add static utility function

This commit is contained in:
ehouse 2005-01-13 02:01:31 +00:00
parent 72ad619ee8
commit 56536417d3
2 changed files with 11 additions and 2 deletions

View file

@ -32,9 +32,14 @@ extern "C" {
class CXWAskDlg : public CEikDialog class CXWAskDlg : public CEikDialog
{ {
public: public:
static TBool DoAskDlg( MPFORMAL XWStreamCtxt* aStream, TBool aKillStream );
static TBool DoAskDlg( MPFORMAL TBuf16<128>* aMessage );
~CXWAskDlg();
private:
CXWAskDlg( MPFORMAL XWStreamCtxt* aStream, TBool aKillStream ); CXWAskDlg( MPFORMAL XWStreamCtxt* aStream, TBool aKillStream );
CXWAskDlg( MPFORMAL TBuf16<128>* aMessage); CXWAskDlg( MPFORMAL TBuf16<128>* aMessage);
~CXWAskDlg();
private: private:
TBool OkToExitL( TInt aKeyCode ); TBool OkToExitL( TInt aKeyCode );

View file

@ -51,9 +51,13 @@ class TGameInfoBuf
class CXWGameInfoDlg : public CEikDialog /* CEikForm instead? */ class CXWGameInfoDlg : public CEikDialog /* CEikForm instead? */
{ {
public: public:
CXWGameInfoDlg( MPFORMAL TGameInfoBuf* aGib, TBool aNewGame ); static TBool DoGameInfoDlgL( MPFORMAL TGameInfoBuf* aGib, TBool aNewGame );
~CXWGameInfoDlg(); ~CXWGameInfoDlg();
private:
CXWGameInfoDlg( MPFORMAL TGameInfoBuf* aGib, TBool aNewGame );
private: private:
void PreLayoutDynInitL(); void PreLayoutDynInitL();
void HandleControlStateChangeL( TInt aControlId ); void HandleControlStateChangeL( TInt aControlId );