mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-27 09:58:45 +01:00
change varible names; remove instance variable than can be on the stack.
This commit is contained in:
parent
82c15f7f09
commit
7a71c4636b
3 changed files with 37 additions and 38 deletions
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@ -87,7 +87,6 @@ CookieRef::ReInit( const char* cookie, const char* connName, CookieID id )
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m_cookieID = id;
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m_totalSent = 0;
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m_curState = XWS_INITED;
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m_nextState = XWS_INITED;
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m_nextHostID = HOST_ID_SERVER;
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m_nPlayersSought = 0;
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m_nPlayersHere = 0;
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@ -169,7 +168,7 @@ CookieRef::Unlock() {
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}
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void
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CookieRef::_Connect( int socket, HostID hid, int nPlayersH, int nPlayersT,
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CookieRef::_Connect( int socket, HostID hid, int nPlayersH, int nPlayersS,
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int seed )
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{
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if ( CRefMgr::Get()->Associate( socket, this ) ) {
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@ -178,7 +177,7 @@ CookieRef::_Connect( int socket, HostID hid, int nPlayersH, int nPlayersT,
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} else {
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logf( XW_LOGINFO, "NOT assigned host id; why?" );
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}
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pushConnectEvent( socket, hid, nPlayersH, nPlayersT, seed );
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pushConnectEvent( socket, hid, nPlayersH, nPlayersS, seed );
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handleEvents();
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} else {
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logf( XW_LOGINFO, "dropping connect event; already connected" );
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@ -186,11 +185,11 @@ CookieRef::_Connect( int socket, HostID hid, int nPlayersH, int nPlayersT,
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}
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void
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CookieRef::_Reconnect( int socket, HostID hid, int nPlayersH, int nPlayersT,
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CookieRef::_Reconnect( int socket, HostID hid, int nPlayersH, int nPlayersS,
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int seed )
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{
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(void)CRefMgr::Get()->Associate( socket, this );
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pushReconnectEvent( socket, hid, nPlayersH, nPlayersT, seed );
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pushReconnectEvent( socket, hid, nPlayersH, nPlayersS, seed );
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handleEvents();
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}
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@ -395,7 +394,7 @@ CookieRef::_Remove( int socket )
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void
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CookieRef::pushConnectEvent( int socket, HostID srcID,
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int nPlayersH, int nPlayersT,
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int nPlayersH, int nPlayersS,
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int seed )
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{
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CRefEvent evt;
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@ -403,21 +402,21 @@ CookieRef::pushConnectEvent( int socket, HostID srcID,
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evt.u.con.socket = socket;
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evt.u.con.srcID = srcID;
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evt.u.con.nPlayersH = nPlayersH;
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evt.u.con.nPlayersT = nPlayersT;
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evt.u.con.nPlayersS = nPlayersS;
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evt.u.con.seed = seed;
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m_eventQueue.push_back( evt );
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} /* pushConnectEvent */
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void
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CookieRef::pushReconnectEvent( int socket, HostID srcID, int nPlayersH,
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int nPlayersT, int seed )
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int nPlayersS, int seed )
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{
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CRefEvent evt;
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evt.type = XWE_RECONNECTMSG;
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evt.u.con.socket = socket;
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evt.u.con.srcID = srcID;
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evt.u.con.nPlayersH = nPlayersH;
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evt.u.con.nPlayersT = nPlayersT;
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evt.u.con.nPlayersS = nPlayersS;
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evt.u.con.seed = seed;
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m_eventQueue.push_back( evt );
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} /* pushReconnectEvent */
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@ -490,14 +489,15 @@ CookieRef::handleEvents()
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{
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/* Assumption: has mutex!!!! */
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while ( m_eventQueue.size () > 0 ) {
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XW_RELAY_STATE nextState;
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CRefEvent evt = m_eventQueue.front();
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m_eventQueue.pop_front();
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XW_RELAY_ACTION takeAction;
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if ( getFromTable( m_curState, evt.type, &takeAction, &m_nextState ) ) {
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if ( getFromTable( m_curState, evt.type, &takeAction, &nextState ) ) {
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logf( XW_LOGINFO, "%s: %s -> %s on evt %s, act=%s", __func__,
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stateString(m_curState), stateString(m_nextState),
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stateString(m_curState), stateString(nextState),
