beginning process of adding contextual comments to all translatable strings.

This commit is contained in:
Eric House 2011-08-15 21:49:30 -07:00
parent e2ef25ae90
commit 9f84468297

View file

@ -2,37 +2,228 @@
<!-- -*- compile-command: "cd ../../; ant install"; -*- -->
<resources>
<!--
############################################################
# Screens
############################################################
-->
<!--
############################################################
# Main screen (list of games)
############################################################
-->
<!-- window title -->
<string name="title_games_list">Crosswords</string>
<!-- Text of button at bottom of main games-list screen -->
<string name="button_new_game">Add game</string>
<!--
############################################################
# Context menu for main games-list screen
############################################################
-->
<!-- title of contextual menu. Name of the selected game is
substituted in. -->
<string name="game_item_menu_titlef">\"%s\" actions:</string>
<!-- menu items -->
<string name="list_item_config">Game settings...</string>
<string name="list_item_rename">Rename...</string>
<string name="game_rename_title">Rename game</string>
<string name="rename_label">Change the name of this game to:</string>
<string name="list_item_hide">Hide</string>
<string name="list_item_delete">Delete</string>
<string name="list_item_copy">Copy</string>
<string name="list_item_reset">Reset</string>
<string name="list_item_new_from">New from</string>
<string name="list_item_move_up">Move up</string>
<string name="list_item_move_down">Move down</string>
<string name="list_item_move_to_top">Move to top</string>
<string name="list_item_move_to_bottom">Move to bottom</string>
<string name="list_item_copy">Copy</string>
<!-- Title of dialog for renaming game (triggered by selecting
list_item_rename) -->
<string name="game_rename_title">Rename game</string>
<!-- text within rename dialog (triggered by selecting
list_item_rename) -->
<string name="rename_label">Change the name of this game to:</string>
<string name="resolve_edit">Edit note</string>
<!--
############################################################
# Dictionaries screen (list of installed dictionaries
############################################################
-->
<!-- window title -->
<string name="title_dicts_list">Wordlists</string>
<string name="play">Play game</string>
<string name="title_games_list">Crosswords</string>
<string name="title_dicts_list">Dictionaries</string>
<string name="title_langs_list">Languages (based on installed
dictionaries)</string>
<string name="lang_label">Game language</string>
<!--
############################################################
# Game configure screen
############################################################
-->
<!-- window title (game name substituted for %s) -->
<string name="title_game_configf">%s settings</string>
<!-- alternate window title used when game is networked -->
<string name="title_gamenet_configf">%s settings (networked)</string>
<!-- title for popup list of langugages from which user picks -->
<string name="title_langs_list">Languages (based on installed
dictionaries)</string>
<!-- text of checkbox at top of dialog allowing to unlock in-play
game to make changes -->
<string name="game_locked">Lock settings</string>
<!-- text of button for adding new player to game -->
<string name="button_add_player">Add player</string>
<!-- text of button to juggle (randomly rearrange order of) players -->
<string name="button_juggle_players">Shuffle players</string>
<!-- text of separator marking out the language area of the dialog -->
<string name="lang_label">Game language</string>
<!-- text of separator marking out the connection area of the dialog -->
<string name="connect_label">Connection (via internet)</string>
<!-- text of checkbox asking if user wants to search for open
public rooms -->
<string name="join_room">Join public room</string>
<!-- hint (text shown when field is empty) for room name field -->
<string name="new_room_hint">Room name</string>
<!-- text of checkbox -->
<string name="room_public">Make new room public</string>
<!-- title for popup of public rooms found on server -->
<string name="room_public_prompt">Select public room</string>
<!-- text of separator marking out other-setting area of the dialog -->
<string name="settings_label">Other settings</string>
<!-- text of checkbox. If this checkbox is checked, buttons will
