mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-28 09:58:30 +01:00
putting back recent change: this works for automated test and gtk
manual app. I'm not sure what's up with pendingRegistrations but it needs more studying before I can change it.
This commit is contained in:
parent
9ad8ad601c
commit
743d532fc7
1 changed files with 18 additions and 24 deletions
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@ -76,7 +76,6 @@ typedef struct ServerVolatiles {
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void* turnChangeData;
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GameOverListener gameOverListener;
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void* gameOverData;
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XP_U16 pendingRegistrations;
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XP_Bool showPrevMove;
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} ServerVolatiles;
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@ -87,6 +86,7 @@ typedef struct ServerNonvolatiles {
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XW_State stateAfterShow;
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XP_S8 currentTurn; /* invalid when game is over */
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XP_S8 quitter; /* -1 unless somebody resigned */
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XP_U8 pendingRegistrations;
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XP_Bool showRobotScores;
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XP_Bool sortNewTiles;
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#ifdef STREAM_VERS_BIGBOARD
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@ -206,23 +206,21 @@ logNewState( XW_State old, XW_State newst )
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****************************************************************************/
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#ifndef XWFEATURE_STANDALONE_ONLY
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static void
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figureMissing( ServerCtxt* server )
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syncPlayers( ServerCtxt* server )
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{
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XP_U16 pendingRegistrations = 0;
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XP_U16 ii;
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CurGameInfo* gi = server->vol.gi;
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LocalPlayer* lp = gi->players;
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ServerPlayer* player = server->players;
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for ( ii = 0; ii < gi->nPlayers; ++ii, ++lp, ++player ) {
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if ( !lp->isLocal && !lp->name ) {
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++pendingRegistrations;
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if ( !lp->isLocal/* && !lp->name */ ) {
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++server->nv.pendingRegistrations;
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}
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player->deviceIndex = lp->isLocal? SERVER_DEVICE : UNKNOWN_DEVICE;
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}
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server->vol.pendingRegistrations = pendingRegistrations;
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}
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#else
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# define figureMissing( server )
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# define syncPlayers( server )
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#endif
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static XP_Bool
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@ -245,7 +243,7 @@ initServer( ServerCtxt* server )
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SETSTATE( server, XWSTATE_BEGIN );
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}
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figureMissing( server );
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syncPlayers( server );
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server->nv.nDevices = 1; /* local device (0) is always there */
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#ifdef STREAM_VERS_BIGBOARD
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@ -304,8 +302,7 @@ getNV( XWStreamCtxt* stream, ServerNonvolatiles* nv, XP_U16 nPlayers )
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if ( STREAM_VERS_DICTNAME <= version ) {
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nv->quitter = (XP_S8)stream_getBits( stream, NPLAYERS_NBITS ) - 1;
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}
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/* FIX_NEXT_VERSION_CHANGE */
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/*nv->pendingRegistrations = (XP_U8)*/ stream_getBits( stream, NPLAYERS_NBITS );
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nv->pendingRegistrations = (XP_U8)stream_getBits( stream, NPLAYERS_NBITS );
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for ( ii = 0; ii < nPlayers; ++ii ) {
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nv->addresses[ii].channelNo =
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@ -340,8 +337,7 @@ putNV( XWStreamCtxt* stream, const ServerNonvolatiles* nv, XP_U16 nPlayers )
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/* +1: make -1 (NOTURN) into a positive number */
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stream_putBits( stream, NPLAYERS_NBITS, nv->currentTurn+1 );
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stream_putBits( stream, NPLAYERS_NBITS, nv->quitter+1 );
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/* FIX_NEXT_VERSION_CHANGE */
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stream_putBits( stream, NPLAYERS_NBITS, 0 /*nv->pendingRegistrations*/ );
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stream_putBits( stream, NPLAYERS_NBITS, nv->pendingRegistrations );
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for ( ii = 0; ii < nPlayers; ++ii ) {
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stream_putBits( stream, 16, nv->addresses[ii].channelNo );
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@ -420,11 +416,9 @@ server_makeFromStream( MPFORMAL XWStreamCtxt* stream, ModelCtxt* model,
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server->nv.prevWordsStream = readStreamIf( server, stream );
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}
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figureMissing( server );
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util_informMissing( util, server->vol.gi->serverRole == SERVER_ISSERVER,
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comms_getConType( comms ),
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server->vol.pendingRegistrations );
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server->nv.pendingRegistrations );
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return server;