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eventString(evt.type), actString(takeAction) );
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switch( takeAction ) {
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@ -585,7 +585,7 @@ CookieRef::handleEvents()
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break;
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}
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m_curState = m_nextState;
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m_curState = nextState;
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}
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}
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} /* handleEvents */
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@ -619,18 +619,18 @@ void
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CookieRef::increasePlayerCounts( const CRefEvent* evt )
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{
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int nPlayersH = evt->u.con.nPlayersH;
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int nPlayersT = evt->u.con.nPlayersT;
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int nPlayersS = evt->u.con.nPlayersS;
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HostID hid = evt->u.con.srcID;
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assert( hid <= 4 );
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logf( XW_LOGINFO, "%s: hid=%d, nPlayersH=%d, ", __func__,
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"nPlayersT=%d", hid, nPlayersH, nPlayersT );
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"nPlayersS=%d", hid, nPlayersH, nPlayersS );
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if ( hid == HOST_ID_SERVER ) {
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assert( m_nPlayersSought == 0 );
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m_nPlayersSought = nPlayersT;
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m_nPlayersSought = nPlayersS;
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} else {
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assert( nPlayersT == 0 ); /* should catch this earlier!!! */
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assert( nPlayersS == 0 ); /* should catch this earlier!!! */
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assert( m_nPlayersSought == 0 || m_nPlayersHere <= m_nPlayersSought );
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}
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m_nPlayersHere += nPlayersH;
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@ -659,7 +659,7 @@ CookieRef::reducePlayerCounts( int socket )
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if ( iter->m_hostID == HOST_ID_SERVER ) {
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m_nPlayersSought = 0;
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} else {
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assert( iter->m_nPlayersT == 0 );
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assert( iter->m_nPlayersS == 0 );
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}
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m_nPlayersHere -= iter->m_nPlayersH;
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@ -677,7 +677,6 @@ void
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CookieRef::checkCounts( const CRefEvent* evt )
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{
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int nPlayersH = evt->u.con.nPlayersH;
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/* int nPlayersT = evt->u.con.nPlayersT; */
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HostID hid = evt->u.con.srcID;
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bool success;
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@ -724,14 +723,14 @@ CookieRef::sendResponse( const CRefEvent* evt, bool initial )
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int socket = evt->u.con.socket;
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HostID hid = evt->u.con.srcID;
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int nPlayersH = evt->u.con.nPlayersH;
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int nPlayersT = evt->u.con.nPlayersT;
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int nPlayersS = evt->u.con.nPlayersS;
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int seed = evt->u.con.seed;
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ASSERT_LOCKED();
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logf( XW_LOGINFO, "%s: remembering pair: hostid=%x, socket=%d (size=%d)",
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__func__, hid, socket, m_sockets.size());
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HostRec hr(hid, socket, nPlayersH, nPlayersT, seed );
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HostRec hr(hid, socket, nPlayersH, nPlayersS, seed );
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m_sockets.push_back( hr );
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logf( XW_LOGINFO, "m_sockets.size() now %d", m_sockets.size() );
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@ -37,19 +37,19 @@ class CookieMapIterator; /* forward */
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struct HostRec {
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public:
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HostRec(HostID hostID, int socket, int nPlayersH, int nPlayersT,
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HostRec(HostID hostID, int socket, int nPlayersH, int nPlayersS,
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int seed )
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: m_hostID(hostID)
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, m_socket(socket)
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, m_nPlayersH(nPlayersH)
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, m_nPlayersT(nPlayersT)
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, m_nPlayersS(nPlayersS)
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, m_seed(seed)
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, m_lastHeartbeat(uptime())
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{}
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HostID m_hostID;
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int m_socket;
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int m_nPlayersH;
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int m_nPlayersT;
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int m_nPlayersS;
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int m_seed;
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time_t m_lastHeartbeat;
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};
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@ -103,9 +103,9 @@ class CookieRef {
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static void Delete( CookieID id );
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static void Delete( const char* name );
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void _Connect( int socket, HostID srcID, int nPlayersH, int nPlayersT,
