Switch player count string for client in new game case.

This commit is contained in:
ehouse 2006-10-12 13:55:16 +00:00
parent d123d6c352
commit 9aa8faa1d1

View file

@ -417,7 +417,7 @@ setRoleStrings( NewGameCtx* ngc )
if ( 0 ) {
#ifndef XWFEATURE_STANDALONE_ONLY
} else if ( ngc->role == SERVER_ISCLIENT && !ngc->isNewGame ) {
} else if ( ngc->role == SERVER_ISCLIENT && ngc->isNewGame ) {
strID = STR_LOCALPLAYERS;
#endif
} else {