appear by which the user can get high- and low-scoring moves
generated based on his tray. Can be used to cheat. -->
<string name="hints_allowed">Allow hints</string>
<!-- text of checkbox controlling whether there's a game timer -->
<string name="use_timer">Enable game timer</string>
<!-- label for the field used to set the timer's inital value -->
<string name="minutes_label">Minutes per player</string>
<!-- title of popup used to select how "smart" (how capable) the
robot player will be. -->
<string name="robot_spinner_prompt">How smart is the robot player?</string>
<!-- title of popup used to determine how words are handled that
are not in the wordlist used for the game (or player if using
different wordlists per player) -->
<string name="phonies_spinner_prompt">How to handle \"phonies\"
(words not in dictionary)</string>
<!--
############################################################
# Preferences screen(s)
############################################################
-->
<!-- window title -->
<string name="title_prefs">Crosswords settings</string>
<string name="prefs_defaults">New game defaults</string>
<string name="prefs_defaults_summary">Default settings for new
games</string>
<string name="prefs_appearance">Appearance</string>
<string name="prefs_appearance_summary">Settings controlling
appearance</string>
<string name="prefs_behavior">Behavior</string>
<string name="prefs_behavior_summary">Settings controlling app behavior</string>
<string name="prefs_names">Player names</string>
<string name="prefs_names_summary">Default player names</string>
<string name="pref_player1_name">First player</string>
<string name="pref_player2_name">Second player</string>
<string name="pref_player3_name">Third player</string>
<string name="pref_player4_name">Fourth player</string>
<string name="tell_unused">Not used yet...</string>
<string name="prefs_dicts">Dictionaries</string>
<string name="prefs_dicts_summary">Default dictionaries</string>
<string name="default_dict">Dictionary for humans</string>
<string name="default_robodict">Dictionary for robots</string>
<string name="hints_allowed_sum">Enable the hint feature</string>
<string name="init_autojuggle">Juggle players</string>
<string name="init_autojuggle_sum">Randomly, for new games</string>
<string name="default_phonies">Handle phonies</string>
<string name="phonies_warn">Warn if phonies</string>
<string name="initial_player_minutes">Timer minutes per player</string>
<string name="board_size">Board size</string>
<string name="summary_field">Include in game listing</string>
<string name="game_summary_field_empty">\u003cNothing\u003E</string>
<string name="game_summary_field_language">Game language</string>
<string name="game_summary_field_opponents">Opponent name[s]</string>
<string name="game_summary_field_state">Game state</string>
<string name="game_summary_opponents_pending">Not here yet</string>
<string name="hide_intro">Hide main-page hint</string>
<string name="hide_intro_summary">It\'s useful only when you\'re
starting out...</string>
<string name="hide_title">Hide titlebar</string>
<string name="hide_title_summary">Hiding the game name lets the
board be slightly larger</string>
<string name="show_arrow">Show board arrow</string>
<string name="show_arrow_summary">Tapped rack tiles land on this
arrow when it is visible</string>
<string name="keep_screenon">Keep screen on</string>
<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
<string name="prefs_colors">Individual colors</string>
<string name="prefs_colors_summary">Edit colors used on the board</string>
<string name="player0">First player</string>
<string name="player1">Second player</string>
<string name="player2">Third player</string>
<string name="player3">Fourth player</string>
<string name="bonus_l2x">Double letter</string>
<string name="bonus_l3x">Triple letter</string>
<string name="bonus_w2x">Double word</string>
<string name="bonus_w3x">Triple word</string>
<string name="bonus_l2x_summary">2L</string>
<string name="bonus_w2x_summary">2W</string>
<string name="bonus_l3x_summary">3L</string>
<string name="bonus_w3x_summary">3W</string>
<string name="clr_crosshairs">Crosshairs color</string>
<string name="tile_back">Tile background</string>
<string name="empty">Empty cell/background</string>
<string name="background">Board background</string>
<string name="explain_robot">Explain other moves</string>
<string name="explain_robot_summary">Display score summary after
every robot or remote turn</string>
<string name="skip_confirm_turn">Skip confirming turn</string>
