s) -->
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<string name="title_game_configf">%s settings</string>
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<!-- alternate window title used when game is networked -->
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<string name="title_gamenet_configf">%s settings (networked)</string>
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<!-- title for popup list of langugages from which user picks -->
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<string name="title_langs_list">Languages (based on installed
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dictionaries)</string>
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<!-- text of checkbox at top of dialog allowing to unlock in-play
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game to make changes -->
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<string name="game_locked">Lock settings</string>
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<!-- text of button for adding new player to game -->
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<string name="button_add_player">Add player</string>
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<!-- text of button to juggle (randomly rearrange order of) players -->
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<string name="button_juggle_players">Shuffle players</string>
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<!-- text of separator marking out the language area of the dialog -->
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<string name="lang_label">Game language</string>
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<!-- text of separator marking out the connection area of the dialog -->
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<string name="connect_label">Connection (via internet)</string>
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<!-- text of checkbox asking if user wants to search for open
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public rooms -->
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<string name="join_room">Join public room</string>
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<!-- hint (text shown when field is empty) for room name field -->
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<string name="new_room_hint">Room name</string>
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<!-- text of checkbox -->
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<string name="room_public">Make new room public</string>
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<!-- title for popup of public rooms found on server -->
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<string name="room_public_prompt">Select public room</string>
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<!-- text of separator marking out other-setting area of the dialog -->
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<string name="settings_label">Other settings</string>
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<!-- text of checkbox. If this checkbox is checked, buttons will
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appear by which the user can get high- and low-scoring moves
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generated based on his tray. Can be used to cheat. -->
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<string name="hints_allowed">Allow hints</string>
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<!-- text of checkbox controlling whether there's a game timer -->
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<string name="use_timer">Enable game timer</string>
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<!-- label for the field used to set the timer's inital value -->
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<string name="minutes_label">Minutes per player</string>
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<!-- title of popup used to select how "smart" (how capable) the
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robot player will be. -->
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<string name="robot_spinner_prompt">How smart is the robot player?</string>
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<!-- title of popup used to determine how words are handled that
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are not in the wordlist used for the game (or player if using
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different wordlists per player) -->
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<string name="phonies_spinner_prompt">How to handle \"phonies\"
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(words not in dictionary)</string>
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<!--
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############################################################
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# Preferences screen(s)
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############################################################
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-->
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<!-- window title -->
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<string name="title_prefs">Crosswords settings</string>
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<string name="prefs_defaults">New game defaults</string>
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<string name="prefs_defaults_summary">Default settings for new
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games</string>
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<string name="prefs_appearance">Appearance</string>
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<string name="prefs_appearance_summary">Settings controlling
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appearance</string>
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<string name="prefs_behavior">Behavior</string>
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<string name="prefs_behavior_summary">Settings controlling app behavior</string>
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<string name="prefs_names">Player names</string>
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<string name="prefs_names_summary">Default player names</string>
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<string name="pref_player1_name">First player</string>
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<string name="pref_player2_name">Second player</string>
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<string name="pref_player3_name">Third player</string>
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<string name="pref_player4_name">Fourth player</string>
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<string name="tell_unused">Not used yet...</string>
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<string name="prefs_dicts">Dictionaries</string>
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<string name="prefs_dicts_summary">Default dictionaries</string>
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<string name="default_dict">Dictionary for humans</string>
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<string name="default_robodict">Dictionary for robots</string>
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<string name="hints_allowed_sum">Enable the hint feature</string>
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<string name="init_autojuggle">Juggle players</string>
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<string name="init_autojuggle_sum">Randomly, for new games</string>
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<string name="default_phonies">Handle phonies</string>
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<string name="phonies_warn">Warn if phonies</string>
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<string name="initial_player_minutes">Timer minutes per player</string>
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<string name="board_size">Board size</string>
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<string name="summary_field">Include in game listing</string>
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<string name="game_summary_field_empty">\u003cNothing\u003E</string>
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<string name="game_summary_field_language">Game language</string>
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<string name="game_summary_field_opponents">Opponent name[s]</string>
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<string name="game_summary_field_state">Game state</string>
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<string name="game_summary_opponents_pending">Not here yet</string>
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<string name="hide_intro">Hide main-page hint</string>
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<string name="hide_intro_summary">It\'s useful only when you\'re
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starting out...</string>
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<string name="hide_title">Hide titlebar</string>
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<string name="hide_title_summary">Hiding the game name lets the
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board be slightly larger</string>
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<string name="show_arrow">Show board arrow</string>
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<string name="show_arrow_summary">Tapped rack tiles land on this
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arrow when it is visible</string>
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<string name="keep_screenon">Keep screen on</string>