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void _Connect( int socket, HostID srcID, int nPlayersH, int nPlayersS,
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int seed );
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void _Reconnect( int socket, HostID srcID, int nPlayersH, int nPlayersT,
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void _Reconnect( int socket, HostID srcID, int nPlayersH, int nPlayersS,
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int seed );
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void _Disconnect(int socket, HostID hostID );
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void _Shutdown();
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@ -132,7 +132,7 @@ class CookieRef {
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struct {
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int socket;
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int nPlayersH;
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int nPlayersT;
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int nPlayersS;
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int seed;
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HostID srcID;
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} con;
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@ -167,10 +167,10 @@ class CookieRef {
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}
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void pushConnectEvent( int socket, HostID srcID,
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int nPlayersH, int nPlayersT,
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int nPlayersH, int nPlayersS,
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int seed );
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void pushReconnectEvent( int socket, HostID srcID,
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int nPlayersH, int nPlayersT,
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int nPlayersH, int nPlayersS,
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int seed );
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void pushHeartbeatEvent( HostID id, int socket );
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void pushHeartFailedEvent( int socket );
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@ -231,7 +231,6 @@ class CookieRef {
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XW_RELAY_STATE m_curState;
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XW_RELAY_STATE m_nextState;
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deque<CRefEvent> m_eventQueue;
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HostID m_nextHostID;
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@ -125,9 +125,10 @@ class CRefMgr {
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void addToFreeList( CookieRef* cref );
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CookieRef* getFromFreeList( void );
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CookieRef* getMakeCookieRef_locked( const char* cookie, const char* connName,
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HostID hid, int socket,
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int nPlayersH, int nPlayersT, int seed );
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CookieRef* getMakeCookieRef_locked( const char* cookie,
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const char* connName,
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HostID hid, int socket, int nPlayersH,
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int nPlayersS, int seed );
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CookieRef* getCookieRef( CookieID cookieID );
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CookieRef* getCookieRef( int socket );
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bool checkCookieRef_locked( CookieRef* cref );
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@ -136,7 +137,7 @@ class CRefMgr {
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CookieID id );
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CookieRef* FindOpenGameFor( const char* cookie, const char* connName,
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HostID hid, int socket, int nPlayersH,
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int nPlayersT, int gameSeed,
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int nPlayersS, int gameSeed,
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bool* alreadyHere );
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CookieID cookieIDForConnName( const char* connName );
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@ -167,7 +168,7 @@ class SafeCref {
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public:
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SafeCref( const char* cookie, const char* connName, HostID hid,
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int socket, int nPlayersH, int nPlayersT,
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int socket, int nPlayersH, int nPlayersS,
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unsigned short gameSeed );
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SafeCref( CookieID cid, bool failOk = false );
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SafeCref( int socket );
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@ -182,19 +183,19 @@ class SafeCref {
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return false;
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}
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}
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bool Connect( int socket, HostID srcID, int nPlayersH, int nPlayersT,
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bool Connect( int socket, HostID srcID, int nPlayersH, int nPlayersS,
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int seed ) {
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if ( IsValid() ) {
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m_cref->_Connect( socket, srcID, nPlayersH, nPlayersT, seed );
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m_cref->_Connect( socket, srcID, nPlayersH, nPlayersS, seed );
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return true;
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} else {
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return false;
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}
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}
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bool Reconnect( int socket, HostID srcID, int nPlayersH, int nPlayersT,
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bool Reconnect( int socket, HostID srcID, int nPlayersH, int nPlayersS,
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int seed ) {
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if ( IsValid() ) {
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m_cref->_Reconnect( socket, srcID, nPlayersH, nPlayersT, seed );
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m_cref->_Reconnect( socket, srcID, nPlayersH, nPlayersS, seed );
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return true;
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} else {
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return false;
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