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add static utility function
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2 changed files with 11 additions and 2 deletions
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@ -32,9 +32,14 @@ extern "C" {
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class CXWAskDlg : public CEikDialog
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class CXWAskDlg : public CEikDialog
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{
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{
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public:
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public:
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static TBool DoAskDlg( MPFORMAL XWStreamCtxt* aStream, TBool aKillStream );
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static TBool DoAskDlg( MPFORMAL TBuf16<128>* aMessage );
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~CXWAskDlg();
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private:
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CXWAskDlg( MPFORMAL XWStreamCtxt* aStream, TBool aKillStream );
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CXWAskDlg( MPFORMAL XWStreamCtxt* aStream, TBool aKillStream );
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CXWAskDlg( MPFORMAL TBuf16<128>* aMessage);
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CXWAskDlg( MPFORMAL TBuf16<128>* aMessage);
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~CXWAskDlg();
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private:
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private:
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TBool OkToExitL( TInt aKeyCode );
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TBool OkToExitL( TInt aKeyCode );
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@ -51,9 +51,13 @@ class TGameInfoBuf
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class CXWGameInfoDlg : public CEikDialog /* CEikForm instead? */
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class CXWGameInfoDlg : public CEikDialog /* CEikForm instead? */
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{
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{
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public:
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CXWGameInfoDlg( MPFORMAL TGameInfoBuf* aGib, TBool aNewGame );
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static TBool DoGameInfoDlgL( MPFORMAL TGameInfoBuf* aGib, TBool aNewGame );
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~CXWGameInfoDlg();
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~CXWGameInfoDlg();
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private:
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CXWGameInfoDlg( MPFORMAL TGameInfoBuf* aGib, TBool aNewGame );
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private:
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private:
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void PreLayoutDynInitL();
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void PreLayoutDynInitL();
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void HandleControlStateChangeL( TInt aControlId );
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void HandleControlStateChangeL( TInt aControlId );
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