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<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
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<string name="prefs_colors">Individual colors</string>
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<string name="prefs_colors_summary">Edit colors used on the board</string>
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<string name="player0">First player</string>
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<string name="player1">Second player</string>
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<string name="player2">Third player</string>
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<string name="player3">Fourth player</string>
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<string name="bonus_l2x">Double letter</string>
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<string name="bonus_l3x">Triple letter</string>
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<string name="bonus_w2x">Double word</string>
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<string name="bonus_w3x">Triple word</string>
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<string name="bonus_l2x_summary">2L</string>
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<string name="bonus_w2x_summary">2W</string>
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<string name="bonus_l3x_summary">3L</string>
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<string name="bonus_w3x_summary">3W</string>
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<string name="clr_crosshairs">Crosshairs color</string>
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<string name="tile_back">Tile background</string>
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<string name="empty">Empty cell/background</string>
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<string name="background">Board background</string>
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<string name="explain_robot">Explain other moves</string>
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<string name="explain_robot_summary">Display score summary after
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every robot or remote turn</string>
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<string name="skip_confirm_turn">Skip confirming turn</string>
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<string name="skip_confirm_turn_summary">Do NOT display score
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summary after every human turn</string>
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<string name="title_sort_tiles">Sort new tiles</string>
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<string name="summary_sort_tiles">Sort racks whenever new tiles
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are added</string>
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<string name="ringer_zoom">Volume keys zoom</string>
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<string name="ringer_zoom_summary">Zoom board using volume keys</string>
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<string name="peek_other">View tiles out-of-turn</string>
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<string name="peek_other_summary">Tapping on scoreboard name shows
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that player\'s tiles</string>
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<string name="network_behavior">Network game settings</string>
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<string name="network_behavior_summary">Settings that apply to
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networked games</string>
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<string name="connect_frequency">Move check frequency</string>
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<string name="notify_sound">Play sound</string>
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<string name="notify_vibrate">Vibrate</string>
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<string name="notify_other_summary">When opponent moves arrive</string>
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<string name="git_rev_title">Source version id</string>
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<!--
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############################################################
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# Menus
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############################################################
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-->
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<!--
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############################################################
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# Dialogs
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############################################################
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-->
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<string name="app_name">Crosswords</string>
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<string name="players_label_standalone">Players</string>
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<string name="players_label_host">Players (%1$d local, %2$d
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off-device)</string>
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<string name="game_locked">Lock settings</string>
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<string name="button_add_player">Add player</string>
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<string name="button_juggle_players">Shuffle players</string>
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<string name="dicts_item_move">Move dictionary</string>
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<string name="dicts_item_select">Make default</string>
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<string name="button_default_both">Both</string>
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<string name="dict_lang_labelf">Dictionary (in %s)</string>
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<string name="connect_label">Connection (via internet)</string>
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<string name="room_public">Make new room public</string>
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<string name="join_room">Join public room</string>
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<string name="new_room_hint">Room name</string>
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<string name="room_public_prompt">Select public room</string>
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<string name="configure_rolef">Configure %s connection</string>
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<string name="settings_label">Other settings</string>
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<string name="minutes_label">Minutes per player</string>
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<string name="download_dicts">Download more...</string>
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<string name="loc_builtin">Built-in</string>
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<string name="loc_external">External</string>
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<string name="loc_downloads">Downloads</string>
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<string name="summary_field">Include in game listing</string>
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<string name="game_summary_field_empty">\u003cNothing\u003E</string>
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<string name="game_summary_field_language">Game language</string>
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<string name="game_summary_field_opponents">Opponent name[s]</string>
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<string name="game_summary_field_state">Game state</string>
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<string name="game_summary_opponents_pending">Not here yet</string>
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<string name="confirm_save_title">Confirm save</string>
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<string name="confirm_save">This game is in play. If you
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is using it (but there is another %s dictionary installed that
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can replace it.)</string>
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<string name="hints_allowed">Allow hints</string>
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<string name="hints_allowed_sum">Enable the hint feature</string>
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<string name="init_autojuggle">Juggle players</string>
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<string name="init_autojuggle_sum">Randomly, for new games</string>
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<string name="progress_title">Searching for moves</string>
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<string name="use_timer">Enable game timer</string>
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<string name="color_tiles">Color tiles</string>
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<string name="color_tiles_summary">Draw tiles using color of
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player who played them</string>
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<string name="show_arrow">Show board arrow</string>
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<string name="show_arrow_summary">Tapped rack tiles land on this
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arrow when it is visible</string>
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<string name="keep_screenon">Keep screen on</string>
