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Switch player count string for client in new game case.
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1 changed files with 1 additions and 1 deletions
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@ -417,7 +417,7 @@ setRoleStrings( NewGameCtx* ngc )
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if ( 0 ) {
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#ifndef XWFEATURE_STANDALONE_ONLY
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} else if ( ngc->role == SERVER_ISCLIENT && !ngc->isNewGame ) {
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} else if ( ngc->role == SERVER_ISCLIENT && ngc->isNewGame ) {
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strID = STR_LOCALPLAYERS;
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#endif
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} else {
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