remove assertion firing when relay games present

This commit is contained in:
Eric House 2024-07-01 08:19:04 -07:00
parent 8805c8c60e
commit 6e1b36f38f

View file

@ -741,7 +741,7 @@ getMQTTIDsFor( CommsCtxt* comms, XWEnv xwe, XP_U16 nRelayIDs,
XP_USE(xwe);
XP_USE(nRelayIDs);
XP_USE(relayIDs);
XP_ASSERT(0);
// XP_ASSERT(0); /* I see this on dev with many old games */
}
/* Return TRUE if there are no addresses left that include relay */