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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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cleanup and move strings
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parent
cae91d20cb
commit
892edc098b
4 changed files with 34 additions and 37 deletions
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@ -380,8 +380,6 @@ public class DBHelper extends SQLiteOpenHelper {
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addColumn( db, TABLE_NAMES.DICTINFO, ON_SERVER );
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}
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break;
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default:
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for ( TABLE_NAMES table : TABLE_NAMES.values() ) {
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@ -1945,7 +1945,6 @@ public class DBUtils {
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cursor.getString( cursor.getColumnIndex(DBHelper.LANGNAME));
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int onServer = cursor.getInt( cursor.getColumnIndex(DBHelper.ON_SERVER) );
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Log.d( TAG, "for %s, read onServer: %d", name, onServer );
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result.onServer = ON_SERVER.values()[onServer];
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// int loc = cursor.getInt(cursor.getColumnIndex(DBHelper.LOC));
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@ -2719,4 +2719,38 @@
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<string name="no_restore_on_9">Import does not work on Android 9.</string>
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<!-- Annotations in wordlist browser for wordlists that don't exist
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on the server, i.e. for which I'll warn users when they're
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sending invitation using them. -->
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<string name="wordlist_custom_note">(Custom)</string>
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<!-- Shown when a "custom" wordlist is opened, but only until user
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choose "do not show again" -->
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<string name="notagain_custom_xwd_fmt">Please be aware that this
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wordlist, %1$s, is not available for others to download. This
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usually means it is custom (built using BYOD), but it could also be
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obsolete.
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\n\nPlease use %1$s only for local games. If you invite someone to a
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game that uses it you will have to give it to them manually, as
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CrossWords does not currently support including wordlists in
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invitations.
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</string>
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<!-- Shown, always, when user tries to send an invitation to a game
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using a custom wordlist. Note to translators: the text
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references the names of the buttons in the alert,
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list_item_config and button_delete_game. Please make sure the
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same words are used here.
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-->
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<string name="invite_custom_warning_fmt">This game uses a custom
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wordlist, %1$s, that cannot be downloaded from the server. Unless the
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person you invite also has this wordlist, they will not be
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able to play this game.
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\n\nIf you know your opponent has the wordlist %1$s installed, tap
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Ok to invite them anyway. Or use Game Settings to change the
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wordlist. Or just delete the game.
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</string>
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</resources>
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@ -5,38 +5,4 @@
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<string name="dup_allscores_fmt">All scores: %1$s</string>
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<!-- Annotations in wordlist browser for wordlists that don't exist
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on the server, i.e. for which I'll warn users when they're
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sending invitation using them. -->
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<string name="wordlist_custom_note">(Custom)</string>
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<!-- Shown when a "custom" wordlist is opened, but only until user
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choose "do not show again" -->
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<string name="notagain_custom_xwd_fmt">Please be aware that this
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wordlist, %1$s, is not available for others to download. This
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usually means it is custom (built using BYOD), but it could also be
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obsolete.
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\n\nPlease use %1$s only for local games. If you invite someone to a
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game that uses it you will have to give it to them manually, as
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CrossWords does not currently support including wordlists in
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invitations.
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</string>
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<!-- Shown, always, when user tries to send an invitation to a game
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using a custom wordlist. Note to translators: the text
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references the names of the buttons in the alert,
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list_item_config and button_delete_game. Please make sure the
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same words are used here.
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-->
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<string name="invite_custom_warning_fmt">This game uses a custom
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wordlist, %1$s, that cannot be downloaded from the server. Unless the
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person you invite also has this wordlist, they will not be
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able to play this game.
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\n\nIf you know your opponent has the wordlist %1$s installed, tap
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Ok to invite them anyway. Or use Game Settings to change the
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wordlist. Or just delete the game.
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</string>
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</resources>
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