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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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fetch public rooms using new class rather than hardcoding. With this
checkin game is possible based on public-room lookup.
This commit is contained in:
parent
132321c9fd
commit
953e4601b9
1 changed files with 25 additions and 19 deletions
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@ -41,6 +41,7 @@ import android.content.DialogInterface;
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import android.view.LayoutInflater;
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import android.widget.CheckBox;
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import android.widget.CompoundButton;
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import android.widget.ImageButton;
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import android.view.MenuInflater;
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import android.view.KeyEvent;
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import android.widget.Spinner;
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@ -74,6 +75,7 @@ public class GameConfig extends Activity implements View.OnClickListener,
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private boolean m_notNetworkedGame;
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private Button m_addPlayerButton;
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private Button m_jugglePlayersButton;
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private ImageButton m_refreshRoomsButton;
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private View m_connectSet; // really a LinearLayout
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private Spinner m_roomChoose;
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// private Button m_configureButton;
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@ -366,13 +368,10 @@ public class GameConfig extends Activity implements View.OnClickListener,
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// m_configureButton = (Button)findViewById(R.id.configure_role);
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// m_configureButton.setOnClickListener( this );
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m_roomChoose = (Spinner)findViewById(R.id.room_spinner);
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String[] rooms = { "Room 1", "NSA 1200+", "Some other room" };
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ArrayAdapter<String> adapter =
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new ArrayAdapter<String>( this,
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android.R.layout.simple_spinner_item,
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rooms );
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m_roomChoose.setAdapter( adapter );
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m_roomChoose = (Spinner)findViewById( R.id.room_spinner );
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m_refreshRoomsButton = (ImageButton)findViewById( R.id.refresh_button );
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m_refreshRoomsButton.setOnClickListener( this );
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adjustConnectStuff();
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@ -477,6 +476,9 @@ public class GameConfig extends Activity implements View.OnClickListener,
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// showDialog( ROLE_EDIT_BT );
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// break;
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// }
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} else if ( m_refreshRoomsButton == view ) {
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new RefreshNamesTask( this, m_gi.dictLang, m_gi.nPlayers,
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m_roomChoose ).execute();
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} else {
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Utils.logf( "unknown v: " + view.toString() );
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}
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@ -674,16 +676,18 @@ public class GameConfig extends Activity implements View.OnClickListener,
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m_privateRoomsSet.setVisibility( View.GONE );
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m_publicRoomsSet.setVisibility( View.VISIBLE );
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// make the room spinner match the saved value if present
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String invite = m_car.ip_relay_invite;
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ArrayAdapter<String> adapter =
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(ArrayAdapter<String>)m_roomChoose.getAdapter();
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for ( int ii = 0; ii < adapter.getCount(); ++ii ) {
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if ( adapter.getItem(ii).equals( invite ) ) {
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m_roomChoose.setSelection( ii );
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break;
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}
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}
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// // make the room spinner match the saved value if present
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// String invite = m_car.ip_relay_invite;
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// ArrayAdapter<String> adapter =
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// (ArrayAdapter<String>)m_roomChoose.getAdapter();
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// if ( null != adapter ) {
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// for ( int ii = 0; ii < adapter.getCount(); ++ii ) {
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// if ( adapter.getItem(ii).equals( invite ) ) {
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// m_roomChoose.setSelection( ii );
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// break;
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// }
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// }
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// }
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} else {
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m_privateRoomsSet.setVisibility( View.VISIBLE );
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@ -776,8 +780,10 @@ public class GameConfig extends Activity implements View.OnClickListener,
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if ( m_car.ip_relay_seeksPublicRoom ) {
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ArrayAdapter<String> adapter =
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(ArrayAdapter<String>)m_roomChoose.getAdapter();
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m_car.ip_relay_invite =
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adapter.getItem(m_roomChoose.getSelectedItemPosition());
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if ( null != adapter ) {
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m_car.ip_relay_invite =
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adapter.getItem(m_roomChoose.getSelectedItemPosition());
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}
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} else {
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m_car.ip_relay_invite = Utils.getText( this, R.id.room_edit );
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}
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