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increase size of buffer for incoming proxy packets, since now that I
have 50+ saved network games requests for moves are that big. (This is a temporary fix.)
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2 changed files with 2 additions and 1 deletions
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@ -203,6 +203,7 @@ XWThreadPool::get_process_packet( SockType stype, const AddrInfo* addr )
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short packetSize;
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assert( sizeof(packetSize) == 2 );
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// Fix this to return an allocated buffer
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unsigned char buf[MAX_MSG_LEN+1];
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int nRead = read_packet( addr->socket(), buf, sizeof(buf) );
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if ( nRead < 0 ) {
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@ -122,7 +122,7 @@ typedef unsigned char XWRELAY_Cmd;
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#define HOST_ID_SERVER 1
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#define MAX_INVITE_LEN 31
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#define MAX_MSG_LEN 1024 /* Used for proxy too! */
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#define MAX_MSG_LEN 2048 /* Used for proxy too! */
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#define MAX_CONNNAME_LEN 48 /* host ID, boot time, and seeds as hex? */
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#define MAX_DEVID_LEN 8 /* 32-bit number as hex */
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