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} /* server_makeFromStream */
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@ -606,6 +600,7 @@ server_initClientConnection( ServerCtxt* server, XWStreamCtxt* stream )
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#ifdef STREAM_VERS_BIGBOARD
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stream_putU8( stream, CUR_STREAM_VERS );
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#endif
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} else {
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XP_LOGF( "%s: wierd state %s; dropping message", __func__,
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getStateStr(server->nv.gameState) );
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@ -705,7 +700,7 @@ handleRegistrationMsg( ServerCtxt* server, XWStreamCtxt* stream )
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playersInMsg = (XP_U16)stream_getBits( stream, NPLAYERS_NBITS );
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XP_ASSERT( playersInMsg > 0 );
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if ( server->vol.pendingRegistrations < playersInMsg ) {
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if ( server->nv.pendingRegistrations < playersInMsg ) {
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util_userError( server->vol.util, ERR_REG_UNEXPECTED_USER );
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success = XP_FALSE;
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} else {
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@ -744,7 +739,7 @@ handleRegistrationMsg( ServerCtxt* server, XWStreamCtxt* stream )
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}
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#endif
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if ( server->vol.pendingRegistrations == 0 ) {
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if ( server->nv.pendingRegistrations == 0 ) {
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XP_ASSERT( ii == playersInMsg ); /* otherwise malformed */
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setStreamVersion( server );
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checkResizeBoard( server );
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@ -1037,7 +1032,7 @@ server_do( ServerCtxt* server )
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switch( server->nv.gameState ) {
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case XWSTATE_BEGIN:
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if ( server->vol.pendingRegistrations == 0 ) { /* all players on
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if ( server->nv.pendingRegistrations == 0 ) { /* all players on
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device */
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assignTilesToAll( server );
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SETSTATE( server, XWSTATE_INTURN );
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@ -1132,7 +1127,7 @@ findFirstPending( ServerCtxt* server, ServerPlayer** playerP )
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LocalPlayer* lp;
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CurGameInfo* gi = server->vol.gi;
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XP_U16 nPlayers = gi->nPlayers;
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XP_U16 nPending = server->vol.pendingRegistrations;
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XP_U16 nPending = server->nv.pendingRegistrations;
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XP_ASSERT( nPlayers > 0 );
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lp = gi->players + nPlayers;
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@ -1166,7 +1161,7 @@ registerRemotePlayer( ServerCtxt* server, XWStreamCtxt* stream )
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/* The player must already be there with a null name, or it's an error.
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Take the first empty slot. */
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XP_ASSERT( server->vol.pendingRegistrations > 0 );
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XP_ASSERT( server->nv.pendingRegistrations > 0 );
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/* find the slot to use */
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lp = findFirstPending( server, &player );
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@ -1185,7 +1180,7 @@ registerRemotePlayer( ServerCtxt* server, XWStreamCtxt* stream )
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channelNo = stream_getAddress( stream );
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deviceIndex = getIndexForDevice( server, channelNo );
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--server->vol.pendingRegistrations;
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--server->nv.pendingRegistrations;
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if ( deviceIndex == -1 ) {
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RemoteAddress* addr;
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@ -1356,7 +1351,7 @@ client_readInitialMessage( ServerCtxt* server, XWStreamCtxt* stream )
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sortTilesIf( server, ii );
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}
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figureMissing( server );
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syncPlayers( server );
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SETSTATE( server, XWSTATE_INTURN );
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@ -2433,7 +2428,7 @@ server_getMissingPlayers( const ServerCtxt* server )
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}
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break;
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case SERVER_ISSERVER:
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if ( 0 < server->vol.pendingRegistrations ) {
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if ( 0 < server->nv.pendingRegistrations ) {
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XP_U16 nPlayers = server->vol.gi->nPlayers;
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const ServerPlayer* players = server->players;
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for ( ii = 0; ii < nPlayers; ++ii ) {
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@ -2556,7 +2551,6 @@ tileCountsOk( const ServerCtxt* server )
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static void
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setTurn( ServerCtxt* server, XP_S16 turn )
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{
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XP_ASSERT( -1 == turn || 0 == server->vol.pendingRegistrations );
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if ( server->nv.currentTurn != turn ) {
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server->nv.currentTurn = turn;
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server->nv.lastMoveTime = util_getCurSeconds( server->vol.util );
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