<string name="skip_confirm_turn_summary">Do NOT display score
summary after every human turn</string>
<string name="title_sort_tiles">Sort new tiles</string>
<string name="summary_sort_tiles">Sort racks whenever new tiles
are added</string>
<string name="ringer_zoom">Volume keys zoom</string>
<string name="ringer_zoom_summary">Zoom board using volume keys</string>
<string name="peek_other">View tiles out-of-turn</string>
<string name="peek_other_summary">Tapping on scoreboard name shows
that player\'s tiles</string>
<string name="network_behavior">Network game settings</string>
<string name="network_behavior_summary">Settings that apply to
networked games</string>
<string name="connect_frequency">Move check frequency</string>
<string name="notify_sound">Play sound</string>
<string name="notify_vibrate">Vibrate</string>
<string name="notify_other_summary">When opponent moves arrive</string>
<string name="git_rev_title">Source version id</string>
<!--
############################################################
# Menus
############################################################
-->
<!--
############################################################
# Dialogs
############################################################
-->
<string name="app_name">Crosswords</string>
@ -157,9 +348,6 @@
<string name="players_label_standalone">Players</string>
<string name="players_label_host">Players (%1$d local, %2$d
off-device)</string>
<string name="game_locked">Lock settings</string>
<string name="button_add_player">Add player</string>
<string name="button_juggle_players">Shuffle players</string>
<string name="dicts_item_move">Move dictionary</string>
<string name="dicts_item_select">Make default</string>
@ -173,15 +361,8 @@
<string name="button_default_both">Both</string>
<string name="dict_lang_labelf">Dictionary (in %s)</string>
<string name="connect_label">Connection (via internet)</string>
<string name="room_public">Make new room public</string>
<string name="join_room">Join public room</string>
<string name="new_room_hint">Room name</string>
<string name="room_public_prompt">Select public room</string>
<string name="configure_rolef">Configure %s connection</string>
<string name="settings_label">Other settings</string>
<string name="minutes_label">Minutes per player</string>
<string name="download_dicts">Download more...</string>
<string name="loc_builtin">Built-in</string>
@ -189,12 +370,6 @@
<string name="loc_external">External</string>
<string name="loc_downloads">Downloads</string>
<string name="summary_field">Include in game listing</string>
<string name="game_summary_field_empty">\u003cNothing\u003E</string>
<string name="game_summary_field_language">Game language</string>
<string name="game_summary_field_opponents">Opponent name[s]</string>
<string name="game_summary_field_state">Game state</string>
<string name="game_summary_opponents_pending">Not here yet</string>
<string name="confirm_save_title">Confirm save</string>
<string name="confirm_save">This game is in play. If you
@ -219,40 +394,10 @@
is using it (but there is another %s dictionary installed that
can replace it.)</string>
<string name="hints_allowed">Allow hints</string>
<string name="hints_allowed_sum">Enable the hint feature</string>
<string name="init_autojuggle">Juggle players</string>
<string name="init_autojuggle_sum">Randomly, for new games</string>
<string name="progress_title">Searching for moves</string>
<string name="use_timer">Enable game timer</string>
<string name="color_tiles">Color tiles</string>
<string name="color_tiles_summary">Draw tiles using color of
player who played them</string>
<string name="show_arrow">Show board arrow</string>
<string name="show_arrow_summary">Tapped rack tiles land on this
arrow when it is visible</string>
<string name="keep_screenon">Keep screen on</string>
<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
<string name="explain_robot">Explain other moves</string>
<string name="explain_robot_summary">Display score summary after
every robot or remote turn</string>
<string name="skip_confirm_turn">Skip confirming turn</string>
<string name="skip_confirm_turn_summary">Do NOT display score
summary after every human turn</string>
<string name="title_sort_tiles">Sort new tiles</string>
<string name="summary_sort_tiles">Sort racks whenever new tiles
are added</string>
<string name="ringer_zoom">Volume keys zoom</string>
<string name="ringer_zoom_summary">Zoom board using volume keys</string>
<string name="hide_title">Hide titlebar</string>
