diff --git a/linux/cursesmain.c b/linux/cursesmain.c index 48b11c4b3..af6a17020 100644 --- a/linux/cursesmain.c +++ b/linux/cursesmain.c @@ -717,7 +717,7 @@ blocking_gotEvent( CursesAppGlobals* globals, int* ch ) addrRec.u.ip_relay.ipAddr = ntohl(addr_sock.sin_addr.s_addr); - XP_LOGF( "captured incomming ip address: 0x%lx", + XP_LOGF( "captured incoming ip address: 0x%lx", addrRec.u.ip_relay.ipAddr ); if ( comms_checkIncomingStream(globals->cGlobals.game.comms, diff --git a/linux/linuxmain.c b/linux/linuxmain.c index af31788d6..7bf97b653 100644 --- a/linux/linuxmain.c +++ b/linux/linuxmain.c @@ -176,15 +176,16 @@ linux_getErrString( UtilErrID id, XP_Bool* silent ) break; case ERR_RELAY_BASE + XWRELAY_ERROR_TIMEOUT: - message = "The relay timed you out; maybe the other players " - "didn't show."; + message = "The relay timed you out; other players " + "have left or never showed up."; break; + case ERR_RELAY_BASE + XWRELAY_ERROR_HEART_YOU: message = "You were disconnected from relay because it didn't " "hear from you in too long."; break; case ERR_RELAY_BASE + XWRELAY_ERROR_HEART_OTHER: - *silent = XP_TRUE; +/* *silent = XP_TRUE; */ message = "The relay has lost contact with a device in this game."; break; @@ -366,7 +367,7 @@ linux_receive( CommonGlobals* cGlobals, unsigned char* buf, int bufSize ) return nRead; } /* linuxReceive */ -/* Create a stream for the incomming message buffer, and read in any +/* Create a stream for the incoming message buffer, and read in any information specific to our platform's comms layer (return address, say) */ XWStreamCtxt*