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<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
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<string name="explain_robot">Explain other moves</string>
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<string name="explain_robot_summary">Display score summary after
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every robot or remote turn</string>
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<string name="skip_confirm_turn">Skip confirming turn</string>
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<string name="skip_confirm_turn_summary">Do NOT display score
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summary after every human turn</string>
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<string name="title_sort_tiles">Sort new tiles</string>
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<string name="summary_sort_tiles">Sort racks whenever new tiles
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are added</string>
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<string name="ringer_zoom">Volume keys zoom</string>
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<string name="ringer_zoom_summary">Zoom board using volume keys</string>
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<string name="hide_title">Hide titlebar</string>
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<string name="hide_title_summary">Hiding the game name lets the
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board be slightly larger</string>
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<string name="hide_intro">Hide main-page hint</string>
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<string name="hide_intro_summary">It\'s useful only when you\'re starting
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out...</string>
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<string name="peek_other">View tiles out-of-turn</string>
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<string name="peek_other_summary">Tapping on scoreboard name shows
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that player\'s tiles</string>
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<string name="storeWhereTitle">Dictionary storage</string>
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<string name="storeWhereMsg">Store downloaded dictionaries using
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<string name="button_sd">External</string>
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<string name="phonies_ignore">Ignore phonies</string>
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<string name="phonies_warn">Warn if phonies</string>
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<string name="phonies_disallow">Disallow phonies</string>
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<string name="robot_spinner_prompt">How smart is the robot player?</string>
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<string name="robot_smart">Smart robot</string>
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<string name="robot_smarter">Smarter robot</string>
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<string name="robot_smartest">Smartest robot</string>
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<string name="confirm_revert_all">Are you sure you want to restore
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all settings to their original values?</string>
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<string name="prefs_defaults">New game defaults</string>
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<string name="prefs_defaults_summary">Default settings for new
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games</string>
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<string name="prefs_appearance">Appearance</string>
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<string name="prefs_appearance_summary">Settings controlling
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appearance</string>
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<string name="prefs_behavior">Behavior</string>
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<string name="prefs_behavior_summary">Settings controlling app behavior</string>
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<string name="network_behavior">Network game settings</string>
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<string name="network_behavior_summary">Settings that apply to
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networked games</string>
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<string name="prefs_names">Player names</string>
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<string name="prefs_names_summary">Default player names</string>
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<string name="pref_player1_name">First player</string>
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<string name="pref_player2_name">Second player</string>
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<string name="pref_player3_name">Third player</string>
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<string name="pref_player4_name">Fourth player</string>
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<string name="tell_unused">Not used yet...</string>
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<string name="prefs_dicts">Dictionaries</string>
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<string name="prefs_dicts_summary">Default dictionaries</string>
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<string name="default_dict">Dictionary for humans</string>
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<string name="default_robodict">Dictionary for robots</string>
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<string name="default_phonies">Handle phonies</string>
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<string name="phonies_spinner_prompt">How to handle \"phonies\"
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(words not in dictionary)</string>
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<string name="board_size">Board size</string>
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<string name="prefs_colors">Individual colors</string>
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<string name="prefs_colors_summary">Edit colors used on the board</string>
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<string name="player0">First player</string>
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<string name="player1">Second player</string>
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<string name="player2">Third player</string>
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<string name="player3">Fourth player</string>
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<string name="bonus_l2x">Double letter</string>
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<string name="bonus_l3x">Triple letter</string>
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<string name="bonus_w2x">Double word</string>
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<string name="bonus_w3x">Triple word</string>
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<string name="bonus_l2x_summary">2L</string>
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<string name="bonus_w2x_summary">2W</string>
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<string name="bonus_l3x_summary">3L</string>
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<string name="bonus_w3x_summary">3W</string>
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<string name="pts">pts</string>
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<string name="trading_text">Select one or more tiles\nto exchange.</string>
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<string name="tile_back">Tile background</string>
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<string name="empty">Empty cell/background</string>
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<string name="clr_crosshairs">Crosshairs color</string>
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<string name="background">Board background</string>
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<string name="tab_relay">Internet/Relay</string>
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<string name="tab_sms">SMS (broken)</string>
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@ -403,13 +502,10 @@
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<string name="gamef">Game %d</string>
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<string name="playerf">Player %d</string>
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<string name="initial_player_minutes">Timer minutes per player</string>
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<string name="git_rev_title">Source version id</string>
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<string name="changes_title">Recent changes</string>
|
||||
<string name="changes_button">Recent changes</string>
|
||||
|
||||
<string name="connect_frequency">Move check frequency</string>
|
||||
<string name="connect_thirty_seconds">60 seconds</string>
|
||||
<string name="connect_five_mins">5 minutes</string>
|
||||
<string name="connect_fifteen_mins">15 minutes</string>
|
||||
|
@ -419,9 +515,6 @@
|
|||
<string name="connect_daily">Once every day</string>
|
||||
<string name="connect_never">Never check</string>
|
||||
|
||||
<string name="notify_sound">Play sound</string>
|
||||
<string name="notify_vibrate">Vibrate</string>
|
||||
<string name="notify_other_summary">When opponent moves arrive</string>
|
||||
|
||||
<string name="public_names_progress">Fetching public rooms for
|
||||
%1$d-player games in %2$s.</string>
|
||||
|
|
Loading…
Reference in a new issue