<string name="hide_title_summary">Hiding the game name lets the
board be slightly larger</string>
<string name="hide_intro">Hide main-page hint</string>
<string name="hide_intro_summary">It\'s useful only when you\'re starting
out...</string>
<string name="peek_other">View tiles out-of-turn</string>
<string name="peek_other_summary">Tapping on scoreboard name shows
that player\'s tiles</string>
<string name="storeWhereTitle">Dictionary storage</string>
<string name="storeWhereMsg">Store downloaded dictionaries using
@ -262,9 +407,7 @@
<string name="button_sd">External</string>
<string name="phonies_ignore">Ignore phonies</string>
<string name="phonies_warn">Warn if phonies</string>
<string name="phonies_disallow">Disallow phonies</string>
<string name="robot_spinner_prompt">How smart is the robot player?</string>
<string name="robot_smart">Smart robot</string>
<string name="robot_smarter">Smarter robot</string>
<string name="robot_smartest">Smartest robot</string>
@ -278,57 +421,13 @@
<string name="confirm_revert_all">Are you sure you want to restore
all settings to their original values?</string>
<string name="prefs_defaults">New game defaults</string>
<string name="prefs_defaults_summary">Default settings for new
games</string>
<string name="prefs_appearance">Appearance</string>
<string name="prefs_appearance_summary">Settings controlling
appearance</string>
<string name="prefs_behavior">Behavior</string>
<string name="prefs_behavior_summary">Settings controlling app behavior</string>
<string name="network_behavior">Network game settings</string>
<string name="network_behavior_summary">Settings that apply to
networked games</string>
<string name="prefs_names">Player names</string>
<string name="prefs_names_summary">Default player names</string>
<string name="pref_player1_name">First player</string>
<string name="pref_player2_name">Second player</string>
<string name="pref_player3_name">Third player</string>
<string name="pref_player4_name">Fourth player</string>
<string name="tell_unused">Not used yet...</string>
<string name="prefs_dicts">Dictionaries</string>
<string name="prefs_dicts_summary">Default dictionaries</string>
<string name="default_dict">Dictionary for humans</string>
<string name="default_robodict">Dictionary for robots</string>
<string name="default_phonies">Handle phonies</string>
<string name="phonies_spinner_prompt">How to handle \"phonies\"
(words not in dictionary)</string>
<string name="board_size">Board size</string>
<string name="prefs_colors">Individual colors</string>
<string name="prefs_colors_summary">Edit colors used on the board</string>
<string name="player0">First player</string>
<string name="player1">Second player</string>
<string name="player2">Third player</string>
<string name="player3">Fourth player</string>
<string name="bonus_l2x">Double letter</string>
<string name="bonus_l3x">Triple letter</string>
<string name="bonus_w2x">Double word</string>
<string name="bonus_w3x">Triple word</string>
<string name="bonus_l2x_summary">2L</string>
<string name="bonus_w2x_summary">2W</string>
<string name="bonus_l3x_summary">3L</string>
<string name="bonus_w3x_summary">3W</string>
<string name="pts">pts</string>
<string name="trading_text">Select one or more tiles\nto exchange.</string>
<string name="tile_back">Tile background</string>
<string name="empty">Empty cell/background</string>
<string name="clr_crosshairs">Crosshairs color</string>
<string name="background">Board background</string>
<string name="tab_relay">Internet/Relay</string>
<string name="tab_sms">SMS (broken)</string>
@ -403,13 +502,10 @@
<string name="gamef">Game %d</string>
<string name="playerf">Player %d</string>
<string name="initial_player_minutes">Timer minutes per player</string>
<string name="git_rev_title">Source version id</string>
<string name="changes_title">Recent changes</string>
<string name="changes_button">Recent changes</string>
<string name="connect_frequency">Move check frequency</string>
<string name="connect_thirty_seconds">60 seconds</string>
<string name="connect_five_mins">5 minutes</string>
<string name="connect_fifteen_mins">15 minutes</string>
@ -419,9 +515,6 @@
<string name="connect_daily">Once every day</string>
<string name="connect_never">Never check</string>
<string name="notify_sound">Play sound</string>
<string name="notify_vibrate">Vibrate</string>
<string name="notify_other_summary">When opponent moves arrive</string>
<string name="public_names_progress">Fetching public rooms for
%1$d-player games in %2$s.</string>